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Kill Leeches


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#41 Krivvan

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Posted 21 October 2013 - 01:42 PM

View Posttvaughanx, on 21 October 2013 - 01:39 PM, said:

that they would hold off fire on mechs till they saw red in a attempt to get a component destruction or savior kill


So...basically what you're supposed to do to make the most out of your ammo. You aim for exposed components. You don't just fire as many times as possible into the enemy.

#42 tvaughanx

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Posted 21 October 2013 - 02:40 PM

View PostKrivvan, on 21 October 2013 - 01:42 PM, said:

So...basically what you're supposed to do to make the most out of your ammo. You aim for exposed components. You don't just fire as many times as possible into the enemy.

You missed the point they are not adding any damage until it benefits them they have an open shot they are just timing their shots for just their gain not the teams gain.

#43 Nastyogre

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Posted 21 October 2013 - 03:12 PM

I suppose this might happen a little, but frankly it sounds like baloney to me.
I've been playing my shiney new Shadow Hawk. I support the heavies and assaults. Have I "Kill Stealed" sure. I am pounding away with my Ac 10, Streaks and laser(s) and I get the hit that pops. You are getting shot because you are the bigger threat. I am doing what you CANNOT do. Finish the kill.
Am I waiting around not shooting? Hell no, and I think precious few players do this. Med and light pilots may wait until the engagement begins to hop in, but few wait altogether and lurk around and hope to steal that kill. Hogwash. I just have not seen this and I PUG exclusively (more or less)

Now, overt cowards? Rampant. They hide like scared children, not wanting to get shot at and then do exactly as mentioned. They are pristine or nearly so and they end up taking on 4 to 1 odds. Missile Boats that never do anything but Indirect fire are included in this.

#44 LORD TSARKON

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Posted 21 October 2013 - 03:25 PM

View Posttvaughanx, on 21 October 2013 - 04:34 AM, said:

I have been noticing when piloting assaults and other larger mechs with a lot of fire power my medium and heavy teammates not all but some are not firing they wait till you get the mech you are firing on down then fire the killing shot.

This is very annoying not in the sense that im losing a kill but that i took a ton of damage while they could have been firing. So the incentive is they want to get he savior kill and get the killing blow on the mech i have been working on i say remove kills from the game git rid of kills take that factor out so people are more focus on the team instead of their self's.

Or at least give me the option to turn around and pump a ac20 in their chest!


Technically the OP is correct...to a degree... Savior Kills are a mutli-party reward... you do not need to do a killing blow....only attacking an enemy mech in the last 10 seconds before it died that almost critted a teammate.

[color=#000000]Savior Kills: Upon killing an enemy Mech. If that enemy had been attacking a teammate who has a critical component that is 50% health or lower within the last 10 seconds you will be awarded 7500CBills, and 150XP.[/color]

So teammates can wait until their other teammate is 50% lower in a critical component and then try for a Kill... Its a cheesy-{Richard Cameron} move however...

FYI..

although I would not worry about the actual Kill being stolen since Kills and damage do not reward much in C-Bills... (Assists and Savior Kills are how you make money in this game)..

You get 21 C-Bills per damage point done to an enemy... 1 Assist gives you 6500 C-bills.... That means 3.2 Assists =1000 DAMAGE for C-bills...

I constantly get more money in my Lights than I do in my Assaults in this game...

I don't fret much when a Kill is stolen... but I would Fret when a teammate is slacking off and not helping me only to pad his pockets with more C-Bills at my expense.

#45 anonymous161

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Posted 21 October 2013 - 03:37 PM

Then start shooting your team mates and see how they react then sheesh it's just not a big deal. If you see what they are doing then try to back away and make them the target move behind them, shoot them a few times with your weakest weapon your best way of saying dbag thanks for not helping me out!

#46 LauLiao

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Posted 21 October 2013 - 03:48 PM

View Posttvaughanx, on 21 October 2013 - 04:34 AM, said:

I have been noticing when piloting assaults and other larger mechs with a lot of fire power my medium and heavy teammates not all but some are not firing they wait till you get the mech you are firing on down then fire the killing shot.

This is very annoying not in the sense that im losing a kill but that i took a ton of damage while they could have been firing. So the incentive is they want to get he savior kill and get the killing blow on the mech i have been working on i say remove kills from the game git rid of kills take that factor out so people are more focus on the team instead of their self's.

Or at least give me the option to turn around and pump a ac20 in their chest!


Did your team win?

