DavidStarr, on 25 December 2016 - 02:26 AM, said:
It's placed very low on the MetaMechs tier list (possibly because the base chassis wasn't great to begin with?).
Don't let the Metamechs tier list make your choices for you... But what really happened is that the Centurion chassis took a hit a while ago when it's hit boxes got adjusted (okay, a long while ago). It use to have much larger arm hit boxes, to the point where if you placed a Std engine into the chassis, it practically couldn't be killed. It was so much easier to take it's legs than ever consider taking it's CT. No joke.
Now? Now it's just "a nice mech" that performs reasonably well. If you can utilize it well and twist damage, it can rock. If you don't or you have a clever opponent that is willing to take a few shots to time their own shots well... Yeah. It can die easily. It's also a medium mech, in a "heavies are the meta" meta. So, that's two strikes against it.
People may disagree with me, but "meta" and "comp-players" look for things that are easy to use and most effective for their ease of use. (This is not saying that they look only for the easiest to use, but...) An example of this is how many meta mechs are created. They typically all boat the same weapon and almost exclusively a single weapon type. This is easier to play than a mixed build, but mixed builds have their own strengths. They praise mechs that can shift damage around easily, the easier the better it ranks. Then it looks for weapon mounts that are as high as possible, to make shooting over terrain as easy as possible.
Much of that has good reason for being such a consideration. Being easy to use is also not a bad thing. But the statement stands, they are looking for the maximum performance with the minimum hindrance.
This doesn't mean that Metamechs or even "the meta" are bad nor is it wrong. However, sometimes you should just try out your own thing. In the case of the Yen-lo-wang, if you loved the Centurion Chassis, it's a different flavor of that chassis that plays differently than it's other brethren. A big gun backed up my lasers and very fast moving. Even the AH is different from it, and that's the closest comparison to the Yen-lo-wang. That difference has made it a terror on the battlefield for a long time, and it can still perform well for those who know how to use it.
I admit, when it comes to Heroes though, I don't have much information. I've fought against them, but I don't really own any (I only have 2 actual heroes). They have always kinda been a "they would be nice to have, but I don't 'need' them to do well", which is exactly what they should be. (I've always wanted the X5 because I use to love my Cicadas, but I never found I needed it. It just would have been something different to add to my Cicada line of mechs. On the other hand, I may have one time loved my Stalker 3F, but the Misery never really appealed to me, even now when it's ranked as a better mech in the game.)
Heroes are not suppose to be the best of their chassis, only something that is "different" but of equal power to the rest. In this, I think PGI has stayed true to themselves and done very well. None of the Heroes are "must have", but many of them are still "very nice to have". Most of the time, I think people buy the Heroes because they loved the Chassis before hand, and they want that "something different".