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Should We Report Players Who Deliberately Run Out Of Bounds Rather Than Be Killed?


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#21 Magna Canus

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Posted 07 November 2013 - 03:09 AM

View PostOZHomerOZ, on 07 November 2013 - 02:33 AM, said:

If Im the last one standing and surrounded by enemies close by I plant an artillery or air strike at my mechs feet, I once got a kill after I died that way

An excellent tactic for those that are not hard up for cash and need the extra 0,5MG worth of C-Bills. :)
That is actually cool that you can get a kill after your own death. Did not know that...

#22 Levon K

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Posted 07 November 2013 - 03:18 AM

It's poor sportsmanship, nothing more, nothing less. To each his own. Some people have more integrity than others.

It's the same with any sport. If a team is losing, and feels like there's no hope of winning, do they just walk off the field/court or do they finish the game?

#23 -Muta-

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Posted 07 November 2013 - 05:50 AM

View PostMagnakanus, on 07 November 2013 - 03:09 AM, said:

An excellent tactic for those that are not hard up for cash and need the extra 0,5MG worth of C-Bills. :)
That is actually cool that you can get a kill after your own death. Did not know that...


At least you get a kill xD

#24 Appogee

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Posted 07 November 2013 - 07:12 AM

View PostMagnakanus, on 07 November 2013 - 02:07 AM, said:

So let me get this right: the earnings on a kill assist are 6,500(Assault)/3,200(Conquest) or for the kill 4,300(Assault)/2,100(Conquest) which makes on average LESS THAN HALF HALF of the cost of an MG and you are so pi$$-poor that this makes up a world breaking ammount in your earnings? And that 0,5 MG is more important to you than letting an enemy go that had no chance to win and would only serve as another notch under your belt?

Aside from the fact that you understated the amount earned from a kill and salvage, let me get this straight...

You are advocating players selfishly skulk off from the match - for absolutely ZERO benefit to themselves - also denying themselves and their teammates any opportunity of a final kill - while denying their opponents a POSITIVE CBill reward.

And you think I am being anti-social...?!

Edited by Appogee, 07 November 2013 - 07:15 AM.


#25 Fut

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Posted 07 November 2013 - 07:25 AM

View PostLevon K, on 07 November 2013 - 03:18 AM, said:

It's the same with any sport. If a team is losing, and feels like there's no hope of winning, do they just walk off the field/court or do they finish the game?


Since when is this a sport?

A better analogy would be the last surviving member of an infantry squad laying his gun on the ground and walking towards the enemy, when there's a clear path for him to retreat through.

#26 Magna Canus

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Posted 07 November 2013 - 07:35 AM

View PostAppogee, on 07 November 2013 - 07:12 AM, said:

You are advocating players selfishly skulk off from the match - for absolutely ZERO benefit to themselves - also denying themselves and their teammates any opportunity of a final kill - while denying their opponents a POSITIVE CBill reward.

And you think I am being anti-social...?!

Ok, I will write in tiny little words, because I have the feeling you did not read/understand what I wrote.

Last mech on the battlefield
No hope of getting a win or a kill
Allowed to leave the battlefield = yes

I hope that is simple enough for you. Both wanting to deny your enemy the "final kill" and wanting that final kill are "selfish".

And even if the C-Bill rewards were 10,000 C-Bills for that one kill the premium time you get on that Overloard package more than makes up for it. The "loss" in comparison is extremely trivial and not even worth the ammount of time you are putting into complaining about it.

#27 LiGhtningFF13

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Posted 07 November 2013 - 07:35 AM

No, it's not worth it. Just let them run away. Don't let them annoy you. It isn't even worth to talk about such fools!

#28 Appogee

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Posted 07 November 2013 - 07:52 AM

View PostMagnakanus, on 07 November 2013 - 07:35 AM, said:


Ok, I will write in tiny little words, because I have the feeling you did not read/understand what I wrote.

Do you usually confuse lack of agreement with lack of comprehension...? Or are you just hoping that, by being condescending, people may not notice how illogical your ''tiny little words'' are...?

I understood what you said. But no logical person could agree with your ridiculous proposition that it's ''anti-social'' to provide players with a reward that comes at no cost to oneself. In fact, that's the kind of ''social'' which characterises ''good sportsmanship''.


View PostMagnakanus, on 07 November 2013 - 07:35 AM, said:


Last mech on the battlefield
No hope of getting a win or a kill
Allowed to leave the battlefield = yes
Wrong again. In the scenario I outlined - a nimble light Mech with barely any damage, against a half dozen damaged opponents - there was always a chance of getting a kill. Often in that scenario, there's even a chance of getting a win.

