So I've decided to clarify the whole Commando thing today, I'll be doing a lot more as Thanksgiving break kicks up.
First of all, I'd like to apologize in advance, I'm not using the uh...ehem...traditional pilot model I always use, since I'm in a hurry and I can't be assed to open a new scene to redo it with the proper pilot model, but for the record, for reference, Chihaya here is 5'3", the in-game pilot is 6'1"
To begin, here is the in-game Commando cockpit, notice the red outline, that's the outline of the eye on the exterior, notice how it extends below? That means you're sitting slightly above the bottom of the eye:
Here's what the Commando cockpit actually looks like, the mesh itself, now as you can see, it looks nothing like the eye really..
And here is how it actually appears in-game, this is what you're piloting when you play a Commando, this isn't an edit or anything, this ACTUALLY appears in-game whenever you play, it's not visible to anyone but yourself of course, and you'll never see it obviously because well...you can't, and when you duck into 3rd person mode it's disabled and you get the regular view.
And no, he's not recessed into the chest, he's sitting on the edge of the front of the chest.
Now as you can see...the entire cockpit is bigger than the Commando's actual head, now you might say, well someone small could fight right! Well like I said Chihaya is 5'3" so...
Well, she appears to fit right! Looks good right?
But if I show you a cut away, you'll see that the chair itself takes up the whole damn cockpit, and clips out the rear, not too big of a deal though, chairs can fold and be make smaller right?
Yeah but see...cockpits are a lot more than just simple chairs, if you add in all the controls and panels...
There's 0 room! I can just barely even fit the feet into the pedals through a tiny slit, not to mention the entire viewport is obscured!
Well, how about we just shrink down the cockpit to actually fit in the Commando and the Commando's eye outline?
Looks good right? Well...except for the fact that...you'd have to be around 11 inches to even fit in it....
tl;dr in-game pilot is around 12 inches tall when you're inside the Commando, not possible at all to fit anything in there as it is.
Also please, PLEASE REMEMBER, THE EYE SENSOR TAKES UP THE ENTIRE RIGHT SIDE OF THE EYE, LOOK TO YOUR RIGHT IN-GAME IN A COMMANDO, YOU'LL SEE IT THERE, YOU CAN'T MOVE ANYTHING AROUND! If anything, I made this entire thing with the assumption that the eye sensor isn't there, and it still didn't fit.
And for fun, here's how you could fix the Commando cockpit:
It's roomy enough to fit all the panels with a big enough view! Although, it doesn't look as cool...
Regardless, I love the Commando, and the way it is right now, even if it isn't in-scale
I know someone's going to try to tell me to just have them sit recessed in the chest again, I don't have the time to do more screenshots since I have to go but I'll add some more later explaining why you can't do that, to summarize, you can't because the neck cannot be modified in any way at all or it becomes disconnected from the head, and technically a pilot could sit in the center of the neck but that would require him to be dead center in the head and would be a little cramped. Basically all the scale issues with the Commando could be solved just by removing the eye sensor and having the pilot sit in the center, but in order to keep the current single eye config, you'd have to give him a neurohelm that lets him see through external cameras, rather than rely on a viewport.
Well, that's all for now, I'll do Spider stuff later tonight, this time for real:
p.s. if you want some cute pin ups check my profile huehehuahehue
Edited by haruko, 26 November 2013 - 11:29 AM.