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Mwo Vs Pacific Rim Vs Halo Vs Star Wars Vs Star Trek


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#81 990Dreams

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Posted 17 April 2014 - 06:58 AM

View PostMarack Drock, on 17 April 2014 - 06:56 AM, said:

How about a Clan Orbital Strike?


Orbital strikes are different from Nukes. They are:
  • Faster
  • A bit less destructive
Granted, I really don't know what an orbital strike is. I just assume it means:

"DROP GIANT STEEL PROJECTILES FROM SPACE AND MAKE THEM BLOW UP!"

Edited by DavidHurricane, 17 April 2014 - 07:00 AM.


#82 Strum Wealh

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Posted 17 April 2014 - 07:59 AM

View PostMarack Drock, on 17 April 2014 - 07:38 AM, said:

They managed to destroy half the surface of Turtle Bay in about what a day?

No; CSJ only struck the planetary capital of Edo.
The city itself was destroyed ("Repeated strikes from [Beta Galaxy's WarShip, the Sabre Cat] autocannons and laser weapons bombarded the city until there was nothing left but smoking debris"), but the rest of the planet was largely untouched.

#83 990Dreams

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Posted 18 April 2014 - 09:21 AM

True.

#84 990Dreams

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Posted 03 October 2014 - 10:09 AM

Bump.

I wonder what Star Wars 7 will bring to the ring... any clues/guesses?

#85 Darth Futuza

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Posted 03 October 2014 - 10:16 AM

View PostDavidHurricane, on 03 October 2014 - 10:09 AM, said:

Bump.

I wonder what Star Wars 7 will bring to the ring... any clues/guesses?

Probably Imperial Remnants, New Jedi Order, Luke being old man master, political problems, but as far as technology? Maybe they'll throw in that one superweapon that makes stars go Supernova (and basically kills everything within a parsec of the star).

#86 990Dreams

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Posted 03 October 2014 - 10:20 AM

That'd change the tide of this battle.

I still think BT would lose in terms of their space fleet. Not enough big ships to make it count.

Take a look at the USS Enterprise on this image. That is the size of a Medium Jumpship in BT. Now compare that to other ships from Star Wars, or Halo, or Star Trek.

WARNIN': BIG IMAGE ALERT
Spoiler

Edited by DavidHurricane, 03 October 2014 - 10:24 AM.


#87 Darth Futuza

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Posted 03 October 2014 - 10:25 AM

View PostDavidHurricane, on 03 October 2014 - 10:20 AM, said:

That'd change the tide of this battle.

I found it. This thing kills suns. Also apparently it can survive blasts from Deathstar weapons.

Edited by Darth Futuza, 03 October 2014 - 10:33 AM.


#88 990Dreams

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Posted 03 October 2014 - 10:31 AM

View PostDarth Futuza, on 03 October 2014 - 10:25 AM, said:

I found it. This thing kills suns.


Resonance torpedoes....

To put it simply, these torpedoes would need a very high energy density.

#89 Darth Futuza

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Posted 03 October 2014 - 10:36 AM

View PostDavidHurricane, on 03 October 2014 - 10:31 AM, said:


Resonance torpedoes....

To put it simply, these torpedoes would need a very high energy density.

Might be made of neutronium, that might do the trick, but it isn't like Starwars is very scientific...

#90 Cronotekk

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Posted 03 October 2014 - 10:48 AM

Warhammer 40k
I know its not on the list, BUT IT SHOULD BE!

#91 Strum Wealh

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Posted 03 October 2014 - 12:01 PM

View PostDarth Futuza, on 03 October 2014 - 10:25 AM, said:

I found it. This thing kills suns. Also apparently it can survive blasts from Deathstar weapons.

It survived and was damaged by a glancing blow from a Death Star caliber superlaser.
A direct hit by the same superlaser likely would have destroyed the Sun Crusher (thich was ultimately destroyed by dumping it into a black hole).

Aditionally, the Fast Hand - which was equipped with the same kind of armor - was dented by an impact with a gem moving at high speed, showing that the armor is not completely imperbious to kinetic energy weaponry.

IMO, antimatter weaponry (such as the Andromeda's AP Cannons, or the antiproton beam fired by the Planet Killer in Star Trek) would likely overcome the Sun Crusher's armor, as would high-speed kinetic weapons (like the Andromeda's OKKMs - 1 kg missiles moving at 0.90-0.95c & with an effective range of about 1 AU (where 1 AU = 8.3 light-minutes)) and gravitic weapons (such as the Magog Point Singularity Projectors, or the impeller wedges of Honorverse missiles).

Edited by Strum Wealh, 03 October 2014 - 09:51 PM.


#92 King Arthur IV

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Posted 03 October 2014 - 12:09 PM

lol i thought we discussed this ages ago :D

star trek is the only one with teleport tech. wars last pretty long and even Vader needs to take a dump, so in theory when his taking a deuce, you port a nuke into his chamber of secrets and BOOM.

as long as you can port nukes where you please, the trek heads have won it.

#93 990Dreams

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Posted 03 October 2014 - 12:18 PM

View PostKing Arthur IV, on 03 October 2014 - 12:09 PM, said:

as long as you can port nukes where you please, the trek heads have won it.


