

#301
Posted 16 February 2014 - 07:53 PM
also will try to get a post up tomorrow. life has just been hectic the last month
#302
Posted 16 February 2014 - 08:00 PM
Working on a post now, but depending on how long it takes I may need to sleep and finish it later.
#303
Posted 16 February 2014 - 08:19 PM
#304
Posted 17 February 2014 - 01:04 AM

#305
Posted 17 February 2014 - 04:11 AM
EDIT: Went for blanks for now so I won't lost the post by accident. The intended grids are one in each remaining direction from us. I would assume that unless we have proof against it, we're going to treat that direction as hostiles confirmed, so the higher priorities would be the unknowns right now.
Edited by SethAbercromby, 17 February 2014 - 04:23 AM.
#306
Posted 17 February 2014 - 04:00 PM
#307
Posted 20 February 2014 - 06:37 PM
Oh, and for whomever asked about "CTC!": that is how we used to indicate we had "Contact!" with the enemy back in the older versions of the MechWarrior series (before teamspeak, and even after when it wasn't working). I guess I just always associate it with that. I can retcon the call if folks want.
Edited by cmopatrick, 20 February 2014 - 06:45 PM.
#308
Posted 20 February 2014 - 07:43 PM
#309
Posted 21 February 2014 - 01:17 AM
I'm working on a post right now, hopefully it'll be up in a few hours.
#310
Posted 23 February 2014 - 01:45 PM
I mean, they're adorable! I totally laughed out at Sasha's baby-surprisepart, and Mama Cass is just brilliant. But I feel like for the sake of drama one of them has to die....
Edited by Helmstif, 23 February 2014 - 01:54 PM.
#311
Posted 23 February 2014 - 02:28 PM
#312
Posted 23 February 2014 - 02:47 PM
#313
Posted 23 February 2014 - 06:03 PM
#314
Posted 23 February 2014 - 07:28 PM
#315
Posted 23 February 2014 - 07:33 PM
@Rick, any bloodbath right off the bad is all up to you. I'm thinking you'll steam roll over the defenders for the most part as the bulk of the defenders are on another continent, which reminds me I need to attempt to pound out some maps for you guys.
#316
Posted 24 February 2014 - 01:35 AM
Helmstif, on 23 February 2014 - 01:45 PM, said:
I mean, they're adorable! I totally laughed out at Sasha's baby-surprisepart, and Mama Cass is just brilliant. But I feel like for the sake of drama one of them has to die....
I feel that no one should die simply for the sake of dying. We'll probably be involved in combat for quite some time now. Accidents happen and the unexpected will occur. one of us might either die a death of a thousand cuts or go down in a sudden ambush. Also, it would be pretty emberassing if we'd suffer casualties from a handful of tanks already.
#317
Posted 24 February 2014 - 07:50 AM
http://www.sarna.net/wiki/Tiger
The Tiger fits in great with the planetary history from the reunification war. I would assume that none of the primitive variant would be on planet of the Marsden II, but is a Lyran relic from that era; probably a militia requisition a couple hundred years ago.
While these units are outdated that does not exactly mean they are push overs. As of now I think we have the upper hand with the scout lance deployed outside of the airport for the most part. We have them on two sides in between buildings where they have taken up positions; maneuverability is going to outclass their fire power (the brunt of which is in the tiger's turret mounted ac 10). The Marsden II's aren't too much to worry about unless you get too close, but they do pack a lot of armor. The main question, is how many of them are there? The other advantage that we have is that I think, for the most part, we will be within range of the dropship's weaponry, giving us ample cover should they poke their heads out of they're hiding spots.
Is the Crimson King going to relocate while we head to Cactus City?
Edited by Rick Bassman, 24 February 2014 - 07:51 AM.
#318
Posted 24 February 2014 - 10:46 AM
Rick Bassman, on 24 February 2014 - 07:50 AM, said:
For what it's worth, Rogue and I are reliant on the Crimson King to refuel at the moment. Our fighters run on liquid H2, and I don't know that a rural airfield would store that.
#319
Posted 24 February 2014 - 02:45 PM
I'm kind of expecting things along the lines of
http://www.sarna.net/wiki/Planetlifter
http://www.sarna.net...onal_Fighter%29
And if those guys do have access to some modern designs:
http://www.sarna.net...SF-23_Protector
http://www.sarna.net...MSF-42_Bluehawk
(Those guys would be VERY dangerous... maybe a bit too much, but that's your call Thom)
#320
Posted 24 February 2014 - 07:32 PM

For an idea of the amount of power available to an ASF (and because I couldn't help myself

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