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State Of Mwo


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#361 Victor Morson

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Posted 18 November 2013 - 02:28 PM

View PostAlex Wolfe, on 18 November 2013 - 11:29 AM, said:

Robots are a small niche, it's like saying that RPG fans should lose faith in kickstarter games after the failure of new Shadowrun.


If I ever, ever read a post-mortem where they blame any failured of MW:O on the BattleTech licesnse, I fully intend to organize a letter writing campaign to call that developer a liar.

Being a niche game about battlemechs is not where MW:O has gone wrong, ever, as evidenced by the initial mass support for it. I swear one day I think we'll see Paul or Russ giving an interview saying it wasn't profitable enough and neglecting to mention the 1-2 year delay on core features.

#362 MadcatX

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Posted 18 November 2013 - 02:29 PM

View PostIceGryphon, on 18 November 2013 - 02:16 PM, said:


You fail to understand what is inside those files you download for the hanger module.



According to that video, none of that is representative of the final game. It looks decent. But havn't you at least become a bit more cautious regarding pouring money into crowd funded projects? A quick look into RSI's background indicates that there isn't any. Chris Roberts who made the wing commander franchise is attached to this, so there's that I suppose in regards to Brand appeal. Although the sheer hype around this game and CR reminds me of John Romero's hype over Daikatana.

#363 Tolkien

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Posted 18 November 2013 - 02:32 PM

View PostMadcatX, on 18 November 2013 - 02:29 PM, said:


According to that video, none of that is representative of the final game. It looks decent. But havn't you at least become a bit more cautious regarding pouring money into crowd funded projects? A quick look into RSI's background indicates that there isn't any. Chris Roberts who made the wing commander franchise is attached to this, so there's that I suppose in regards to Brand appeal. Although the sheer hype around this game and CR reminds me of John Romero's hype over Daikatana.


As I understand it Roberts made the original wing commander himself, then moved to Origin to make privateer, WC2, WC3, WC4 each and every one of which were excellent titles. His movie was {Scrap} but he acknowledges it as such.

So he's a 'veteran' game maker. The reason RSI has no background is that it was created just to develop Star Citizen. The person behind it (Roberts) however has a very long background, look into him instead.

Edited by Tolkien, 18 November 2013 - 02:36 PM.


#364 Ingvay

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Posted 18 November 2013 - 02:37 PM

Well...

We are right at the window where UI2.0 was promised to us at the Launch Event. Let's see if they can deliver that in the next 3 or 4 weeks.

IMO... not giving us a lobby system, i.e. 4v4, 8v8, 12v12 and the ability to drop 4,8 or 12man groups into training grounds for actual unit training are all HUGE mistakes on PGIs part. We could have put our own faction related drops together for months now and at least be fighting Against Our Enemies!

I bought an Overlord and Saber Package...AFTER the Launch Event, but other than the Tbolt and BatMaster, haven't piloted the other two much. I drop with my unit one or two nights a week as my schedule permits, but don't have the same desire to play like I did back in the mid-summer. The game has long since become boring and stagnant. The Phoenix Mechs were fun for about two weeks...now...Meh.

No new game mode(s) is also another HUGE fail on PGIs part. Even something as simple as just changing the base and cap locations on existing maps seems to be too much effort for PGI to deal with to mix things up a bit.

I really want this game to succeed, but launch was a total snooze-fest and there is very little to no relief on the near horizon. I just don't know if the game can stay on life support long enough to get the content it really needs.. The communication has certainly gotten better on PGIs part, and I applaud them for that, but they need to deliver on content, not just new mechs... and FAST!

I love this franchise but if not for all the great folks in my unit, I don't know how much I'd be playing right now.

Edited by Ingvay, 18 November 2013 - 02:41 PM.


#365 Primez

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Posted 18 November 2013 - 02:38 PM

View PostGalaxyBluestar, on 18 November 2013 - 02:20 PM, said:

and look where that got us... {see coolant, 3PV, lock arms, champion trials etc}

I don't know about your new players but the friends I tried to get into this game who all stopped told me this. Low playerbase "we've seen this guy 8 matches in a row and 2 days ago, it's going to take me forever to get a mechs grind is too much". This was said right on our teamspeak. It funny because my friends offer up to play any game but this game.

