Dimento Graven, on 18 November 2013 - 01:24 PM, said:
I assure you the same is being thought of you. We find you very amusing.
Dimento Graven, on 18 November 2013 - 01:24 PM, said:
So what? They allow us to solo drop so we do. They must or the game will die. Suck it up...lol
Dimento Graven, on 18 November 2013 - 01:24 PM, said:
Sorry but most players and people in this world aren't going to care. And it doesn't matter anyway. Players who drop alone will play how they want. If they feel like following you they will. If they don't they won't.
Dimento Graven, on 18 November 2013 - 01:24 PM, said:
Sorry... but that is what you want me to have said. To quote myself I said...."This game allows for individual players and must to survive."
To which I am correct.
Metal sand and the others knew what I meant but you decided to run with your own delusions....lol.
Dimento Graven, on 18 November 2013 - 01:24 PM, said:
The only way for that to NOT be OP is to change LRMs and to make sure those people using LRM's drop in solo, 1v1 matches, or some form of PvE. Otherwise, when two or more people DO cooperate to use the 'new' soloable LRM's those same LRMs will become over powered.
Show me the post that says lrm's from the get go have been the only weapon designed to be a team optimized weapon?
Dimento Graven, on 18 November 2013 - 01:24 PM, said:
?....did anyone else just lol?
Dimento Graven, on 18 November 2013 - 01:24 PM, said:
Elo doesn't work that way. Don't you even know how elo works?
Players are going to be fighting the best they can and hopefully if your skillz are so elite then all the players on your team know to target mechs before shooting them whenever possible.
Dimento Graven, on 18 November 2013 - 01:24 PM, said:
They can be very difficult to use against a savvy team, when you play as an individual.
Against a savvy team, while working with a savvy team of your own, and they can be as effective as any other weapon in the game.
Using missiles against players who don't understand how the missiles work, when you are solo OR as working as a team, they can be ultra devastating just like every other weapon in the game.
MY POINT is, missiles have reached a decent balance point.
I myself hate getting pelted by missiles, because I always feel the guy firing them typically doesn't deserve the points he's going to get, his spotter on the other hand, if he's able to stay out of my sight and keep me targeted, kudos to him, because as soon as find the spotter, I'm going to do my damnedest to make sure he's quickly dead, THEN, I'm going to play peek a boo with the boat until it's dead, UNLESS someone else on his team takes up the spotting slack.
However, unless I'm already seriously damaged, it's going to take the missile boat quite a few salvos to kill me, and I'll be doing my damnedest to make sure as few missiles hit me as possible. However, I also not so concerned with missiles I've bothered equipping AMS on my 'mech. Not many people know how to use them effectively, and not many people know how to scout effectively either.
Yeah and my point is lrms suck.
You need two mechs to kill my one with lrms and additional add ons and equipment if I have ecm any where near me.
You yourself all but say the same.
The difference is that you admit that you don't feel like lrms deserve the points they get.
What I get from talking to you is that you are a pre-made elitist who feels supperior to pugs and feels that lrms are a easy button weapon that should be weaker or require more effort to use then other weapons in the game.
So your opinion is going to naturally trnd towards making lrms as weak as possible.