Sandpit, on 12 December 2013 - 09:24 AM, said:
Wow, you make some pretty good jumps and assumptions there. Feel free to peruse through this very thread to one of my earlier posts about taking down Atlases in my Jenny because I can face hug and keep from getting shot. 1v1 a light can usually take down those big mechs if the light pilots knows what they're doing.
A light isn't a medium. A hunchback going toe to toe with my stalker head-on is asking to get destroyed early on unless they're just a whole lot better at piloting than I am and/or get real lucky
Fine, Assaults and Lights then.
Also, I didn't say toe to toe as in face to face. Obviously that would be silly. I would want to get behind your Stalker and try to hit you in the back with my weapons, but that's almost impossible to do against any reasonably competent pilot due to the math of turn speeds. You still have yet to produce ANY scrap of math beyond "Oh yeah, well, in my Stalker...." hyperbole and anecdotes, so excuse me if I don't put much stock in your arguments.
Again, this game is supposed to be balanced such that the different weight classes are approximately equal. