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Lrm Flooding, The New Fotm


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#901 Ngamok

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Posted 04 April 2014 - 01:22 PM

View PostCimarb, on 04 April 2014 - 01:13 PM, said:

Me and Joe are probably opposites on this. I don't do voice comms, but have fun mastering new mechs. Based on his statement, he has his four preferred mechs and just enjoys using them in a group atmosphere. Both are very valid methods of having fun for people that enjoy it that way, as is having lots of mechs and lots of friends.

Even though I have somewhere around 30 mechs or so, I only actually use about 5-6 of them on a regular basis, with the rest just being less optimal chassis variants I haven't sold yet. There isn't a single chassis that I use more than one variant of regularly, for example - they all have a "best one".


I like my variety. I am up to 68 I think or so.

#902 Dawnstealer

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Posted 04 April 2014 - 01:25 PM

View PostMoonUnitBeta, on 06 November 2013 - 10:54 PM, said:

The last thing LRM's need is another nerf... @_@

But screenshake... there's something funky going on with that where it does some CRAZY blur amount. It's not even like... natural looking. The whole screenshake thing needs to be looked at and polished.

---- -buuuut i guess that won't be for a while since the rendering team is working on DX11 and then after DX11 is decals or something like that. So Q4 2014 we will see some kind of reasonable looking screenshake that isn't horrible.

On that note, I want decals.

And a Hatchetman.

And a Zeus.

And a King Crab.

And a pony.

#903 Cimarb

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Posted 04 April 2014 - 01:32 PM

View PostDawnstealer, on 04 April 2014 - 01:25 PM, said:

On that note, I want decals.

And a Hatchetman.

And a Zeus.

And a King Crab.

And a pony.

Decals will be awesome. I want my Boomer Sooner (see sig)

#904 wanderer

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Posted 04 April 2014 - 04:38 PM

View PostDawnstealer, on 04 April 2014 - 01:25 PM, said:

And a pony.


We have pony, they're hiding in their reservation in Off-Topic.

And a camo pattern at that.

I'd settle for the King Crab and Zeus since the idea of PGI implementing melee right now makes me twitch a bit, considering the "collison system" disaster area.

#905 Joseph Mallan

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Posted 07 April 2014 - 07:26 AM

View PostLyoto Machida, on 03 April 2014 - 01:10 PM, said:

I have no issues with indirect fire...some people on here feel very strongly that LRMs take no skill whatsover however. All I'm trying to do is placate those people so that they have nothing to cry about in terms of LRMs (but most likely still will).

Stop it!

Seriously, if you have no problem with it, then fight tooth and nail to keep it. Cause if the whine has its way it will be giant robots using pillows and everyone wins in the end. ^_^

#906 Cimarb

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Posted 07 April 2014 - 11:21 AM

View PostJoseph Mallan, on 07 April 2014 - 07:26 AM, said:

Stop it!

Seriously, if you have no problem with it, then fight tooth and nail to keep it. Cause if the whine has its way it will be giant robots using pillows and everyone wins in the end. :P

Would they be in sorority pajamas? If so, PGI would probably have to change the age requirement on the game...

#907 Jon Gotham

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Posted 08 April 2014 - 04:54 AM

View Postgavilatius, on 03 April 2014 - 11:12 PM, said:

What I don't like is the fact that these missiles can turn on a dime horizontally.

if they toned down the turning radius and forced players to think about positioning and leading missiles to compensate (at the risk of breaking lock) we'd see more missiles boats moving around to take out targets instead of playing "Turret MKII" all the time.

I think this is a good idea actually. They can track too well. I had a game 2 days ago where I got missile inc warning so I powered forward (at 145kph btw) towards solid cover, which I reached. The cover was abut 5 times taller than my mech and near vertical. The lrms changed angle whilst I was mid flight into a vertical plane and STILL hit me, even though I was inside their possible arc....They would have had to have had a different launch angle to have achieved the hits they did.

Make players have to consider their firing arc more and many issues may be solved I think.

Edited by kamiko kross, 08 April 2014 - 04:55 AM.


#908 Joseph Mallan

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Posted 08 April 2014 - 04:58 AM

View PostCimarb, on 07 April 2014 - 11:21 AM, said:

Would they be in sorority pajamas? If so, PGI would probably have to change the age requirement on the game...

id I use the word Pajamas in my Post Cimarb. I am 48 years old, an thus a dirty old man. Factor that into your image of what I thing of when I mention Pillow fights! :P

#909 Cimarb

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Posted 08 April 2014 - 05:47 AM

View PostJoseph Mallan, on 08 April 2014 - 04:58 AM, said:

id I use the word Pajamas in my Post Cimarb. I am 48 years old, an thus a dirty old man. Factor that into your image of what I thing of when I mention Pillow fights! :P

I'm actually scared to click on your link, lol...

#910 Joseph Mallan

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Posted 08 April 2014 - 06:15 AM

View PostCimarb, on 08 April 2014 - 05:47 AM, said:

I'm actually scared to click on your link, lol...

Dont be... its G rated.

#911 Cimarb

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Posted 08 April 2014 - 07:40 AM

View PostJoseph Mallan, on 08 April 2014 - 06:15 AM, said:

Dont be... its G rated.

Those are awesome.





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