But can you beam past a shield? From my understanding the shield would repulse the matter/energy you're trying to beam.

#94 Strum Wealh

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Posted 03 October 2014 - 12:27 PM

View PostKing Arthur IV, on 03 October 2014 - 12:09 PM, said:

lol i thought we discussed this ages ago :D

star trek is the only one with teleport tech. wars last pretty long and even Vader needs to take a dump, so in theory when his taking a deuce, you port a nuke into his chamber of secrets and BOOM.

as long as you can port nukes where you please, the trek heads have won it.

Except Trek teleporters are fairly short-range and apparently don't work through shields or similar technologies, or without a lock (so, sufficiently heavy ECM could block their use).

Also, the same technique was used by the Tau'ri (Earth humans) in the later seasons Stargate SG-1 (when they had ships like the Prometheus & the Daedalus, equipped with Asgard beaming tech (which "[is] also unable to work through shields" & is also affected by ECM/jamming)).

#95 King Arthur IV

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Posted 03 October 2014 - 12:28 PM

View PostDavidHurricane, on 03 October 2014 - 12:18 PM, said:


But can you beam past a shield? From my understanding the shield would repulse the matter/energy you're trying to beam.


i might be wrong but can you fly under the shield? swar ships are so big, you can fly under the shielding then port it in.

#96 Strum Wealh

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Posted 03 October 2014 - 01:07 PM

View PostKing Arthur IV, on 03 October 2014 - 12:28 PM, said:


i might be wrong but can you fly under the shield? swar ships are so big, you can fly under the shielding then port it in.

Shields (see also, here) don't tend to work that way in most franchises; most iterations (the Holtzman Shields from Dune being a notable exception) usually don't allow one to get "under" or through them once they're raised.

Edited by Strum Wealh, 03 October 2014 - 03:26 PM.


#97 Infiltrationist

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Posted 04 October 2014 - 12:26 PM

I think halo would win. Here is why. If slip space portals get into the wrong hands they can be used as weapons. ( Kind of like how wormholes can be used as ultimate weapons in Farscape ) The forerunners in halo were really good at using slip space tech so they could just open up a slip space portal inside any enemy ship, planet, you name it. The portal would suck the thing up and wipe it from existence. Of course the UNSC Covenant And flood would probably lose. And we can't include precursors because they were pretty much gods. ( they could create life and lived in a slip space limbo kinda thing so they controlled slip space and were really hard to kill, plus they could create something as powerful as a celestial from Star Wars ) There are a bunch of other OP things forerunners can do but explaining that would be too long of a message. So if you disagree with me please feel free to explain why.

#98 Infiltrationist

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Posted 04 October 2014 - 12:42 PM

Has anyone seen Farscape? Great show.

#99 Nothing Whatsoever

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Posted 04 October 2014 - 10:32 PM

I can admit being drunk enough, to be nerding out, reading this thread and trying to mesh these different lores together to compare.

So this thread's been awesome!



And as I've read through though, I've also been wondering about others that I have familiarity in with how they might compare, especially since the OP is so vague.

For me a few wild cards exist with Halo's Flood and even Mass Effect's Reapers as to how they could relate to other lores.

So for me the aim of such a thought experiment is still too vague, aside from building a list of personal favorites.

But if there's a multverse with various factions competing than things can remain interesting!




And ROFL with the HISHE, I don't agree with many conclusions to the movies, but it left me with a smile and a chuckle from watching many more of those on youtube!

#100 Rogue Jedi

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Posted 05 October 2014 - 03:22 AM

View PostStrum Wealh, on 03 October 2014 - 12:27 PM, said:

Except Trek teleporters are fairly short-range and apparently don't work through shields or similar technologies, or without a lock (so, sufficiently heavy ECM could block their use).

Also, the same technique was used by the Tau'ri (Earth humans) in the later seasons Stargate SG-1 (when they had ships like the Prometheus & the Daedalus, equipped with Asgard beaming tech (which "[is] also unable to work through shields" & is also affected by ECM/jamming)).


the Trek Transporters did have limited range, but were fine for transporting from planet to planet inside a solar system. lets all forget about the Interstellar transporter capable of transporting more than a hundred light years featured in Star Trek Into Darkness, also lets forget that the Enterprise could travel that same distance in minutes instead of the 10 days it would have taken Voyager at top speed, and that they discovered a cure for death, in fact from a technology standpoint lets completely forget/ignore that film.

View PostMarack Drock, on 03 October 2014 - 07:52 PM, said:

.

And Pacific Rim loses to EVERYONE. Its called a nuke. Really popular in BT.



Nukes were banned in Battletech by the Aries convention, the Word of Blake used them but no, nukes are not popular in Batletech.

Battlemechs are just as susceptible to nukes as Jaegers, and Earth today has many nukes so it is likely there were still a large number available it Pacific rim, and one was used but unable to kill the level 5 Kaju at point blank range, while a Jaegers weapons can, suggesting the Jaegers have weapons capable of damage output equivalent to at least kiloton nukes (Striker detonated a 1.2 megaton nuke).

with regard to Nukes Battletech has far more to fear than Pacific Rim

edit: distance correction

Edited by Rogue Jedi, 05 October 2014 - 03:29 AM.






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