Papaspud, on 10 October 2013 - 02:50 AM, said:
So what that things didn't work out exactly as they thought they would, the game is improving slowly but surely, and that is what is important.
This is outside the scope of this thread, which is about an article on communications between game designers and their communities, and how both sides can fail to understand the other in their conduct. The issue of 3PV only came up in relation to part of the article cited that indicated that player misunderstanding could lead to charges of lying by the company, and my comment that it didn't, in fact, go into the situation where the developers had actually lied to/deceived their community about their product.
The relative merits and flaws of 3PV within the game are pretty much another conversation altogether, and not really important to this topic, as the issue is communication, veracity, and how both sides can do things that seem perfectly right to their viewpoint and be completely the wrong thing to do.