#47 GRiPSViGiL

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Posted 21 October 2013 - 04:20 PM

View PostColonel Pada Vinson, on 21 October 2013 - 12:50 PM, said:

Damage needs to be more rewarding.


Without out a doubt. I have done upwards of 800+ damage with no kills plenty of times. I think a heavier reward for doing damage would at least entice people to let it rip no matter what the enemy CT is showing.

#48 tvaughanx

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Posted 21 October 2013 - 04:49 PM

View PostLauLiao, on 21 October 2013 - 03:48 PM, said:


Did your team win?
thats not the point the point is that the kdr mentality is breeding selfish players that want nothing more than a higher kdr so take the kdr out of the game introduce a focus fire mechanic that is a bonus. Just take kills out call it a destruction or what ever sounds cool and remove the ratio.

Did my team win that is irrelevant to my point.

Edited by tvaughanx, 21 October 2013 - 04:49 PM.


#49 Sandpit

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Posted 21 October 2013 - 05:20 PM

View PostGRiPSViGiL, on 21 October 2013 - 04:20 PM, said:


Without out a doubt. I have done upwards of 800+ damage with no kills plenty of times. I think a heavier reward for doing damage would at least entice people to let it rip no matter what the enemy CT is showing.

Yea I've had several games where I went 600+ damage with 0-1 kills and really got very little of a reward for that. I mean that's a LOT of damage to put out on enemy mechs

View Posttvaughanx, on 21 October 2013 - 04:49 PM, said:

Did my team win that is irrelevant to my point.


No, it's the point entirely actually. It's a team game. Therefore if your team won everyone did their jobs

#50 tvaughanx

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Posted 21 October 2013 - 05:45 PM

View PostSandpit, on 21 October 2013 - 05:20 PM, said:

Yea I've had several games where I went 600+ damage with 0-1 kills and really got very little of a reward for that. I mean that's a LOT of damage to put out on enemy mechs



No, it's the point entirely actually. It's a team game. Therefore if your team won everyone did their jobs
no its not the point the point is team play has no incentive now run along to some other thread with your snarky comments.

#51 Sandpit

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Posted 21 October 2013 - 07:04 PM

View Posttvaughanx, on 21 October 2013 - 05:45 PM, said:

no its not the point the point is team play has no incentive now run along to some other thread with your snarky comments.

Just because you didn't like the comment doesn't make it snarky. It's pretty simple, if your team is winning then as a team they're doing their job. If that hurts your feelings well...... sorry?

Winning is generally a good incentive for team play as those that use teamwork and coordination generally win. Or do I need to post the near infinite threads screaming out about the teamwork boogeyman that voip pugs are? Now please take YOUR snarky non-constructive comments elsewhere since the only person not even discussing anything relevant was you. Take a xanax or something.

#52 tvaughanx

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Posted 21 October 2013 - 08:18 PM

View PostSandpit, on 21 October 2013 - 07:04 PM, said:

Just because you didn't like the comment doesn't make it snarky. It's pretty simple, if your team is winning then as a team they're doing their job. If that hurts your feelings well...... sorry?

Winning is generally a good incentive for team play as those that use teamwork and coordination generally win. Or do I need to post the near infinite threads screaming out about the teamwork boogeyman that voip pugs are? Now please take YOUR snarky non-constructive comments elsewhere since the only person not even discussing anything relevant was you. Take a xanax or something.
Here we go again you troll every post even though just about every thread you post on you get called out and look like a fool. You know that taking snippets of quotes out of context and adding you weak spin and fluff to make completely useless points full of snarky ignorant one-liners makes you look like a fool remember that thread where you called mwo a mmo lol just stop you look silly. Your points are made in a adolescent high school mentality IE: You isolate a phrase and use it as a contradictory statement to prove a point because any further analysis would simply be beyond your comprehension so alas i digress to something you can understand. 2+2=4 this games has a lack of team incentives that promotes the cod mentality this is not about kdr or win loss its about ppl that are being dbags with incentives farming bills or kills genius.

#53 TB Freelancer

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Posted 21 October 2013 - 08:28 PM

View PostVoidsinger, on 21 October 2013 - 05:16 AM, said:


It's becoming a major issue, when a single mech death can yield up to 1000XP due to saviour kill bonuses (and then on top of thast there are defensive kill bonuses). C-Bill bonuses also hurt.



Well no worries about defensive kills considering how incredibly rare players with the synapses to understand the importance of defence are....