#366 spectralthundr

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Posted 18 November 2013 - 02:43 PM

View PostJoseph Mallan, on 18 November 2013 - 05:51 AM, said:

If Community Warfare is Implemented perfectly, There will be a mass outbreak of crying cause it does not cater to ME!!!! ;)


Pretty much, I get the impression that PGI could find a cure for cancer and the usual QQ'ers would find fault with that as well. Gotta love that entitlement mentality we have today.

#367 MadcatX

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Posted 18 November 2013 - 02:44 PM

View PostTolkien, on 18 November 2013 - 02:32 PM, said:


As I understand it Roberts made the original wing commander himself, then moved to Origin to make privateer, WC2, WC3, WC4 each and every one of which were excellent titles. His movie was {Scrap} but he acknowledges it as such.

So he's a 'veteran' game maker. The reason RSI has no background is that it was created just to develop Star Citizen. The person behind it (Roberts) however has a very long background, look into him instead.


I am well aware of his work on WC and privateer. Roberts does have a long background, but he's also never developed a multi-player game of this scope, hasn't worked on any games in a decade, god I could go on....

I do suggest you look into John Romero (Doom, Wolfenstein, Quake) as a cautionary tale of how a great game developer over hype's the hell out of a game but at the end of the day, releases an sub-par product.

#368 GalaxyBluestar

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Posted 18 November 2013 - 02:52 PM

View PostPrimez, on 18 November 2013 - 02:38 PM, said:

I don't know about your new players but the friends I tried to get into this game who all stopped told me this. Low playerbase "we've seen this guy 8 matches in a row and 2 days ago, it's going to take me forever to get a mechs grind is too much". This was said right on our teamspeak. It funny because my friends offer up to play any game but this game.


i'm not entirely sure about the grind aspect with the new economy... then again i'm not a new mech in a day or game is **** person. everything now and for nothing it's the new generation.


View Postspectralthundr, on 18 November 2013 - 02:43 PM, said:


Pretty much, I get the impression that PGI could find a cure for cancer and the usual QQ'ers would find fault with that as well. Gotta love that entitlement mentality we have today.


enjoyed the failier on SC forums. why did you do it!? talking to some of the most hardheaded people and you thought sweet musings would solve anything? then the political chatter to try and derail the thread... if i was apart of the whiteknighters i'd have fired you. don't bother talking to those who don't care about anything you have to say. minds are made up letem be.

Edited by GalaxyBluestar, 18 November 2013 - 02:55 PM.


#369 Sybreed

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Posted 18 November 2013 - 02:56 PM

View PostIceGryphon, on 18 November 2013 - 02:05 PM, said:


Monday, November 18 – ORIGIN M50
Tuesday, November 19 – ORIGIN 350R & Lightspeed Package
Wednesday, November 20 – Drake Caterpillar
Thursday, November 21 – RSI Aurora LX
Friday, November 22~24 – Anvil Gladiator & Aegis Retaliator
Monday, November 25 – MISC Starfarer

26th will be live stream with Idris Corvettes for sale.
Expect them to run 1250$ or more then last time.
Might be bonus content.
END OF LTI.

Source. https://robertsspace...ry-Sale-Details

I just hope the Goons won't get all the Corvettes...

#370 spectralthundr

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Posted 18 November 2013 - 03:02 PM

View PostGalaxyBluestar, on 18 November 2013 - 02:52 PM, said:


i'm not entirely sure about the grind aspect with the new economy... then again i'm not a new mech in a day or game is **** person. everything now and for nothing it's the new generation.




enjoyed the failier on SC forums. why did you do it!? talking to some of the most hardheaded people and you thought sweet musings would solve anything? then the political chatter to try and derail the thread... if i was apart of the whiteknighters i'd have fired you. don't bother talking to those who don't care about anything you have to say. minds are made up letem be.


Yet you're still here, and there on the SC forums of all things ******* and moaning as if you'll convert anyone to your MWO Exodus. Good luck with that cupcake.

#371 Tolkien

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Posted 18 November 2013 - 03:06 PM

View Postspectralthundr, on 18 November 2013 - 02:43 PM, said:


Pretty much, I get the impression that PGI could find a cure for cancer and the usual QQ'ers would find fault with that as well. Gotta love that entitlement mentality we have today.


You mean entitlement in the sense of believing what the creative director of the game is telling you will be in before you hand him your founders money, such as community warfare 'projected to be in game within 90 days of open beta' ?

