Almond Brown, on 09 October 2013 - 10:02 AM, said:
Utter nonsense. The PPC and erPPC do the same damage as they always have. The fact that you can't carry as many, or just hold down the trigger forever, like before, does not change that fact.
I want to play my marauder in the way its meant to be played. PPCs do the same damage per hit but they don't do the sustained damage they are supposed to do. PPCs were NEVER in a state where you just could hold a trigger down and fire, and they never will be.
Everything you said is utter "nonesense" and wrong. Before you post something like this think first, or at least try to.
@ that specialist {Dezgra}: PPCs were on a 3.33 second cooldown in open beta for a long time and on 8 heat without a heat penalty, and thats what made it boatable, but the rate until you overheated was the same as it now is. Compared to the ac10 the PPC fires slow as **** and therefore there is no reason that it should stay this hot. Before that PPCs were at 10 heat and a projectile speed of 13XX and nobody used them. Many keep on pretending that hit reg was the issue, but that was not the point. They just sucked in general and do yet again. Personally handling LL is way easier to me than a PPC right now (especially due to the buffs they recived). Thats no weapon balance neither for ballistics nor energy weapons. Thats just BS.
Either fix the heatsystem to no higher cap and higher dissipation rate so that you can sustain the damage longer or reduce the heat. I'd prefer the first one in combination with the things i said about heat penaltys..