Rasc4l, on 13 November 2013 - 04:34 AM, said:
IMHO you're not. You're supposed to make a post in the forums indicating that you would like to join some people using voice. 2 flies with the same swat, you also increase the quality of the experience by being in a group.
So you demand people to get TS3 and stop crying about being alone in pugging so they can join a group. Yet you argue against MWO for having a built in voice chat that will help people create groups as they play the game? With a voice system intigrated with the game a player will meat other people as they play the game. If they wanted to group with them all they have to do is say "hay throw me a friend invite after the match, and we will group up". But you don't want that.
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And do you honestly think you could just mute people from the scoreboard with a single click? Considering that for their first UI 2.0 test, PGI didn't manage to do the very basic thing all (excel and whatnot) mechlabs have been doing for tens of years, showing the mech and its components in one view, I don't think they would manage to make it so easy.
Yes it is that easy. If Battlefield 2 can have that exact method of muting some one over ten years ago, so can MWO today.
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Bottom line: anyone interested in real voice communication have their own servers. Otherwise the channels will be filled by amateurs who use voice activation instead of push to talk.
This is just elitist snobbery. Also you get that on TS3 any way. I dont know how many times I've been in the sync room during Impy's twitch nights with people having an open mic playing musing, kids arguing or a wife talking loudly on the phone. It happens get over it.
Rasc4l, on 13 November 2013 - 04:16 AM, said:
When I see these "Add voicecom!" threads, I just can't help thinking how centered it seems on anglo-american world view. I mean the people who when they're abroad, just use louder English and wonder why they are not being understood. Based on the front page, a Canadian company is making a game for Russians and Germans so that's what we would hear. So the "Speak english you gibberish talking xyz!" whine of the English-speaking part would be great.
Really, your going to start slinging racial stereotypes against Americans? Please stop acting like Euro trash, you can be better than that.
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If they added voicecom, they would probably make it on by default like all the other silly choices like armlock, 3pv and hold to run. Boy would I troll that PUG-channel in Finnish. Yeah, it's this language:
Oh the suffering you will have to endure. The hardship of opening the option menu, then clicking a box to turn off a feature. I know your pain. I had to do the same thing with the default setting of ON for arm lock. I cried
Funny how you end that comment with admitting how you would troll other players. How you would use the very same behavior you are worried about ruining your game.
Rasc4l, on 13 November 2013 - 05:08 AM, said:
You could not be more right. But the amount of irrational behavior/language increases exponentially when it comes to children. All it would take is some worried mom from the biblebelt posting in some women's forum how she caught her kid playing this horrible adult game, where players curse. Little bit of bad press like that and PGI would fold like a pocket knife and remove the voicecom they worked hard on, because they can't afford to lose customers. Considering how dead the forums seem nowadays, I'm really wondering if they are still getting customers in or are they bleeding already. I'm sure the Phoenix money insertation did good but considering that the "exclusive" offer keeps on being sold, I think they're desperate. I hope I'm wrong, of course.
You say this as if it is a real thing. If this was such a certainty then Steam, COD, Battlefield, ANY MMO, would have been out of business years ago.
Levon K, on 13 November 2013 - 05:27 AM, said:
Troutmonkey - how useful is VOIP going to be if half of your team has it turned off? Try giving commands to half your team..
Also, what happens when a teammate has you muted?
Then that individual has you muted. That is that persons choice. It in no way invalidates the need for integrated voice chat.
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Not only that, how long is it going to take for everyone to say Hi and get used to each other when you're VOIPing randoms every match? Which voice is coming from which mech?
Less time than it would take for casual players on the NGNG, or NA Comstar TS3 server to do it. I would think it would take 1 minute, to a 1 1/2 minutes. That would be a 20 second wait for people to enter the game, mech start up sequence and the time it takes for a lance to get their barrings and decide on a direction to go. Pugs already do this with out voice coms. just think of how nice it would be with them.
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I think if you want VOIP, use teamspeak.
It's not sorely needed. The only problem with pugging is randoms getting mixed with organized teams. They don't mix very well.
You really don't know what your saying here. Let me show you what it is you just said.
If you want team work get TS3, don't ask PGI to put in a system that will help. The problem is that pugs cannot talk to each other, and they are playing against people who can. So instead of giving every one the ability to talk to each other, we should separate groups, who are most likely using TS3, from individuals who cannot talk to each other. In other words segregate the player base.
Edited by Dirus Nigh, 02 January 2014 - 12:24 AM.