Kitane, on 11 October 2013 - 03:22 AM, said:
There isn't a 50t mech in the game that would be even remotely comparable to Atlas.
Weight limits will make the game more medium friendly.
Data from matches gathered in Allistair's thread tell us that the current average composition is:
~40% heavy mechs
~25% assault mechs
~18% medium mechs
17% light mechs
That means that 65% of enemies outclass the medium mech (25% massively), 20% give him an equal chance, and 20% are weaker (arguably) than him. Those are horrible odds. Horrible. That is the main reason why medium mechs are unpopular, why they are "bad".
The weight limits will reduce the average weight to ~55t, which will instantly ease the pressure a medium mech faces in combat, giving him multiple enemies that are either comparable or weaker. The mech will still struggle against 65t+ heavy mechs and assault mechs, but there will be only few of them to deal with.
You look at the gold standard, aka, the 35 point alphastrike. A simple jenner with 6 med lasers can do this. Math says a 50 tonner will have a side torso armor of 48+24 internal, which usually translates into 8 on the rear, and everything else on the front, so 64.
With two simple blasts, I'll have inflicted 70 damage, which is 6 damage more than a 50 tonner has hitpoints. Meanwhile, a 35 tonner has 32+16 internal, and usually puts 6 points on the rear, for a 42 hitpoint total on the side, which means...it takes two gold standard strikes to kill the light, too. Ergo, I am spending about 10 seconds killing a 50 tonner that's sunk half its tonnage into an engine that still won't make it move as fast as my jenner or raven, and it still takes 10 seconds for the medium to kill me. Meanwhile, a 65 tonner has a 71+ hitpoint total on the side.
This translates into 3 gold standard blasts, which HUGELY ups the durability. You go from 10 seconds to maybe 15. That's a 50% increase, without costing speed, and they carry more weapons. So I can be in a big, slow bucket, a small, fast jenner, or a smaller than the bucket, faster catapult.
There is a serious problem here, and the math just spells it out. Why is it so hard to understand? You can't have huge mediums, because they have less hitpoint total than the others, on the same surface area.
A weight limit WILL NOT bring mediums back, because no one even owns them,. Why would you own them? It's almost the same c-bills for a heavy (many times, less, due to them often taking the 300 engines). A weight limit's only going to lead to more lights and assaults, as people stack the best of the best ton for ton against each other. 50 tons of cent is a lot worse than 35 tons of raven 3L.
Every medium should be scaled around hunchbacks and blackjacks. Period. It's too easy to take off whatever part I want, they are slow, they have bad hardpoints, and they are fragile.