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Kill Leeches


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#21 Sug

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Posted 21 October 2013 - 11:06 AM

View Posttvaughanx, on 21 October 2013 - 04:34 AM, said:

Or at least give me the option to turn around and pump a ac20 in their chest!


That option is available.

#22 Ryokens leap

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Posted 21 October 2013 - 11:11 AM

OP, you are currently suffering from an affliction called KDR BRAINFOG. As an assault your role in this TEAM GAME is to draw and absorb fire while crippling opposing assault group. As you cripple mechs the secondary units are there to clean up while you move on to the next priority target. Nothing is more detrimental to combat than 2 assaults fighting over a stripped Stalker while the enemy rolls over the rest of the team. PGI caused this problem by allowing players to see KDR in their profile and is directly responsible for most blue on blue back shootings, or shooting through teammates to get that kill. That stat does not reflect accurately your skill level in this game and if you are unable to deal you might try another game. Try watching some good team matches and you will see assaults leaving the wounded for lessers to clean up. It's not all about you and your bragging rights.

#23 Voidsinger

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Posted 21 October 2013 - 11:37 AM

View PostSandpit, on 21 October 2013 - 08:24 AM, said:


The reward system in no way "discourages" team play. Dbags discourage team play. Just like another post claiming the ready button creates a hostile environment. That button creates nothing. The dbags who make a big deal out of it and TK, or whine and groan, or have smartass comments make a hostile environment. The button and the reward system just give them an excuse to act like that. If it wasn't the ready button or the reward system it would just be something else. This isn't a new mentality in this community and some look for any excuse they can just to be a {Richard Cameron}. Back n the day it was suicide farming because "the game encourages us to exploit and cheat". The game does nothing to encourage poor behavior. It just gives dbags an excuse to act like they would regardless


Which is exacrly why the things which create the excuse need to be highlighted and why. The game does do things which encourage poor behaviour. This is why there are no more "tournaments". As soon as the favourable tactics to win were shown to be the complete opposite of encouraging teamplay in favour of hanging back and letting the rest of the team get hammered, there was an outcry.

Yes, I agree there will always be some who will try and make life painful for others, for their own fun and profit. All we can do is highlight this on the forums in the vain hope that PGI will examine the net gain of a feature which is used against the spirit of the game and the Battletech Universe (which does count, even in a videogame adaptation).

Edited by Voidsinger, 21 October 2013 - 11:38 AM.


#24 Sandpit

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Posted 21 October 2013 - 11:52 AM

View PostVoidsinger, on 21 October 2013 - 11:37 AM, said:


Which is exacrly why the things which create the excuse need to be highlighted and why. The game does do things which encourage poor behaviour. This is why there are no more "tournaments". As soon as the favourable tactics to win were shown to be the complete opposite of encouraging teamplay in favour of hanging back and letting the rest of the team get hammered, there was an outcry.

Yes, I agree there will always be some who will try and make life painful for others, for their own fun and profit. All we can do is highlight this on the forums in the vain hope that PGI will examine the net gain of a feature which is used against the spirit of the game and the Battletech Universe (which does count, even in a videogame adaptation).


No my point is the game doesn't encourage anything. Players do. Those players look for ways to justify their exploitation and such. The players that aren't dbags don't do this.

#25 Voidsinger

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Posted 21 October 2013 - 12:00 PM

View PostSandpit, on 21 October 2013 - 11:52 AM, said:


No my point is the game doesn't encourage anything. Players do. Those players look for ways to justify their exploitation and such. The players that aren't dbags don't do this.


And you missed mine.

My point is that catalysts and amplifiers for bad behaviour exist, and we need to point these out. Never mind the players are at the core. We can't act against other players without being called out, exceopt within these game features.

#26 Sandpit

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Posted 21 October 2013 - 12:03 PM

You can act against them. If a player is truly briefing or exploiting then send in a report. You can't expect a dev team to dig through and respond to every post complaining about cheaters, hackers, exploiters, and griefers. If you report them they can track those players to determine whether or not they're really doing this.

#27 Sephlock

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Posted 21 October 2013 - 12:28 PM

I've gotten savior kill bonuses even when I didn't land the killing blow, though...

#28 tvaughanx

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Posted 21 October 2013 - 12:33 PM

View PostHenry Morgan, on 21 October 2013 - 10:55 AM, said:

Sure, as long as I get the same ability for every coward in a Assault that hides behind the mediums, waiting for them to engage the enemy before the Assault will.

Deal!

#29 Voidsinger

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Posted 21 October 2013 - 12:35 PM

View PostSandpit, on 21 October 2013 - 12:03 PM, said:

You can act against them. If a player is truly briefing or exploiting then send in a report. You can't expect a dev team to dig through and respond to every post complaining about cheaters, hackers, exploiters, and griefers. If you report them they can track those players to determine whether or not they're really doing this.


Excessive reporting is also a breech of the UCMJ.

Which is why forums should exist that topics which get more attention from users can be looked at. It can then be decided if this is just general grumbling, or there is substance to the complaint. Indeed, look at issues like the splash damage bug for something that seemed minor, but was a huge issue highlighted by one intelligent player who ran the numbers.

If someone is exploiting a flaw within the rules not specified as an offence, often Support can't do a thing against them, but you get flagged for excessive reporting.

