Wolf87535, on 06 October 2013 - 08:11 AM, said:
Personally, I cannot understand how one can use or even stand arm lock. I think that this ability is one of the best defining characteristics that separates MWO from other FPS games.
Unique skills are nice (I have the skill of playing MWO while eating salted cashews) but what I'm really interested in is whether there's any
competitive advantage to having that skill (sadly, not the case with cashews

).
If I understood your post correctly, you believe you are gaining a competitive advantage by being able to point your torso crosshairs at one target, and your arm crosshairs at another, and shoot at both simultaneously.
I'm not sure I see that as being a competitive advantage, though, for the following reasons:
i) In most circumstances, I want to focus all my available weapons and damage on a specific Mech, and a specific location on that Mech. I want to either destroy or disable one Mech, before tackling the next Mech... not do half damage to two different Mechs simultaneously, which would give them both twice the time to shoot back.
ii) In spectating on players with unlocked arms, I regularly see them spraying their damage around on a targeted Mech,
because their torso and arm cross hairs are not lined up with each other. So, unlocked arms seem to be a
disadvantage a lot of the time.
iii) When I need my arms to fire outside my usual firing arc, I can hold shift and unlock them on demand. But that is a ''once a match'' kind of occurrence, so I'm better off leaving them default locked for most of the match.
Or am I misunderstanding something...?
Edited by Appogee, 06 October 2013 - 09:15 AM.