Geek: here is the full rundown on CASE...
- CASE can only be placed in the Left or Right torso
- CASE is only useful on 'Mechs that are using a Standard Engine!
- CASE prevents an internal explosion (i.e. an ammo explosion or a Gauss explosion) from damaging your Center Torso only! (which is why it only helps 'Mechs with a standard engine - XL engine mechs can still be destroyed by losing a side torso, and CASE does nothing to prevent side torso destruction)
- A CASE placed in the Right Torso will only affect ammo/gauss explosions that occur in the Right Arm, Right Leg or Right Torso | conversely, a CASE placed in the Left Torso will only affect explosions that occur in the Left Arm, Left Leg, or Left Torso
- The term "ammo explosion" includes both ammo explosions as well as gauss rifle explosions.
Here's a few examples... (for simplicity, we'll assume that none of the components - meaning arms, legs and torsos - have any Armor remaining, but they all have 30 HP remaining on their internal structure)
Example 1: In my Misery I have a Standard Engine, with an AC20 in the Right Torso, and ammo for it stored in the Right Leg. In this example, I have NO CASE installed...
- The Right Leg takes 10 points of damage, which critically hits the ammo bin stored there and destroys it - this results in a total of 151.5 points of damage (10 points for the initial strike, 1.5 pts for the bonus critical hit damage, and 140 pts. for the AC20 ammo explosion).
-The Right Leg, having only 30HP remaining, is destroyed --> 121.5 points of damage is then transferred to the Right Torso.
-The Right Torso, having only 30HP remaining, is destroyed --> 91.5 points of damage remain to be transferred to the Center Torso.
-The CT has only 30HP remaining - the 91.5 points of damage is enough to destroy the Center Torso, and the Misery is killed
Example Two: Same circumstances as example 1, except this time I have a CASE installed in my Right Torso...
- The Right Leg takes 10 points of damage, which critically hits the ammo bin stored there and destroys it - this results in a total of 151.5 points of damage (10 points for the initial strike, 1.5 pts for the bonus critical hit damage, and 140 pts. for the AC20 ammo explosion).
- The Right Leg, having only 30HP remaining, is destroyed --> 121.5 points of damage is then transferred to the Right Torso.
- The Right Torso, having only 30HP remaining, is destroyed. This leaves 91.5 points of damage.
- Because I had a CASE in my RT, the 91.5 points of damage is
not transferred to the Center Torso, and is just "lost"
- My Center Torso still has 30HP, and my Misery lives on
Example 3: Same as prior examples, but instead of a Standard Engine, my Misery has an XL engine...
- The Right Leg takes 10 points of damage, which critically hits the ammo bin stored there and destroys it - this results in a total of 151.5 points of damage (10 points for the initial strike, 1.5 pts for the bonus critical hit damage, and 140 pts. for the AC20 ammo explosion).
- The Right Leg, having only 30HP remaining, is destroyed --> 121.5 points of damage is then transferred to the Right Torso.
- The Right Torso, having only 30HP remaining, is destroyed - because an XL engine takes up slots in my Right Torso, because a Mech is killed if any part of its engine is destroyed, and because CASE does not prevent a Side Torso from being destroyed, my Misery is killed.
Make sense?
Edited by DEMAX51, 10 October 2013 - 12:20 PM.