Aka making that the upper part of the side torso is indeed part of the arm hitbox.. well you didn't.
This was a critical change to make that chassis more resistant both with XL engines (because hitting the side torsoes would have been harder due to the tanking ability of the upper shoulder as shown in the mechlab) and also for STD-engine configs, because once the arm is blown off, only 50% of the damage would be transfered from the shoulder to the side torso.
If the torso is blown off, the chance to see transferred only 25% of the damage (like the Centurion does) to the CT would have been higher.
What you did is to reduce the CT size (which is a good thing tbh) at the expense of XL configs, making Pretty Babies and 9Ms even more worthless than they were before this change.
Uber delusional!
And in the meantime 8 series Awesomes still scream to see their engine limits upped, at least to 325s in order to allow them to move faster than Stalkers/Highlanders and even Atlases.. that guess what, use to eat Awesomes for breakfast.
Last EDIT: I'm also still waiting to see an official position in making possible for Awesomes like 9M and 8Q (and maybe also to all the remaining ones as a bonus) to be granted the ability to shoot 3xPPCs without running into the ghost heat penalty. 4PPCs should of course run into the current heat penalty, but 3 shouldn't. This would make the chassis counterable due to its extremely bulky model, but more respected on the battlefield. And more enjoyable.
Edited by John MatriX82, 20 November 2013 - 07:56 AM.