#54 xengk

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Posted 21 October 2013 - 10:21 PM

View PostRyokens leap, on 21 October 2013 - 11:11 AM, said:

OP, you are currently suffering from an affliction called KDR BRAINFOG. As an assault your role in this TEAM GAME is to draw and absorb fire while crippling opposing assault group. As you cripple mechs the secondary units are there to clean up while you move on to the next priority target. Nothing is more detrimental to combat than 2 assaults fighting over a stripped Stalker while the enemy rolls over the rest of the team.

Whenever I see assaults turn their back to active enemy mechs to last hit that zombie Atlas or Stalker, it makes medium mech pilot like me cry in front my keyboard.

#55 tvaughanx

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Posted 22 October 2013 - 03:05 AM

View Postxengk, on 21 October 2013 - 10:21 PM, said:

Whenever I see assaults turn their back to active enemy mechs to last hit that zombie Atlas or Stalker, it makes medium mech pilot like me cry in front my keyboard.
it makes me cry as an assault my job is to deal overall damage to the opposing body but too often do i notice people going for the kill thats why they should remove it from the game so the cod babies will have no goal then

#56 Randalf Yorgen

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Posted 22 October 2013 - 03:38 AM

View Posttvaughanx, on 22 October 2013 - 03:05 AM, said:

it makes me cry as an assault my job is to deal overall damage to the opposing body but too often do i notice people going for the kill thats why they should remove it from the game so the cod babies will have no goal then


Actually the Assaults job is to be the raid tank, Deal a lot of Damage, yes but also Soak up a ton of it as well. Heavies are actually the main DPS'rs/off tanks with mediums being the stealthy rogue backstabbing poison on the dagger assassins. meh, doesn't really matter if you don't want to think about what others are saying and are going to take everything personally.

I'll just ask this though, I pilot both lights and assaults, I'm not the best but I have had matches where my Jenner has scored over 600 damage and had a match scores over 100, and others where I have raked up over 1k damage in my Atlas. While in my Atlas I have noticed something that I will ask you about. While you are hammering on that target of yours and getting hammered back at, and the mediums and heavies are waiting to make that killing shot, how are you fending off the lights, mediums and heavies from the other team? or is it that the mediums and heavies that you are trying to chastise so heavily here have been keeping them off your back so you only have to deal with the one big bad in front of you? please answer me this because this is infact the real root of teamwork in MWO

#57 tvaughanx

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Posted 22 October 2013 - 03:51 AM

View PostRandalf Yorgen, on 22 October 2013 - 03:38 AM, said:


Actually the Assaults job is to be the raid tank, Deal a lot of Damage, yes but also Soak up a ton of it as well. Heavies are actually the main DPS'rs/off tanks with mediums being the stealthy rogue backstabbing poison on the dagger assassins. meh, doesn't really matter if you don't want to think about what others are saying and are going to take everything personally.

I'll just ask this though, I pilot both lights and assaults, I'm not the best but I have had matches where my Jenner has scored over 600 damage and had a match scores over 100, and others where I have raked up over 1k damage in my Atlas. While in my Atlas I have noticed something that I will ask you about. While you are hammering on that target of yours and getting hammered back at, and the mediums and heavies are waiting to make that killing shot, how are you fending off the lights, mediums and heavies from the other team? or is it that the mediums and heavies that you are trying to chastise so heavily here have been keeping them off your back so you only have to deal with the one big bad in front of you? please answer me this because this is infact the real root of teamwork in MWO
ok so sorry my description didn't use your exact words even though its what i basically said. Chastising meds and hvys well thats not what this is about its about people leeching kills at the cost of their anchors. I don't understand were you draw all these conclusions from read my post it is what i stated your what if scenarios are just that what if's please stay on topic

#58 Fooooo

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Posted 22 October 2013 - 03:59 AM

View Posttvaughanx, on 21 October 2013 - 04:49 PM, said:

thats not the point the point is that the kdr mentality is breeding selfish players that want nothing more than a higher kdr so take the kdr out of the game introduce a focus fire mechanic that is a bonus. Just take kills out call it a destruction or what ever sounds cool and remove the ratio.

Did my team win that is irrelevant to my point.



So are you somehow watching these players while your also putting out dmg on the mechs these people are somehow "stealing" ?

I mean, how do you know 100% that all they are doing is standing behind you watching your target until its a red CT, then coming in to fire.

Did you see if they fired at some other target behind you ? Maybe they were at red CT and didnt want to expose themselves so waited until you took the "aggro" so to speak, so as to fire without being shot at......(I do this a fair bit to be honest when im pretyt much 1 shot from death....i would love the mw2 htal readouts)

Maybe they were cooling down and just happened to be able to fire at that point in time....which happend to be the kill shot.



