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Phoenix Mech Image Collection: All Images So Far


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#121 DirePhoenix

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Posted 10 October 2013 - 09:37 AM

SHD-2D2 with flamejob:

Posted Image

#122 Jin Ma

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Posted 10 October 2013 - 09:41 AM

Posted Image

god this mech is beautiful. god i hope it wont be too big

edit: ninja'd! but enjoy th larger image

Edited by Jin Ma, 10 October 2013 - 09:43 AM.


#123 Carrioncrows

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Posted 10 October 2013 - 09:44 AM

Looks good

Would look better in my hands. =)

#124 Grimlox

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Posted 10 October 2013 - 10:28 AM

I like the pattern, and it's a nice looking mech too.

#125 DONTOR

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Posted 10 October 2013 - 02:36 PM

OH YA CANT WAIT!... to remove the missle hit box from the battle masters left torso.

#126 Bishop Steiner

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Posted 10 October 2013 - 03:11 PM

View PostJin Ma, on 10 October 2013 - 09:41 AM, said:

Posted Image

god this mech is beautiful. god i hope it wont be too big

edit: ninja'd! but enjoy th larger image

Posted Image

#127 Flying Judgement

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Posted 10 October 2013 - 11:28 PM

do we going to have the tire decals and nummbers like in the concept art or not? it looks a lot cooler in the concept art
oh yeah huge solders....

Edited by Flying Judgement, 13 October 2013 - 11:58 PM.


#128 Benjamin Davion

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Posted 11 October 2013 - 12:02 AM

View PostDirePhoenix, on 10 October 2013 - 09:37 AM, said:

SHD-2D2 with flamejob:

Posted Image



AAAAAAAAAAAAAAAAAAAAH.

I have decided one of my Shadowhawks will be painted exactly like this. And it will be called Daenerys.

'"I am Daenerys Stormborn of House Targaryen, of the blood of old Valyria. I am the dragon’s daughter, and I swear to you that those who would harm you will die screaming."

#129 stjobe

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Posted 11 October 2013 - 12:33 AM

View PostJin Ma, on 09 October 2013 - 01:15 PM, said:

thunderbolt!

Posted Image

"The Thunderbolt started production in 2491 as an assault 'Mech" - and damn but doesn't it look it, too.

Well done design team, looking forward to finally - after 28 years or so - climb into my Thud cockpit and melt faces :(

#130 anubis969

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Posted 11 October 2013 - 06:21 PM

As I had a bit of time on my hands I decided to put together a little trailer for Project Phoenix using the images.

It's nothing special, just a bit of fun :blink:



#131 King Arthur IV

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Posted 11 October 2013 - 08:27 PM

so the shadow hawk looks bigger then the battle master

#132 The Unknown Pilot

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Posted 11 October 2013 - 08:43 PM

Shadowhawk looks to me just like their Hunchbacks minus the hunch....same mech...hope it struts like a hunchy too.

View PostJin Ma, on 10 October 2013 - 09:41 AM, said:

Posted Image

god this mech is beautiful. god i hope it wont be too big

edit: ninja'd! but enjoy th larger image

Edited by The Unknown Pilot, 11 October 2013 - 08:43 PM.


#133 Steinar Bergstol

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Posted 12 October 2013 - 04:24 AM

View PostShar Wolf, on 09 October 2013 - 04:10 PM, said:


Me! Me! Me!
I try to keep all my mechs very near stock - even after modding them.


Same here. My Flame is basically a stock 3050 Grand Dragon. My Stalker 3F has kept its stock weapons loadout of 4 medium lasers, 2 large lasers, 2 SRM-6 and 2 LRM-10 (and a partridge in a pear treeeeeeeeee). Basically I don't like messing around too much with my mechs standard loadouts. It feels... almost sacreligious. What can I say? I hold the original 3025 TRO (Unseen version) as the greatest Battletech product ever conceived, and I'm old and stuck in my ways, dammit!

#134 SgtMagor

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Posted 12 October 2013 - 04:40 AM

the 15th is gonna be nutz, all the PP mechs running around. lol I can already see 12 Battle Masters dropping on 1 team :(

#135 Ilja Ugrimkov

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Posted 12 October 2013 - 05:13 AM

I just hope the Thud's cockpit is off the vertical center of the mech ingame too. I mean there should be a slight forward/back-movement when twisting the torso to simulate the cockpit's side position. Alas I suppose it will feel like a centered cockpit...

Thud FTW! It's gonna be the first thing I pilot on the 15th. Awesome mech!

#136 Alaskan Nobody

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Posted 12 October 2013 - 08:22 AM

View PostIlja Ugrimkov, on 12 October 2013 - 05:13 AM, said:

Alas I suppose it will feel like a centered cockpit...


If only because there are a few to many people out there who struggle with the idea of how a mech's torso functions in relation to it's legs (and I know a few people who struggle even with the tank comparison)

Adding that complexity to the 1pv would probably only make it worse :(
Sad though - that sounds fun (in a make yourself motionsick kinda way :))

#137 Asyres

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Posted 12 October 2013 - 08:56 AM

View PostIlja Ugrimkov, on 12 October 2013 - 05:13 AM, said:

I just hope the Thud's cockpit is off the vertical center of the mech ingame too. I mean there should be a slight forward/back-movement when twisting the torso to simulate the cockpit's side position. Alas I suppose it will feel like a centered cockpit...

Thud FTW! It's gonna be the first thing I pilot on the 15th. Awesome mech!


It could happen. The Jenner has an in game cockpit well forward of the axis of rotation. Key word is could, though.

#138 DirePhoenix

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Posted 12 October 2013 - 09:35 AM

View PostAsyres, on 12 October 2013 - 08:56 AM, said:

It could happen. The Jenner has an in game cockpit well forward of the axis of rotation. Key word is could, though.

The Atlas's POV is still on the centerline instead of being placed off to the left. (personally I would have made the Atlas cockpit looking out the nose (for at least the center window) anyway.

The Commando POV is also centerline when it should be off to the left. (again, personally I would have redesigned the cockpit so that you're looking out both "eyes" instead of only half the head. The commando is too small to split the cockpit like that anyway)

#139 Ilja Ugrimkov

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Posted 12 October 2013 - 09:41 AM

Its true that there is no mech with an off-center POV, but i still would feel somewhat confused if i knew i was piloting a mech with the whole cockpit far out left and have it twist like sitting in the exact center.

#140 Rotiart_Drol

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Posted 12 October 2013 - 02:55 PM

View PostIlja Ugrimkov, on 12 October 2013 - 05:13 AM, said:

I just hope the Thud's cockpit is off the vertical center of the mech ingame too. I mean there should be a slight forward/back-movement when twisting the torso to simulate the cockpit's side position. Alas I suppose it will feel like a centered cockpit...

Thud FTW! It's gonna be the first thing I pilot on the 15th. Awesome mech!

I think they are going to do what they did with the atlas, Move the view to the center of the "Skull" (Or in the case the top of the torso) but keep the hitbox on the actual eye (Or in Thundeys case top of the left torso)





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