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The Knight Wardens: Holding Back The Tide!


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#741 Jaricho

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Posted 21 January 2014 - 11:23 AM

@ Kni, That pic looks awesome. Wish they had something like that for MWO mechbay.

@ Citizen, Oy !! ROFL. Good stuff. Found out I can laugh and groan at the same time.

@ Merroc, Can't be positive about energy build, whether or not it's 2 LRLL's or just 2 LL's but is packing 2 UAC5's and no missiles.
the strange build comes from not utilizing the missile hardpoints.


Welcome Dano. Glad to have you with us. O7 !!

#742 CitizenGoon

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Posted 21 January 2014 - 11:33 AM

This is why I only keep it to one joke per page. :rolleyes:

#743 CitizenGoon

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Posted 21 January 2014 - 02:48 PM

Some good changes in today's patch. Let's see what happens in 2 weeks! :lol:

#744 knight-of-ni

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Posted 21 January 2014 - 03:59 PM

OMG, I'm slipping. Forgot all about today's patch...

I know what the cockpit glass is, but I have no idea what they mean by cockpit glass effect. I guess I'll have to play the game to find out.

This is interesting concerning the catapult:

Quote

Head hitbox reduced by approximately 20%.


I still don't own a catapult. Back in the days of CB, all I played was my Jenner. Maybe it's time.

#745 Brew E

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Posted 21 January 2014 - 09:05 PM

Welcome to Magician55 to our community and glad you are with us.

#746 Brew E

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Posted 21 January 2014 - 09:56 PM

Wow less than 24 hours and we have yet a another pilot to add to our community. Welcome JJ Dark glad you are here and look forward to dropping with you.

#747 Silas Farseer

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Posted 22 January 2014 - 01:07 AM

Greetings Wardens :) I am never on the forums, but wanted to say hi, feel free to add me. ;)

#748 Cimarb

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Posted 22 January 2014 - 06:28 AM

View Postknnniggett, on 21 January 2014 - 03:59 PM, said:

OMG, I'm slipping. Forgot all about today's patch...

I know what the cockpit glass is, but I have no idea what they mean by cockpit glass effect. I guess I'll have to play the game to find out.

This is interesting concerning the catapult:
(20% head hitbox reduction)

I still don't own a catapult. Back in the days of CB, all I played was my Jenner. Maybe it's time.

I love the (limited) cockpit glass effect! I don't notice it often, but on tourmaline and a couple other maps you can see a dust or haze look to it. Moving around you can see the light sources reflecting off of the dust differently, so it is really a cool addition to immersion. I can't wait to see what they do down the road with it, such as overheating, hits to the cockpit, etc. It's a small thing, but very cool IMO.

Oh, and I have a catapult again (sold my first one after I kept dying too easily) and can say that I have not been headshot lately that I am aware of. I still think the CT is a bit too large, but whether it is from these hitbox changes or my slight increase in skill, I am at least able to spread the damage around sufficiently to survive long enough to do decent in a match, which was not the case my first attempt (about eight months ago).

Edited by Cimarb, 22 January 2014 - 06:35 AM.


#749 JJ Dark

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Posted 22 January 2014 - 09:42 AM

View PostBrew E, on 21 January 2014 - 09:56 PM, said:

Wow less than 24 hours and we have yet a another pilot to add to our community. Welcome JJ Dark glad you are here and look forward to dropping with you.


Thank you :D

#750 Brew E

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Posted 22 January 2014 - 11:40 AM

View PostRhadiem, on 22 January 2014 - 01:07 AM, said:

Greetings Wardens :) I am never on the forums, but wanted to say hi, feel free to add me. :ph34r:

Welcome to our group sir glad to have you onboard with us for MWO. That makes 4 new pilots in about a day. Looks like our 2 new companies will have plenty of great recruits to work with.

