Please no Persistant Stat Tracking
#1
Posted 12 June 2012 - 08:35 PM
#2
Posted 12 June 2012 - 08:36 PM
#3
Posted 12 June 2012 - 08:38 PM
#4
Posted 12 June 2012 - 09:13 PM
Aethon, on 12 June 2012 - 08:38 PM, said:
Yeah, but the OP's name is "Gigadouche!" I mean, how can you beat that?
A billion douches? The mind boggles . . .
Edited by Major Bill Curtis, 12 June 2012 - 09:15 PM.
#5
Posted 12 June 2012 - 09:19 PM
#6
Posted 12 June 2012 - 09:25 PM
#7
Posted 12 June 2012 - 09:27 PM
Aethon, on 12 June 2012 - 08:38 PM, said:
Similar discussion can be found here http://mwomercs.com/...t-role-warfare/
#9
#11
Posted 12 June 2012 - 09:34 PM
My first completed DFA *death from above* that actually worked in one hit was by accident... "*** happen? how did we win....." which was winning kill for my team =)
#12
Posted 12 June 2012 - 09:37 PM
I hope for all kinds of stats being available. You can't measure your personal improvement without a score board. Or compare play styles, roles, or mech classes.
#13
Posted 12 June 2012 - 09:40 PM
SuomiWarder, on 12 June 2012 - 09:37 PM, said:
I hope for all kinds of stats being available. You can't measure your personal improvement without a score board. Or compare play styles, roles, or mech classes.
#14
Posted 12 June 2012 - 09:41 PM
To be honest, How could they not track stats, when they alraedy said they will be tracking of combat to see who controls the lands.
Edited by Rebmac, 12 June 2012 - 09:49 PM.
#15
Posted 12 June 2012 - 09:43 PM
#16
Posted 12 June 2012 - 09:45 PM
#17
Posted 12 June 2012 - 09:47 PM
Hyperius, on 12 June 2012 - 09:43 PM, said:
It's easy to say that, but what if you're trying to get on a good team and they see your poor stats? I've played many games with stat tracking and good people always pay attention to stats. They are used as an indicator of your skill so you can't just mess around for fun, that's why it should be private, if in the game at all.
Edited by Jayboltz, 12 June 2012 - 09:48 PM.
#18
Posted 12 June 2012 - 09:54 PM
#19
Posted 12 June 2012 - 09:57 PM
Wouldn't it be more logical to be asking for training modes where stats aren't recorded so you can goof around however you want without consequences with other players? There's are other ways to get what you want without trying to deny others some pretty important self analysis tools. Especially when it's a personal issue to begin with.
Edited by Obie, 12 June 2012 - 09:57 PM.
#20
Posted 12 June 2012 - 10:02 PM
Jayboltz, on 12 June 2012 - 09:47 PM, said:
It's easy to say that, but what if you're trying to get on a good team and they see your poor stats? I've played many games with stat tracking and good people always pay attention to stats. They are used as an indicator of your skill so you can't just mess around for fun, that's why it should be private, if in the game at all.
Sounds like you should play with friends, instead of people who will just judge you based on your stats.
And if stats were hidden, they would use another metric like matches they played with you, to measure your skill. One method saves them time and energy, the other makes any new recruit a potential disaster.
Obie, on 12 June 2012 - 09:57 PM, said:
Wouldn't it be more logical to be asking for training modes where stats aren't recorded so you can goof around however you want without consequences with other players? There's are other ways to get what you want without trying to deny others some pretty important self analysis tools. Especially when it's a personal issue to begin with.
Yes....yes it would. I approve, sir. +1 Steiner
+2 for such a good first post.
Edited by UncleKulikov, 12 June 2012 - 10:03 PM.
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