October Creative Director Update
#421
Posted 12 October 2013 - 12:25 AM
BAP
LOD
PPC
MPPPC
RG
Things like that.
If i just type up a sentence and say I like to use ERPPC's in my MHQ lance while running BAP and ECM. And i out fitted my mech with C3 and.....
Now if you mention Extended Range particle projection cannons or the Man Pack ppc version your squad carries at least once in a PREVIOUS sentence/paragraph people can back track and go Oh that might be what XYZ stands for.
Load out display. [on board weapons display]
#422
Posted 12 October 2013 - 12:30 AM
Cimarb, on 11 October 2013 - 08:00 AM, said:
Anyways, I think founders should get something special for being around then AND now. Another hanging doodad, though? You only have space for one at a time, so that is pretty worthless IMO. I think upgrading their founders mechs and/or making special forum badges that combine the two packages ("Founding Phoenix") would be cool, even though I wouldn't get one either way.
I think it would be cool if they had a forum avatar [if they don't i'll make my own] that displayed on the one half the founder status. And on the right the level of the phoenix package. Shame you cant change your ingame micro tag next to your name on the game load in screen.
#423
Posted 12 October 2013 - 08:49 AM
#424
Posted 12 October 2013 - 01:05 PM
I probably own too many mechs...
#425
Posted 12 October 2013 - 04:25 PM
#426
Posted 12 October 2013 - 04:29 PM
Chronojam, on 12 October 2013 - 04:25 PM, said:
I hope UI 2.0 will have some way of sorting my mechs but then I hope a lot of things.
Note: this is neither a dig at PGI nor whiteknighting just me laughing at my own reaction -and first misread- of Chrono's post.
#427
Posted 13 October 2013 - 03:03 AM
#428
Posted 13 October 2013 - 07:33 PM
Bryan Ekman, on 08 October 2013 - 10:09 AM, said:
Ready For Internal Test
- Skirmish Mode (Deathmatch and Team Deathmatch
Awesome, I love when developers expand upon game types, its an EASY way to make the game more broad and exciting.
There are some Free MMO's that dont do this, but rather keep pumping out new items for sale, but never expand upon what they have.
Good job!
#429
Posted 13 October 2013 - 07:55 PM
#430
Posted 13 October 2013 - 10:35 PM
Either way, grateful for the direct and transparent communication. This is a step in the right direction and towards restoring some faith in the development process. Thanks.
Edited by Vaskadar, 13 October 2013 - 10:36 PM.
#431
Posted 14 October 2013 - 03:21 AM
Edited by HarlekinEO, 14 October 2013 - 03:21 AM.
#432
Posted 14 October 2013 - 03:59 AM
Grendel408, on 10 October 2013 - 12:15 PM, said:
Well I don't know what the deal was with C3 but I doubt very much we'll have an intergrated system that isn't C3, because of possible contracts agreements.
Also as NGNG are allegedly on the payrole, and the 'official' voice of MWO, its pretty poor business practice on PGI's end that they are not required to use C3 and use a system in direct competition, to the one they have an agreement with.
If the agreements over, would be nice to know, so I can remove it, if its not then every official source should go through C3 and nothing else
#433
Posted 14 October 2013 - 08:10 AM
The current integration only works within groups, and only if you group before launching (with everyone in the group using C3 with the option to join the group channel checked), which is definitely not what I think anyone was expecting in even a partially "integrated" system, and unnecessary if you just join your own group channels beforehand like you would in TS3 or Vent anyway.
#434
Posted 14 October 2013 - 11:23 AM
Cmdr Rad, on 08 October 2013 - 06:55 PM, said:
<snip text>
So I see they changed the graphic from exclusive to just "Flame 'Hotrod' Pattern". Was there an official announcement/apology for the miscommunication somewhere that I haven't yet found?
Edited by Demerzel, 14 October 2013 - 11:23 AM.
#435
Posted 14 October 2013 - 11:25 AM
DirePhoenix, on 14 October 2013 - 08:10 AM, said:
That was the big failing of C3. If you have a pre-made group, you're already communicating somehow. It needs to be integrated in the client so that you're put in a dynamic channel with the other people in your drop, but integrating something to that level would be very challenging. You'd need to be able to control all the functions through the UI, and as we've seen, the UI is nowhere near ready to handle that kind of change.
#437
Posted 14 October 2013 - 11:41 AM
#438
Posted 14 October 2013 - 04:53 PM
Heffay, on 14 October 2013 - 11:25 AM, said:
That was the big failing of C3. If you have a pre-made group, you're already communicating somehow. It needs to be integrated in the client so that you're put in a dynamic channel with the other people in your drop, but integrating something to that level would be very challenging. You'd need to be able to control all the functions through the UI, and as we've seen, the UI is nowhere near ready to handle that kind of change.
Maybe when they roll out UI 3.0 in 2018 we'll see this kind of functionality.
I can't wait.
#439
Posted 14 October 2013 - 05:22 PM
I'll also say it every chance I get; Battletech is about more than Mercs. Faction / Loyalist Units need lovin' too. I'm hoping there will be appropriate perks associated with fighting for King and Country (or Archon and Commonwealth).
PS - Customers and users damn well better be stakeholders or you're doing it wrong.
#440
Posted 14 October 2013 - 11:52 PM
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