Viral Matrix, on 01 October 2013 - 11:52 AM, said:
AWESOME!
I use JJs for the agility and movement boost, so this will probly help with that alot, or it sounds like it should. Never did much poptarting with directfire weapons atleast, ill do it with my catapults so my LRMs can clear obstacles or to get a lock, but never PPC+gauss type poptarting. JJs make it very difficult for lights to circle strafe me without getting hit, i wonder how the forward movement will affect this aspect of jumpjet use. I bet this will help with JJ mechs getting stuck in the map.
I do hope the shake deters sniper builds poptarting. But i rarely see alot of this, and when i do, getting around the obstacle they are poptarting from isnt usually too difficult.
All in all, sounds good. Lots of new gameplay if this and the siesmic change get in together.
Now they need to revamp/remove ghost heat.
Actually since poptarting has pretty much been resolved and the PPC was brought back to sane heat levels, why the hell do we have ghost heat and Gauss nerf at all at this point? Get rid of both hackish cludges and the game will improve.