Last night, even though I was the last surviving player on my team, I single-handedly killed 3 of 5 remaining enemy Mechs. My team still didn't win the match, but my team mates who had damaged those three extra dead Mechs all got rewards because I bothered to try.

Lucky for them I don't follow your advice and skulk off like a coward just because the odds were stacked against me. Lucky too for my opponents that, what I finally ran out of ammo at the end, I didn't skulk off and self destruct, denying them the reward they'd rightly earned for their victory.

If you're looking for anti-social, look in the mirror. I expected better from someone who claims to be a member of the Golden Foxes.

Posted Image


Edited by Appogee, 07 November 2013 - 08:15 AM.


#29 990Dreams

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Posted 07 November 2013 - 08:14 AM

I fight to the death

Freebirth scum...

#30 Maver0ick

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Posted 07 November 2013 - 08:46 AM

View PostFut, on 07 November 2013 - 07:25 AM, said:

A better analogy would be the last surviving member of an infantry squad laying his gun on the ground and walking towards the enemy, when there's a clear path for him to retreat through.


Retreating = death in the match so a better analogy is if you are the last surviving member and you have the choice of commiting seppuku or going out swinging.

#31 Nemesis Duck

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Posted 07 November 2013 - 09:04 AM

Treachery against a team member should be (is in RL) a worse offense than cowardice.

#32 Lukoi Banacek

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Posted 07 November 2013 - 09:05 AM

Spend less time forumwarrioring about the issue and just report them if iit bothers you so much that it is worth the time to do so. Then you will get an answer from PGI on the subject perhaps.

#33 Appogee

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Posted 07 November 2013 - 09:21 AM

View PostLukoi, on 07 November 2013 - 09:05 AM, said:

Then you will get an answer from PGI on the subject perhaps.


We already know that PGI thinks it's wrong. This thread exists because some players apparently don't know that.

Posted Image




But I'd prefer it if people were good sportsmen voluntarily, rather than requiring other people to impose it upon them.

Edited by Appogee, 07 November 2013 - 09:36 AM.


#34 Razuko

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Posted 07 November 2013 - 09:47 AM

That's just RP fluff. They couldn't care less if someone runs OOB to suicide. You're wasting your time if you report someone for something so trivial.

#35 Appogee

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Posted 07 November 2013 - 11:01 AM

View PostRazuko, on 07 November 2013 - 09:47 AM, said:

That's just RP fluff. They couldn't care less if someone runs OOB to suicide. You're wasting your time if you report someone for something so trivial.

Actually, no, it's an excerpt from PGI's official code of conduct governing both the use of this forum and the rules of the game.

#36 Felicitatem Parco

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Posted 07 November 2013 - 11:20 AM

http://mwomercs.com/...arrior-justice/


The official rules state that running out of bounds for the purpose of avoiding combat and deliberately self-destructing is a punishable offense. Now, I believe that rule had been instated specifically as a measure to deter farming of cbills and XP, however I would still report someone who bails out of a match in order to preserve their K/D ratio because they are selfish deserters who would be executed under certain real-life circumstances.

Anyone who puts their worthless K/D ratio above the goal of fighting for their team should receive account notation so in the event they perform repeated acts of depravity, they will be one step closer to administrative/punitive action.

#37 Fut

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Posted 07 November 2013 - 11:26 AM

View PostMaverdick, on 07 November 2013 - 08:46 AM, said:


Retreating = death in the match so a better analogy is if you are the last surviving member and you have the choice of commiting seppuku or going out swinging.


****. Do you actually blow up when you go out of bounds?
I've never done it myself, I just assumed it removed you from the match.

If it does actually kill you though, I retract my statement (although, I still wouldn't refer to MWO as a sport).

#38 Appogee

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Posted 07 November 2013 - 11:35 AM

View PostFut, on 07 November 2013 - 11:26 AM, said:

Do you actually blow up when you go out of bounds?
Yes. You get a warning of 10 seconds or so, then you're destroyed.

#39 Schrottfrosch

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Posted 07 November 2013 - 01:13 PM

If you have to artificially introduce rules after you have programmed bad game mechanics it is actually bad sportsmanship.

Denial of experience and easy kills is as old as gaming itself.

Why cant you have an eject button? Or a retreat zone? Why do you have to explode when leaving the map - why not have an autopilot function eventually getting you back into the fight?

Do not blame the gamers, better ask for better mechanics!

(eject animation like in the trailer would be AWESOME!!!! - just btw)

#40 Appogee

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Posted 07 November 2013 - 01:15 PM

.

Edited by Appogee, 07 November 2013 - 01:16 PM.






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