Damia Savon, on 06 December 2013 - 06:45 AM, said:
I suggest you stop smoking crack. LRMs are hard to use as it is assuming you actually care about doing damage and do not just like tossing stuff downrange. You have to be at around 500-600m for LRMs to do any reliable damage (ironically that 50% effective range you mentioned).
Now you want to put all that on SRMs too? Oh yea. sure.. Please Mr. Shadowhawk.. just stay there for the couple seconds it takes all my SRMs to lock. Please do not move past 135 or they will be even more likely to hit those rocks or trees. Would you mind staying in a straight line so there is no chance of losing the lock I need to have any hope of hitting you.
Most importantly, please do not shoot me while I do this stupid SRM dance at 140m range.
I agree.
Ideally TAG would get extended to about 1250m so LRMS have more opportunities to be used as longer range weapons against ECM'd teams again and to help deal with jumpsniping.
The 750m range of TAG is horrible, it forces a light to put himself into normal PPC & ac/20 range to TAG a target, and has really hurt the scout / LRM dynamic.