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Mouse Wheel Up/down


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#1 Max Immelmann

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Posted 30 November 2013 - 07:12 PM

so is there a work around to make my mousewheel up/down bindable? sure could us them for weapon groups.

#2 Escef

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Posted 30 November 2013 - 07:39 PM

I'd rather use it for zoom in/out.

#3 Suko

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Posted 30 November 2013 - 10:43 PM

View PostEscef, on 30 November 2013 - 07:39 PM, said:

I'd rather use it for zoom in/out.

I've been wanting this since closed beta. Keep on waiting.

#4 Alistair Winter

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Posted 30 November 2013 - 11:02 PM

It can't be done with today's technology, I'm afraid.

#5 Captain Stiffy

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Posted 30 November 2013 - 11:17 PM

View PostImmelmann, on 30 November 2013 - 07:12 PM, said:

so is there a work around to make my mousewheel up/down bindable? sure could us them for weapon groups.


www.autohotkey.com

View PostAlistair Winter, on 30 November 2013 - 11:02 PM, said:

It can't be done with today's technology, I'm afraid.


Posted Image

Do you guys like super awfuly bad need my help in this thread or are you trolling the OP?

#6 Garagano

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Posted 01 December 2013 - 01:25 AM

it was always possible to do this by modifying the actionmaps.xml but since they disallowed to modify any xml from the game its not save to talk about it in the puplic audience anymore. :)

#7 Egomane

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Posted 01 December 2013 - 01:29 AM

View PostGaragano, on 01 December 2013 - 01:25 AM, said:

it was always possible to do this by modifying the actionmaps.xml but since they disallowed to modify any xml from the game its not save to talk about it in the puplic audience anymore. :)

And even if you talk about it in private, instead of altering the gamefiles, use the alternative Stiffy provided in his post!

#8 WaddeHaddeDudeda

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Posted 01 December 2013 - 01:49 AM

Check my signature.
Somewhere around Chapter 3... :)

#9 CyclonerM

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Posted 01 December 2013 - 03:41 AM

View PostEscef, on 30 November 2013 - 07:39 PM, said:

I'd rather use it for zoom in/out.

Why? This is not War Thunder, the mouse wheel has been used to switch weapon groups in every past MechWarrior :)

View PostAlistair Winter, on 30 November 2013 - 11:02 PM, said:

It can't be done with today's technology, I'm afraid.

But could be done with '90s technology apparently :rolleyes:

Yes, i mean, why should we use an external software when even in MW3 you could bind the mouse wheel? :ph34r:

Edited by CyclonerM, 01 December 2013 - 03:42 AM.


#10 knight-of-ni

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Posted 01 December 2013 - 06:22 AM

Try searching the forums for "Mouse wheel", and you will find exactly what you are looking for.

There are different methods, but I prefer the method that requires no additional software.

#11 Sadist Cain

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Posted 01 December 2013 - 12:33 PM

Zoom "out"? What sorcery is this....

#12 evilC

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Posted 05 December 2013 - 04:13 AM

I have written an AutoHotkey macro that gives you zoom in AND zoom out buttons.
It also removes the loop from the zoom - if you are zoomed in and hit zoom in again, nothing happens.

You can also do stuff like setting it to a toggle (one key toggles between min and max zoom).

It requires a bit of setup because it examines on-screen pixels to determine what zoom the game is in (it "reads" the 1.0x, 1.5x 3.0x display in the bottom right of the hud) but it is well worth it :D

Currently, it does not play very nicely with the advanced zoom module, but I could fix that if needs be, I just haven't bothered yet.

Intelligent Zoom Mod

Edited by evilC, 05 December 2013 - 04:14 AM.


#13 CyclonerM

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Posted 05 December 2013 - 05:12 AM

Thanks! What are the current issues with the Advanced Zoom?

View Postknnniggett, on 01 December 2013 - 06:22 AM, said:

Try searching the forums for "Mouse wheel", and you will find exactly what you are looking for.

There are different methods, but I prefer the method that requires no additional software.

Which methode is that without additional software?

#14 knight-of-ni

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Posted 05 December 2013 - 05:39 AM

View PostCyclonerM, on 05 December 2013 - 05:12 AM, said:

Which methode is that without additional software?

Go here:
http://mwomercs.com/...h?q=mouse+wheel

Read about the different methods various forum users have tried. Decide which one you want. I chose the one that describes editing your actionmaps file.

#15 knight-of-ni

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Posted 05 December 2013 - 05:42 AM

View PostevilC, on 05 December 2013 - 04:13 AM, said:

I have written an AutoHotkey macro that gives you zoom in AND zoom out buttons.
It also removes the loop from the zoom - if you are zoomed in and hit zoom in again, nothing happens.

You can also do stuff like setting it to a toggle (one key toggles between min and max zoom).

It requires a bit of setup because it examines on-screen pixels to determine what zoom the game is in (it "reads" the 1.0x, 1.5x 3.0x display in the bottom right of the hud) but it is well worth it :D

Currently, it does not play very nicely with the advanced zoom module, but I could fix that if needs be, I just haven't bothered yet.

Intelligent Zoom Mod


While I did not choose to use this method (I've got enough apps loaded on my machine already), I just wanted to give you +1 nerd points for posting this up on github. Excellent choice.

#16 Asmosis

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Posted 05 December 2013 - 05:51 AM

I'd much like to use mousewheel for zoom so I can use middle button for another fire group, but MWO doesn't support it right now.

#17 Escef

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Posted 05 December 2013 - 06:15 AM

View PostCyclonerM, on 01 December 2013 - 03:41 AM, said:

Why? This is not War Thunder, the mouse wheel has been used to switch weapon groups in every past MechWarrior :D

I don't recall using the wheel at all in MW3. Never played 4, and my copy of 2 was the Playstation port. Didn't play MW1 at all.

Oh, and I also don't think I'd even heard of War Thunder before this.

As for, "why", how about so that I can zoom in and out while moving easier? I know, I know, that's crazy talk.

#18 evilC

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Posted 05 December 2013 - 07:21 AM

View Postknnniggett, on 05 December 2013 - 05:42 AM, said:


While I did not choose to use this method (I've got enough apps loaded on my machine already), I just wanted to give you +1 nerd points for posting this up on github. Excellent choice.

It's just an EXE file, you do not have to install anything to use it, just double-click it.
The only caveat is that to use this particular macro, in win7 you have to disable aero mode on your desktop.
This is a limitation of the pixel detection routine.

I just updated the zoom mod to be able to support the advanced zoom module properly.

#19 CyclonerM

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Posted 05 December 2013 - 07:32 AM

View Postknnniggett, on 05 December 2013 - 05:39 AM, said:


Read about the different methods various forum users have tried. Decide which one you want. I chose the one that describes editing your actionmaps file.


I asked because i am not sure we are allowed to do it anymore..

#20 evilC

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Posted 05 December 2013 - 07:47 AM

Actually, what I said before wasn't quite true - the other caveat with my code is that it is hard (if not impossible?) to get working on low resolutions.

The zoom readout in the HUD becomes so garbled at low resolutions (like 720p) that it becomes increasingly difficult to work out what zoom you are in.





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