My Ping Went Fro 250M/s To 2000M/s
#41
Posted 27 December 2013 - 06:22 AM
#42
Posted 27 December 2013 - 07:05 AM
to those suggesting tracerts, they don't work on spikes unless you just happen to do it the instant there is a spike
#43
Posted 27 December 2013 - 07:51 AM
http://www.visualroute.com/
http://www.pingplott...m/freeware.html
http://traceroute.monitis.com/
#44
Posted 27 December 2013 - 08:46 AM
#45
Posted 27 December 2013 - 10:29 AM
Things just went south for my Mech blasting days.
Seriously just had an net upgrade then this happens, was so freaking happy when Clans will be on then this.
What a nice holiday this has become, merry then sad to frustrated.
Edited by psychophat, 27 December 2013 - 10:32 AM.
#46
Posted 27 December 2013 - 11:08 AM
#47
Posted 27 December 2013 - 02:15 PM
#48
Posted 27 December 2013 - 03:14 PM
Edited by Alex Warden, 27 December 2013 - 03:16 PM.
#49
Posted 27 December 2013 - 07:49 PM
"The problem you have encountered is a known issue and we hope to have it fixed soon. We're currently investigating an issue that seems to have impacted connectivity, especially for players connecting from overseas. We're asking players to talk to their ISPs as well as normal connection tests are returning normal results, however gaming traffic is a bit different. We're exploring the theory that with the release of the new generation of consoles, some ISPs are doing strange things to gaming traffic. Different games handle this in different ways and since MWO is still a work in progress, chances are it's suffering a bit more as a result. "
MWO- Ticket 26/11/13
#50
Posted 27 December 2013 - 11:58 PM
but still not at what is was prior to the patch(250-300ms)still lagging a bunch...
Tracert still shows a ping of 250 to 300 over 14 hops,which hasnt changed from beta
Would be so pissed if my premium time was in use(thank goodness its not)played 3 matches in my sabre mechs
Please investigate and naplam(with extreme prejudice)the culpruit
#51
Posted 28 December 2013 - 12:47 AM
#52
Posted 28 December 2013 - 06:24 AM
#53
Posted 29 December 2013 - 09:22 AM
A tracert showed midway i was hopping to france where the ping would jump to 100, and then back to America through atlanta Georgia for some strange reason. It had nothing to do with PGI.
I live in NYC and should not have to go through france and then georgia to get to canada!
As has been said before on these forums Internap blocks the ping requests, which is strange in itself, they must have problems alot, and that is usually where the bad hops occur.
I opened a live chat with my ISP, explained the situation, the agent fixed the issue in minutes and Now I'm back to my regular ping.
I suggest everybody do the same. Go to command prompt. type tracert 70.42.29.74, which is the mwo client server address, Find out where the ping jumps, inform your ISP. and Tell them its affecting your gameplay. Its not as silly as it sounds, its what you pay them for.
Black screens are most likely connection issues, freezing most likely conncetion, crashing to desktop after loading screen,, etc. If someone argues otherwise with you, they are suspicous. Welcome to 2013 soon to be 2014. If your heat and memory are fine, and computer never crashes otherwise, and you are getting no error messages to the contrary, there is no reason to think it has anything to do with PGI or your computer.
Edited by RichAC, 29 December 2013 - 09:29 AM.
#54
Posted 29 December 2013 - 09:30 AM
VerTicaL, on 27 December 2013 - 11:58 PM, said:
but still not at what is was prior to the patch(250-300ms)still lagging a bunch...
Tracert still shows a ping of 250 to 300 over 14 hops,which hasnt changed from beta
Would be so pissed if my premium time was in use(thank goodness its not)played 3 matches in my sabre mechs
Please investigate and naplam(with extreme prejudice)the culpruit
how is that even possible. Post your tracert please. And call your ISP! I doubt it has anything to do with PGI.
Edited by RichAC, 29 December 2013 - 09:30 AM.
#55
Posted 29 December 2013 - 10:00 PM
Once again I called my ISP and the got my ping down to 50, its not 30, but way better then 100. and I was no longer connecting to france again.
Rebooting my router myself doesn't help me at all. And its annoying to have to keep calling my isp, Although they are only one click away. I'm going to try changing to some public DNS servers if it happens again and see if that changes anything. I'll post back if it made any difference for me. Maybe you guys could try that too. You can download this utility called DNS benchmark from this site https://www.grc.com/dns/benchmark.htm, then you can change your dns servers in your router, or in your pc network settings, to the ones it picks that are the fastest.
It turns out though the canadian IP for the game server is part of internap too, which has its headquarters in Atlanta Georgia. I guess they are PGI's host. and maybe they have been having bandwidth issues past couple weeks. That fact they block pings after the first two must mean they are worried about flooding or DDOS attacks. And i can't tell you how many times BF3 was taken offline by hackers, one time for a whole week, one week ea's servers plus punk busters at the same time. and once to the point where EA had to apologize on the home page and said they were "working on mitigating the ddos attacks". These things just happen more and more nowadays. Its crazy.
Even if PGI changed hosts, it might even be worse. they might get knocked offline all the time lol. But I'm only guessing here.
Edited by RichAC, 29 December 2013 - 10:24 PM.
#56
Posted 30 December 2013 - 06:27 AM
On another note, my isp did something to my connection so I always have 60 ping when connecting to game server. It autoadjusts or something. It changes my ip address sometimes but I dont' care because I don't run a server. its not as good as 30 but its better then 100 and it supposedly will stay steady at that ping. I still suggest you guys call your ISP.
Edited by RichAC, 30 December 2013 - 06:39 AM.
#57
Posted 30 December 2013 - 06:53 AM
#58
Posted 30 December 2013 - 08:06 AM
When I last played in October my ping was around 260ms. First time I've been playing since then and now my ping is at 500. I'm playing from the Philippines (ISP is PLDT).
I'm also getting some weird in-game behavior where targeting a mech and zooming in is very laggy (but not in training grounds). Meaning when I press 'r' over an enemy mech, it takes over a second for it to get targeted, making changing targets very hard. Zoom works the same way. I try to zoom-in and it takes several seconds before the command registers.
#59
Posted 30 December 2013 - 02:22 PM
MarauderBronze, on 30 December 2013 - 06:53 AM, said:
Two other fps game i play right now are unexpectedly offline, or having connection issues. Not just MWO.
I'm just telling you my personal experience with my ISP cause it might help others. For the past couple weeks i've been jumping to 100 ping, from 25. It was a bad hop to france. usually at offpeak hours, sometimes any time, which was getting annoying. Maybe they offloading bandwidth.
Calling my ISP changed that.now unfortunately I no longer get 25 ping, but it will stay midway at 60 ping at all times now, which is way better then 100. which is fine for me.
Check your route, see where your connection is going. what servers are having load issues. Britain is the biggest inteernet bottlneck in the world, maybe you guys go through there? And if they are getting ddos'd hard right now, it will probably affect all of you and theres not much you can do.
Doesn't hurt to call though.
Edited by RichAC, 30 December 2013 - 03:21 PM.
#60
Posted 31 December 2013 - 12:47 AM
5 user(s) are reading this topic
0 members, 5 guests, 0 anonymous users