Primez, on 18 November 2013 - 06:45 AM, said:
I don't know man if thats a fact. In other games like league of legends where I am gold elo all 3 seasons I don't see the same players over and over again. This can also be said for TF2, DOTA 2, SC etc. etc... Infact the only other game where I see the same players over and over again is APB but thats because each district server can only hold 100 players. I understand grouping players in the same elo bracket but the problem shows when the playerbase is so small you consistently see the same faces for weeks at a time.
Edit: See thats where I think different why have a small playerbase why aim so low. If it's a F2P I would expect them to aim higher for that larger audience.
The MW:O playerbase is nowhere near as saturated as other more mainstream F2P offerings... The reality is, MW:O is a niche genre and as such, the playerbase pool is relatively shallow compared to similar offerings.
What a lot of player like yourself experience is nothing out of the norm if you think it through...
Example Players: "Bob" and "Tom"
-Bob and Tom have similar Elo rankings.
-Bob & Tom both reside in North America
-Bob & Tom both play between 8PM & 12AM
-Bob & Tom both are grinding with their go-to mechs... so they tend to re-launch immediately upon returning to their mech bay.
Taking the above into consideration, Tom and Bob are an example of a perfect storm... A statistical rut where their Elo and play-styles predicate a perceptually disproportionate odds of playing / seeing each other.
Truth is... It's not nearly as uncommon as one would think.
Edited by DaZur, 18 November 2013 - 07:09 AM.