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Solo Queue Is Needed


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Poll: solo queue (119 member(s) have cast votes)

keep it simple: yes/no

  1. yes (70 votes [58.82%] - View)

    Percentage of vote: 58.82%

  2. no (49 votes [41.18%] - View)

    Percentage of vote: 41.18%

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#81 DaZur

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Posted 18 October 2013 - 09:47 AM

View PostJoseph Mallan, on 18 October 2013 - 09:22 AM, said:

Boo Ya! :blink:

It's nice to know you are so easily plied with liquor... It may prove useful at some point in the future! :blink:

:)

#82 Joseph Mallan

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Posted 18 October 2013 - 09:54 AM

View PostDaZur, on 18 October 2013 - 09:47 AM, said:

It's nice to know you are so easily plied with liquor... It may prove useful at some point in the future! :blink:

:)

United States Marine
We're into liquor... one way or another! :blink:

#83 Roland

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Posted 18 October 2013 - 10:12 AM

View PostWM Jeri, on 17 October 2013 - 07:16 PM, said:

So whining folks like you have already forced us to drop in 4 or 12's leaving many of our members out who log in and dont find any groups who then log out and that was not enough for you, this {Scrap} already has affected many units overall attendance. Lets just say your not happy I'm not happy, looks like PGI struck the balance no one is happy.

If PGI went solo queues I would take the several hundred dollar investment I made here and move to Star Citizen, enough is enough Ranger the hell up and play the damn game.

Jeri, you're looking at it wrong.

PGI should create a solo queue, for folks who don't want to play against organized groups, and then (and this part is key), REMOVE THE RESTRICTION ON GROUPS.

Thus, folks who don't want to play with anyone can do so.

For us that want to play in groups, it'll let us play with however many guys we have online, rather than having to work around the current limitation of only being able to play with either 4 or exactly 12 players.

Giving folks a solo queue will allow PGI to let the rest of us play in groups without having to worry about the solo folks crying.

#84 PropagandaWar

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Posted 18 October 2013 - 10:12 AM

Don't worry non-team players will get DM only mode soon enough.

Something else. Was in a premade yesterday lost 12-1. Test build but still. It happens. When you suck at a match you suck. Oh and it was funny watching the guys on my team saying how our team sucked yet couln't even score 100. Noticed that happening a lot lately. Don't blame the fault of your gaming abilities on others. I don't unless I'm Tk'd. I have matches where I'm totally wretched but many more where I pull my own weight.

#85 Almond Brown

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Posted 18 October 2013 - 10:36 AM

View PostCorrado, on 16 October 2013 - 02:03 PM, said:


Team1:

Alpha lance premade: LRM boat,spider5D,spider5K,spider5K (in comms)
Bravo lance premade: Atlas DC, atlas DC, AC40 jag, AC40 jag (in comms)
Charlie lance: pugs... some poptart(d)s, some kintaros...

Team2:

Alpha, bravo and charlie, all pugs.. maybe even without a DC atlas or any ECM scout.

Guess who'll win.


Guess how often that exact scenario actually happens? As a Pugger myself, not very ******* often.

#86 Inkarnus

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Posted 18 October 2013 - 10:41 AM

View PostHomeless Bill, on 16 October 2013 - 01:32 PM, said:

"I vote no. The playerbase isn't large enough and it would take even longer to find matches."

are u nuts ? its totally improve search times because those pesky all asaullt 4 mans get split up

#87 Almond Brown

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Posted 18 October 2013 - 10:42 AM

View PostRoland, on 18 October 2013 - 10:12 AM, said:

Jeri, you're looking at it wrong.

stuff

Thus, folks who don't want to play with anyone, can do so.

more stuff


That is quite profound really, given this is a Team based game with no Solo component. LOL :)

#88 Mudhutwarrior

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Posted 18 October 2013 - 11:18 AM

View PostAlmond Brown, on 18 October 2013 - 10:42 AM, said:


That is quite profound really, given this is a Team based game with no Solo component. LOL :)



Hear that argument over and over but its also a bussiness that requires many types of players to survive. You guys who want to put everyone in little boxes of your design ignore the obvious in reality. It makes sense to open up the game to several playstyles in the long run .

I dont support seperate que at this point without hard numbers from pgi. It seems splitting will increase wait times and failed to find a match. If it wont it makes good sense to give the option. If not then at minimum give solos, pugs ingame voice to level it some. I would be happy for stages in bringing this to be.

Not against premades per se but I won't run with one till its fair for pugs and casuals alike. Then I will try teams for the experience.

Edited by Mudhutwarrior, 18 October 2013 - 11:19 AM.


#89 wintersborn

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Posted 18 October 2013 - 11:26 AM

The game seriously needs a solo ONLY queue and have in game team and lance voip channels, this is a PUG. It also needs a team ONLY queue with the same voip channels and then the teams can use their own team speak etc. for those that want competitive play.

There is a obvious advantage to being on a team with voip.

Why would any team want to continue PUG stomping since you joined a team to be competitive, not just pad scores by exploiting the system.

Edited by wintersborn, 18 October 2013 - 11:28 AM.


#90 Purlana

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Posted 18 October 2013 - 11:27 AM

View Postwintersborn, on 18 October 2013 - 11:26 AM, said:

The game seriously needs a solo ONLY queue and have in game team and lance voip channels, this is a PUG. It also needs a team ONLY queue with the same voip channels and then the clans can use their own team speak etc. for those that want competitive play.

There is a obvious advantage to being on a team with voip.

Why would any team want to continue PUG stomping since you joined a team to be competitive, not just pad scores by exploiting the system.


How about teams that are not competitive? And yes they should add in game communication. :)

Edited by Purlana, 18 October 2013 - 11:28 AM.






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