

Return Of Poptarts
#1
Posted 21 November 2013 - 06:59 PM
Also gauss should have a minimum range, as much as I love the weapon.
#2
Posted 21 November 2013 - 07:08 PM
#3
Posted 21 November 2013 - 07:18 PM
#5
Posted 21 November 2013 - 07:26 PM
Victor Morson, on 21 November 2013 - 07:08 PM, said:
The fact that PGI had attempted to fix them twice isn't enough evidence that they are in fact overpowered? Also, I like balanced mech variants. That in of itself puts me at a disadvantage right off that bat, but one I can overcome. That is until a team shows up with 3 or 4 poptarts. Then balanced mechs just don't stand a chance.
Sandpit, on 21 November 2013 - 07:18 PM, said:
Not sure if you mean "wow that is some nerve" or "finally someone brought this up."
#6
Posted 21 November 2013 - 07:34 PM
Kell Commander, on 21 November 2013 - 07:26 PM, said:
poptarts are weak compaired to what they used to be so as suggested before......l2p!
Kell Commander, on 21 November 2013 - 07:26 PM, said:
yes he is taking the p!ss out of you because there has been so many cry babies like your self with the same topic!
#7
Posted 21 November 2013 - 08:00 PM
Kell Commander, on 21 November 2013 - 07:26 PM, said:
Not sure if you mean "wow that is some nerve" or "finally someone brought this up."
So your complaint is that, your using underpowered mech configs (I love balanced machines myself, avid TT player but you need to realize it doesn't fly in a FPS) and that when faced with 3-4 poptarts your mech doesn't stand a chance..
Uhm.. no mech stands a chance against 3-4 anythings buddy.. hate to break it to you..
I mean really, I hate it when I'm playing a lurm boat and 3-4 scouts or brawlers run up in my face but I don't cry about it. I hate when I'm brawling and get stuck at range by 3-4 snipers but I don't cry about it...
Edited by Lucian Nostra, 21 November 2013 - 08:02 PM.
#8
Posted 21 November 2013 - 08:09 PM
akpavker, on 21 November 2013 - 07:34 PM, said:
yes he is taking the p!ss out of you because there has been so many cry babies like your self with the same topic!
Not exactly, I was pointing out that this could have easily gone into one of the other numerous threads already in this very section of the forums. There was no need to start a new thread to clutter up the front page on the same subject.
#9
Posted 21 November 2013 - 08:13 PM
#10
Posted 21 November 2013 - 08:14 PM
Kell Commander, on 21 November 2013 - 06:59 PM, said:
Also gauss should have a minimum range, as much as I love the weapon.
2ppc 2ac5 actually (or ac10)
#11
Posted 21 November 2013 - 08:15 PM
Mystere, on 21 November 2013 - 08:13 PM, said:
Dude, obviously if something irritates you because you only want to play your way and not adopt different tactics than it needs to not only be nerfed but nerfed harder
On that note I demand the lowering of speed on light mechs moving above 100 kph because I struggle with them! I should never have to rely on my team, different tactics or learn to play better.
Edited by Lucian Nostra, 21 November 2013 - 08:16 PM.
#12
Posted 21 November 2013 - 08:31 PM
#14
Posted 21 November 2013 - 08:36 PM
Mystere, on 21 November 2013 - 08:13 PM, said:
Roughneck45, on 21 November 2013 - 08:31 PM, said:
KharnZor, on 21 November 2013 - 08:34 PM, said:
Amazing how freqently these threads appear. Seriously, when did they stop? They've been going strong since MW2 and NetMech days.
#15
Posted 21 November 2013 - 08:37 PM
Kell Commander, on 21 November 2013 - 06:59 PM, said:
Also gauss should have a minimum range, as much as I love the weapon.
and how pray tell do you add a minimum range to a hypersonic non explosive projectile?
And LOL about the PPC.
#16
Posted 21 November 2013 - 08:38 PM
The minimum I think you refer to is a DIE ROLL MODIFIER. An adjusted CHANCE TO HIT. Not a NO DAMAGE mechanic.
Edited by Dirk Le Daring, 21 November 2013 - 08:39 PM.
#17
Posted 21 November 2013 - 08:40 PM
Edited by Roosterfish, 21 November 2013 - 08:45 PM.
#18
Posted 21 November 2013 - 08:42 PM
Look I have no idea how to "fix" it. All you really can do is make it worth getting close enough to use srms, AC20's, and Pulses.
The fact that people get pissy about someone getting so mad that it ruins their experience (about balance) makes laugh.
#19
Posted 21 November 2013 - 08:50 PM
Then they'll cry because they never get the red robot.
Just imagine it, it'll be like when Fred and Barney watch the fights in the Flintstones. Instead of two big cavemen taking turns hitting each other with clubs we'll just use mechs taking turns punching each other.
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