Kiiyor, on 21 October 2013 - 06:19 PM, said:
I was thinking the same thing! It looks amazing, but the whole area seems as if it was made with only mechs in mind. Pedestrian traffic looks like it will require not only a space suit, but a whole swag of mountain climbing equipment just to walk across the floor! And vehicles? It would be like driving on a high-carbon-steel motocross track.... which I actually endorse.
Golden age Sci Fi are always about shiny chrome and plastic, like monorail, flying car, lotso nice curve on building.
This looks like gritty 80s SciFi ala Shadow Runner or something from 2000AD comics and Aliens.
I think the reason it look that way is because of the scale.
That complex is huge enough for mechs to weave in and out, not to mention fight.
The size of the crawler(on the right) is bigger than any mech currently in the game, I assume that is how the worker and supply are transported from work station to living quarters and parts factory.
People will be working inside the "wall" of the building.
I assume this boxy thing is the living quarter for the worker.
Both team probably starts outside the HPG complex and do the main fighting in it.
Meanwhile this corridor definitely have the Star War feel
Got no access to twitch TV at work, can't comment on UI2.0 right now.
Edited by xengk, 21 October 2013 - 07:22 PM.