Dagger6T6, on 08 November 2013 - 04:26 PM, said:
Moduality of hardpoint positions.
Every design since Jagermech looked much worse than it could've if the mesh was fixed (for instance, BJ-3).
Yes, it is completely possible to make dynamic mesh for mechs for all the options look great (ok, just most), but it takes too much time and effort, more than any game development studio would actually bother with. MW:T simply used dynamic meshes from the start, that's why all of their mechs look ugly.