#30 Masterzinja

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Posted 21 October 2013 - 12:41 PM

Yeah, I see this from time to time, but it isn't something particular to this game. It's rampant in any game where you have to put lots of damage on a target, but only the last shot counts for the kill. Honestly it's counter productive in the long run for people to play this way as holding fire ultimately affects your ability to win a match and simply increases the probability that your team will get steamrolled because of holding back.

#31 Tezcatli

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Posted 21 October 2013 - 12:41 PM

That's a rough city man.

Was going to leave it at that. But I will add that "savior" kills being worth more is in my opinion stupid. And promotes the kind of behavior this thread condones. So really the problem is with the devs for promoting it. I will also add that as a medium pilot, I always look for the best opportunities, which sometimes means hanging back till someone draws fire.

Edited by Tezcatli, 21 October 2013 - 01:04 PM.


#32 tvaughanx

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Posted 21 October 2013 - 12:43 PM

View PostRyokens leap, on 21 October 2013 - 11:11 AM, said:

OP, you are currently suffering from an affliction called KDR BRAINFOG. As an assault your role in this TEAM GAME is to draw and absorb fire while crippling opposing assault group. As you cripple mechs the secondary units are there to clean up while you move on to the next priority target. Nothing is more detrimental to combat than 2 assaults fighting over a stripped Stalker while the enemy rolls over the rest of the team. PGI caused this problem by allowing players to see KDR in their profile and is directly responsible for most blue on blue back shootings, or shooting through teammates to get that kill. That stat does not reflect accurately your skill level in this game and if you are unable to deal you might try another game. Try watching some good team matches and you will see assaults leaving the wounded for lessers to clean up. It's not all about you and your bragging rights.

Did you read The OP i said that i don't care about my kdr the point of my post is that im taking to much damage while people are standing around waiting for the killing blow my overall concern is the TEAM-win not my kdr. Please inform the on what level of comprehension you would like me to break this down so you can understand what i am saying.

#33 Sandpit

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Posted 21 October 2013 - 12:47 PM

View PostVoidsinger, on 21 October 2013 - 12:35 PM, said:


Excessive reporting is also a breech of the UCMJ.

Which is why forums should exist that topics which get more attention from users can be looked at. It can then be decided if this is just general grumbling, or there is substance to the complaint. Indeed, look at issues like the splash damage bug for something that seemed minor, but was a huge issue highlighted by one intelligent player who ran the numbers.

If someone is exploiting a flaw within the rules not specified as an offence, often Support can't do a thing against them, but you get flagged for excessive reporting.


Reporting someone because you don't like them is different from reporting someone you suspect or IS griefing. Excessive reporting has to do with illegitimate reports. You can't just take things out of context. If you're legitimately reporting someone that's not excessive. If you doubt anything I just said feel free to ask support. 500 legitimate reports of someone griefing is not the same as 20 reports of "he killed me in one shot he's a haxxor" everytime someone shoots you down

#34 Corvus Antaka

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Posted 21 October 2013 - 12:50 PM

Damage needs to be more rewarding.

#35 Voidsinger

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Posted 21 October 2013 - 12:57 PM

View PostColonel Pada Vinson, on 21 October 2013 - 12:50 PM, said:

Damage needs to be more rewarding.


No, damage needs to be less rewarding.

Fulfilling the mission needs to be more rewarding.

#36 Ryokens leap

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Posted 21 October 2013 - 01:11 PM

View Posttvaughanx, on 21 October 2013 - 12:43 PM, said:

Did you read The OP i said that i don't care about my kdr the point of my post is that im taking to much damage while people are standing around waiting for the killing blow my overall concern is the TEAM-win not my kdr. Please inform the on what level of comprehension you would like me to break this down so you can understand what i am saying.


The fact that u started this topic is enough.

#37 tvaughanx

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Posted 21 October 2013 - 01:24 PM

View PostRyokens leap, on 21 October 2013 - 01:11 PM, said:


The fact that u started this topic is enough.

can you not read? The topic started was about other people standing back waiting to get the kill to increase their kdr while my atlas is taking a more damage than it should hurting the team because they lose their anchor to soon.
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#38 Corvus Antaka

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Posted 21 October 2013 - 01:31 PM

View PostVoidsinger, on 21 October 2013 - 12:57 PM, said:


No, damage needs to be less rewarding.

Fulfilling the mission needs to be more rewarding.


Both :)

#39 Krivvan

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Posted 21 October 2013 - 01:32 PM

View Posttvaughanx, on 21 October 2013 - 01:24 PM, said:

can you not read? The topic started was about other people standing back waiting to get the kill to increase their kdr while my atlas is taking a more damage than it should hurting the team because they lose their anchor to soon.


And you know they were not helping in any way because...?

#40 tvaughanx

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Posted 21 October 2013 - 01:39 PM

View PostKrivvan, on 21 October 2013 - 01:32 PM, said:

And you know they were not helping in any way because...?

Im fighting another atlas with two med's on the side of me i was red and he was red when the last killing shot came in to kill him so then i spectated and it appeared that they would hold off fire on mechs till they saw red in a attempt to get a component destruction or savior kill or just the kill. You could really tell that they were timing their shot an conserving ammo to rack up kdr or components it was kinda obvious.

Edited by tvaughanx, 21 October 2013 - 01:40 PM.






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