Basically it boils down to, if you know 100% that he was only kill stealing, then you couldn't of been doing much for your team either..........(btw imo there is no such thing as kill stealing, however I see your point in that its wasted DMG if they dont engage when they can / have the opp....I just want you to realise there is other reasons why this situation could happen.)

Edited by Fooooo, 22 October 2013 - 04:03 AM.


#59 tvaughanx

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Posted 22 October 2013 - 04:22 AM

View PostFooooo, on 22 October 2013 - 03:59 AM, said:



So are you somehow watching these players while your also putting out dmg on the mechs these people are somehow "stealing" ?

I mean, how do you know 100% that all they are doing is standing behind you watching your target until its a red CT, then coming in to fire.

Did you see if they fired at some other target behind you ? Maybe they were at red CT and didnt want to expose themselves so waited until you took the "aggro" so to speak, so as to fire without being shot at......(I do this a fair bit to be honest when im pretyt much 1 shot from death....i would love the mw2 htal readouts)

Maybe they were cooling down and just happened to be able to fire at that point in time....which happend to be the kill shot.



Basically it boils down to, if you know 100% that he was only kill stealing, then you couldn't of been doing much for your team either..........(btw imo there is no such thing as kill stealing, however I see your point in that its wasted DMG if they dont engage when they can / have the opp....I just want you to realise there is other reasons why this situation could happen.)
ok so 5 min in to the match on tourmaline we are crossing f5 im at the lead on my mini map i see two mechs with me upon cresting i see an atlas he sees me i open fire on my mini map i see the two dots with me i take the atlas's rt to red then what lloks like a 10 at the last min flys in for the destruction. At this point the atlas is down to 3srm 6 and 1 ll so i start pouring damage in to his chest once again right when he turns red a 10 cores him at this point im red a TB walks around and kills me on my death i noticed a flame and a hunch so i spectate till i find them and no joke these guys were letting others deal the damage and take damage for savior kill+ assist cbill farming at the expense of the team.

#60 Randalf Yorgen

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Posted 22 October 2013 - 04:52 AM

View Posttvaughanx, on 22 October 2013 - 04:22 AM, said:

ok so 5 min in to the match on tourmaline we are crossing f5 im at the lead on my mini map i see two mechs with me upon cresting i see an atlas he sees me i open fire on my mini map i see the two dots with me i take the atlas's rt to red then what lloks like a 10 at the last min flys in for the destruction. At this point the atlas is down to 3srm 6 and 1 ll so i start pouring damage in to his chest once again right when he turns red a 10 cores him at this point im red a TB walks around and kills me on my death i noticed a flame and a hunch so i spectate till i find them and no joke these guys were letting others deal the damage and take damage for savior kill+ assist cbill farming at the expense of the team.


So you stood there and let the other atlas hammer back at you, not using fire and movement? you know if you could figure how to work WITH your team it would improve your survivability. step up, hit the target a few times and back behind cover while the AC10 steps up and picks away at him, maybe even drawing his attention so that when you step up again, in a slightly different spot, you can have 2 or 3 seconds of free shots with no return fire. Also you make it sound like the other Atlas had no support anywhere close to it, did you maybe miss a Victor who was poptarting you because that other Atlas was able to keep you target locked? What about the missile boats that the other team had? were they also hitting you? You say you lead the charge, well guess what, first up, first served. Do you use voice comms? do you drop or have you ever dropped with a couple of friends and organised your attacks. do you read Chat while ingame, have you ever pulled up the battlemap when someone has the balls to take command and issue a move to/attack/defend order?

Also, rereading your last post, is this all because of ONE MATCH? really? A hunchback is the easiest medium to neuter in the game, take out the hunch and it's just about useless, best roll for a hunchy is to help keep enemy lights off your own missile boats and assaults. The Flame, maybe he was working with the Hunch on voice comms and showing his how to play a little. People who have to explain things while fighting usually do get to the battle late but having a fresh mech show up close to the end who can take a few hits while killing two or three or four enemy mechs can really turn the tide of battle.

I suggest that next time you DON'T lead in your Atlas, let the lights and heavies find the targets and have someone call out the ptiority targets. R through the visible triangles and see who is the biggest threat, is it the Atlas 1800m away or is it the ac/40 jagger 500m to the left. It just feels to me that you are the one who needs to adjust his play style slightly to maximise his enjoyment of the game and his usefullness to his team.

One last thing, you get a ton more C-bills for assists, Targeting, spotting and kill, then you do for kills so your assumption that they were taking kills to farm c-bills is ill founded.





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