Dihm, on 15 December 2011 - 04:24 AM, said:
No Guts, No Galaxy Podcast: Goes live!
#381
Posted 15 December 2011 - 04:34 AM
#383
Posted 15 December 2011 - 07:46 AM
Edited by Dihm, 15 December 2011 - 07:46 AM.
#384
Posted 15 December 2011 - 08:12 AM
#385
Posted 15 December 2011 - 02:37 PM
Asmodean, on 15 December 2011 - 08:12 AM, said:
Always glad to hear positive feedback from the listeners!! And now...
Podcast #7 Live!
#386
Posted 15 December 2011 - 04:25 PM
#387
Posted 15 December 2011 - 04:37 PM
#388
Posted 15 December 2011 - 05:05 PM
btw I am 29 and I still want to be a Mech pilot when I grow up / hoping that a rift in space time opens pulling me from this world and into the universe of battletech.
#389
Posted 15 December 2011 - 05:24 PM
S3dition, on 15 December 2011 - 04:37 PM, said:
haha, you quickly realize this when you hear yourself on these!!
Asmodean, on 15 December 2011 - 05:05 PM, said:
btw I am 29 and I still want to be a Mech pilot when I grow up / hoping that a rift in space time opens pulling me from this world and into the universe of battletech.
I believe MW:O will be a giant step in that direction that the previous titles could not accomplish.
#390
Posted 15 December 2011 - 05:31 PM
#391
Posted 15 December 2011 - 05:42 PM
well at least for the radio, the whole not doing *BLEEP* while I'm there is a different story.
As far as the comment on the reporter going into battle, I'd love to see a light mech with the name Hyper Pulse Reporter running around trying to get interviews in the middle of the fire fight, with all the missiles and explosions.
#392
Posted 15 December 2011 - 06:40 PM
Paul Inouye, on 15 December 2011 - 05:31 PM, said:
We are going to find a less "intrusive" noise for cutting out the random fulgarity that occurs. We were asked by a few listeners to keep it to a minimum due to the area they listen, others listening. We also understand allot of the listeners have kids, so we are going to do our best to keep it to a minimum.
Kaemon, on 15 December 2011 - 05:42 PM, said:
well at least for the radio, the whole not doing *BLEEP* while I'm there is a different story.
As far as the comment on the reporter going into battle, I'd love to see a light mech with the name Hyper Pulse Reporter running around trying to get interviews in the middle of the fire fight, with all the missiles and explosions.
Yeah that idea hit me when we were recording. NGNG News will be an upcoming project after we get the Hyperpulse radio running top notch. Of course this is a long way out, but that is what we have as another goal in the future!
#393
Posted 15 December 2011 - 09:25 PM
#394
Posted 15 December 2011 - 11:46 PM
phelanjkell, on 15 December 2011 - 06:40 PM, said:
We are going to find a less "intrusive" noise for cutting out the random fulgarity that occurs. We were asked by a few listeners to keep it to a minimum due to the area they listen, others listening. We also understand allot of the listeners have kids, so we are going to do our best to keep it to a minimum.
Good to hear that the BEEP is being switch out for something a little less grating. I don't suppose there is the possibility of an 'explicit' version for those of us who don't like the idea of censored language? Oh! Also - do you guys have plans to get NGNG on iTunes? My apologies if that's a silly question - I'm not familiar with the difficulties/processes involved.
#395
Posted 16 December 2011 - 12:05 AM
#396
Posted 16 December 2011 - 01:10 AM
jock mcgunn, on 16 December 2011 - 12:05 AM, said:
I took a Public Speaking class in undergrad. Very proper older lady, very sweet - but if you uhm'd or like'd she would slap you on the back with a yardstick. Just try that?
#398
Posted 16 December 2011 - 06:40 AM
#399
Posted 16 December 2011 - 06:57 AM
lahyenne, on 15 December 2011 - 11:46 PM, said:
Good to hear that the BEEP is being switch out for something a little less grating. I don't suppose there is the possibility of an 'explicit' version for those of us who don't like the idea of censored language? Oh! Also - do you guys have plans to get NGNG on iTunes? My apologies if that's a silly question - I'm not familiar with the difficulties/processes involved.
We actually talked about this last night. Let me do some research to see what needs to be done for iTunes etc. We will get back to you on this by next week!
#400
Posted 16 December 2011 - 08:52 AM
jock mcgunn, on 16 December 2011 - 02:31 AM, said:
you're ruining my drinking game.
MausGMR, on 16 December 2011 - 06:40 AM, said:
*facepalms your facepalm*
Having a hard time understanding in an all ages game why we want a podcast that everyone can listen to?
Edited by Kaemon, 16 December 2011 - 08:55 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users

