#751 Juvat

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Posted 22 January 2014 - 11:53 AM

At this rate we'll be able to open up our final company... welcome to all of the new members to our community! Feel free to hit any of us grizzled veterans up for some advice for your Mechs!

#752 Euphoric1RW

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Posted 22 January 2014 - 03:05 PM

View Postknnniggett, on 21 January 2014 - 03:59 PM, said:




I still don't own a catapult. Back in the days of CB, all I played was my Jenner. Maybe it's time.


You and me both, But i need to finish up with my orions and my victors first, then maybe on to the catapults.

#753 Juvat

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Posted 22 January 2014 - 09:25 PM

Catapults are very versatile and fun Mechs... I've got several in my Mech Bays :D

#754 knight-of-ni

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Posted 23 January 2014 - 05:00 AM

Sorry, I couldn't help myself...

Posted Image



#755 Cimarb

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Posted 23 January 2014 - 06:20 AM

View PostJuvat, on 22 January 2014 - 09:25 PM, said:

Catapults are very versatile and fun Mechs... I've got several in my Mech Bays :D

They were always one of my favorite looking mechs, so I really wanted to love them when I started this game. Because of their geometry, though, it takes some skill before you can use them effectively. Now that I know how to use them, I agree that it's a pretty good chassis, and I'm also leveling my stalkers at the same time, so the torso twist difference is huge, lol - the stalker (non-3F) feels like I'm in a catapult with a neck brace on...

#756 CitizenGoon

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Posted 23 January 2014 - 09:26 AM

Q: How do you keep a blonde busy?
A: Write "Please turn over" on both sides of a piece of paper.

Q: Why can't blondes put in light bulbs?
A: They keep breakin em' with hammers.

Q: What goes VROOM, SCREECH, VROOM, SCREECH, VROOM, SCREECH?
A: A blonde driving through a flashing red light.

Q: What do UFO's and smart blondes have in common?
A: You keep hearing about them, but never see any.

Q: What do you call a blonde skeleton in the closet?
A: Last year's hide and seek champion.

Q: Why can't blondes make ice cubes?
A: Because they can't remember the recipe.

Edited by CitizenGoon, 23 January 2014 - 09:27 AM.


#757 Juvat

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Posted 23 January 2014 - 11:42 AM

View PostCimarb, on 23 January 2014 - 06:20 AM, said:

They were always one of my favorite looking mechs, so I really wanted to love them when I started this game. Because of their geometry, though, it takes some skill before you can use them effectively. Now that I know how to use them, I agree that it's a pretty good chassis, and I'm also leveling my stalkers at the same time, so the torso twist difference is huge, lol - the stalker (non-3F) feels like I'm in a catapult with a neck brace on...


I loved my Stalkers... the 5S is a great brawler chassis with the dual AMS and the energy/missile slots. Used my 3F as an LRM boat for a while. Hope you have as much fun with them as I did :huh:

#758 Cimarb

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Posted 23 January 2014 - 02:24 PM

View PostJuvat, on 23 January 2014 - 11:42 AM, said:


I loved my Stalkers... the 5S is a great brawler chassis with the dual AMS and the energy/missile slots. Used my 3F as an LRM boat for a while. Hope you have as much fun with them as I did :huh:

Wait, maybe I'm getting the 5S and 3F mixed up.... Whichever one has the better torso twist is by far better than the rest...

#759 Juvat

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Posted 23 January 2014 - 03:22 PM

the 3F has the torso twist enhancement over the others... I just preferred the additional AMS on my brawler as compared to the rapid twist ability I liked with my LRM boat :huh:

#760 Cimarb

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Posted 23 January 2014 - 05:37 PM

View PostJuvat, on 23 January 2014 - 03:22 PM, said:

the 3F has the torso twist enhancement over the others... I just preferred the additional AMS on my brawler as compared to the rapid twist ability I liked with my LRM boat ;)

I'm the opposite. I need the torso twist for brawling, while an LRM boat needs very little twist to be effective.





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