Or do you mean the type of entitlement where Phoenix backers feel entitled to receive CW already because Bryan Eckman said we would have all 3 phases by launch?

#372 Akulakhan

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Posted 18 November 2013 - 03:07 PM

Is it weird to anyone else that all the white knights showed up in this thread at the exact same time? like page 4 or so.

Anyhow, wow, yeah. I took a month and a half break or so, and I get the itch for giant robots, only to be hit with six-minute wait times in some cases, and a game that still looks incredibly rough around the edges. Not to mention my friends list is dead, clanis scattered to the winds and there's about eight people actively playing on Comstar NA not counting the QQ kiddies.

And I thought UI 2.0 was four weeks after release? I started my mech-cation at launch and this same old homestar runner flash menu is still passing as an UI. Anyway, Planetside 2 has a sweet update, and we apparently have space dogfights next month in SC (although, beware the promises from one who wields CryEngine and attempts multiplayer) so all is not lost, I guess.

Unless you're really into MWO, anyway.

Edited by Akulakhan, 18 November 2013 - 03:09 PM.


#373 IceGryphon

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Posted 18 November 2013 - 03:09 PM

View PostSybreed, on 18 November 2013 - 02:56 PM, said:

I just hope the Goons won't get all the Corvettes...

I have bad news for you, They have a ton of corvettes fielded already.
I don't have the link to their roster on this computer, if they aren't lying they are at 300,000USD.
About 12~16 Idris Corvettes.

#374 spectralthundr

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Posted 18 November 2013 - 03:12 PM

View PostTolkien, on 18 November 2013 - 03:06 PM, said:


You mean entitlement in the sense of believing what the creative director of the game is telling you will be in before you hand him your founders money, such as community warfare 'projected to be in game within 90 days of open beta' ?

Or do you mean the type of entitlement where Phoenix backers feel entitled to receive CW already because Bryan Eckman said we would have all 3 phases by launch?


I mean entitlement in thinking things in development never ever change, especially for small teams that aren't backed by huge publishers with limitless cash, I mean entitlement like expect the devs to give you hourly updates or daily or even weekly, of the state of development.

I really hate to burst your bubble but PGI doesn't owe you, me, or anyone else anything to be honest. Either learn a little patience or go find other games to play while waiting for things to get implemented. Trolling and carrying on like 12 year olds does nothing for the quality of life of the game or the forums, it just makes you look immature and childish.

I certainly hope nothing in the laid out SC dev time line so far ever gets majorly pushed back due to unforeseen issues. I can imagine the QQ will be even worse considering the amount some have kicked towards it. Vass might give himself a stroke if that were to happen.

#375 Tolkien

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Posted 18 November 2013 - 03:19 PM

View Postspectralthundr, on 18 November 2013 - 03:12 PM, said:


I mean entitlement in thinking things in development never ever change, especially for small teams that aren't backed by huge publishers with limitless cash, I mean entitlement like expect the devs to give you hourly updates or daily or even weekly, of the state of development.

I really hate to burst your bubble but PGI doesn't owe you, me, or anyone else anything to be honest. Either learn a little patience or go find other games to play while waiting for things to get implemented. Trolling and carrying on like 12 year olds does nothing for the quality of life of the game or the forums, it just makes you look immature and childish.

I certainly hope nothing in the laid out SC dev time line so far ever gets majorly pushed back due to unforeseen issues. I can imagine the QQ will be even worse considering the amount some have kicked towards it. Vass might give himself a stroke if that were to happen.


If you can stop taking pot shots at Vass for a second, let's dig into the meat of what you're saying. To paraphrase the essence of it I read it as "It doesn't matter what they told you they would give you, or when, as they were taking your money." as well as "It doesn't matter that they told you it would take 3 months, then told you it would be 3 more, then 3 more, then 3 more then 6 more, you should sit patiently and be glad if you end up getting anything."

If you let contractors, companies, or people you know treat you that way you are going to get effed hard in life mate.

Edit> so far Star Citizen has hit its target for hangar module 'woo'. Next up is the target for the alpha of dogfighting scheduled for 2 months or so from now I think. If you're in star Citizen I'll bet you 1 unit of in game currency that it hits within the currently scheduled window. This is a bet I feel comfortable making, though I would *never* do the same here given the goalposts keep running away quarter after quater after quarter.

Edited by Tolkien, 18 November 2013 - 03:22 PM.


#376 Akulakhan

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Posted 18 November 2013 - 03:20 PM

View Postspectralthundr, on 18 November 2013 - 03:12 PM, said:


I mean entitlement in thinking things in development never ever change, especially for small teams that aren't backed by huge publishers with limitless cash, I mean entitlement like expect the devs to give you hourly updates or daily or even weekly, of the state of development.

I really hate to burst your bubble but PGI doesn't owe you, me, or anyone else anything to be honest. Either learn a little patience or go find other games to play while waiting for things to get implemented. Trolling and carrying on like 12 year olds does nothing for the quality of life of the game or the forums, it just makes you look immature and childish.

I certainly hope nothing in the laid out SC dev time line so far ever gets majorly pushed back due to unforeseen issues. I can imagine the QQ will be even worse considering the amount some have kicked towards it. Vass might give himself a stroke if that were to happen.



Why do all of you white knights fail to realize that the simple promise of the Founder's package does in fact mean that PGI owes them something. Not being a founder myself, I have little stake in that specific debate, not counting the fact that i very much liked and excelled at this here piece of electronic entertainment, whose very existence is owed, that's right, to the Founders.

When you invest in something, it's (not unlike this video game we're debating)a non-corporeal entity, like a mutual fund, or a venture that has yet to come to fruition. But you have certain rights as an investor, and are thus protected from fraud. PGI started the Founder's program because they promised a set of features that the founder's money will finance. If you get to the legal specifics I guarantee IGP protected themselves very well, but the gist of my argument is this: the millions of dollars provided by the Founders to make a game in a specific set of parameters does, in fact, mean PGI owes them something.

Edited by Akulakhan, 18 November 2013 - 03:21 PM.


#377 Homeless Bill

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Posted 18 November 2013 - 03:22 PM

It's really just a question of whether or not they can hit a ******* deadline. As a software developer, I understand how painful things can be. On the other hand the two big-ticket features that we're all waiting for are 400%+ over the allotted time budget. It's like the DMV is making a video game.

#378 Tolkien

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Posted 18 November 2013 - 03:25 PM

View PostHomeless Bill, on 18 November 2013 - 03:22 PM, said:

It's really just a question of whether or not they can hit a ******* deadline. As a software developer, I understand how painful things can be. On the other hand the two big-ticket features that we're all waiting for are 400%+ over the allotted time budget. It's like the DMV is making a video game.


Ding ding ding, give the man a gold star. I'm an Engineer by training and profession and a performance like this one would be a guaranteed pink slip.

#379 Stygian Steel

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Posted 18 November 2013 - 03:25 PM

naw i still play battlefield 1943 for the xbox and its been the same 3 conquest maps some weapons loadouts for 6-7 years now, its still fun as hell same with this game. that being said i don;t play nearly as much as i used to but thats mainly because of my living situation and lack of funds to buy new stuff in the game

#380 spectralthundr

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Posted 18 November 2013 - 03:25 PM

View PostTolkien, on 18 November 2013 - 03:19 PM, said:


If you can stop taking pot shots at Vass for a second, let's dig into the meat of what you're saying. To paraphrase the essence of it I read it as "It doesn't matter what they told you they would give you, or when, as they were taking your money." as well as "It doesn't matter that they told you it would take 3 months, then told you it would be 3 more, then 3 more, then 3 more then 6 more, you should sit patiently and be glad if you end up getting anything."

If you let contractors, companies, or people you know treat you that way you are going to get effed hard in life mate.


That's exactly what I'm saying, dev cycles change, no one held a gun to your head and forced you to be a founder, does it suck that CW is delayed? Yep, said that 10 times already, I don't like it any more than you do, trust me. But I'm not going to beat the war drums and call the devs a bunch of names or start campaigns to get people to quit the game because "I WANT CW NAO THEY LIE!"

Here's the reality of it, if CW doesn't make it into the game? That cash cow of people buying MC and Hero mechs will dry up and they'll not be making any more money off anyone regardless. I think it would be in their best interest in terms of keeping employment to deliver. Whether that takes 3 months, 6 months or 10 months, you guys that are so pissed seem to think this is a team that has 40 programers and another 100 QA and designers, that's not the case.

Perhaps they bit off more than they could chew with their initial time lines, which certainly seems to be at the least somewhat accurate. That's on them and yep it's not ideal. But that doesn't justify being toxic for the sake of being toxic.



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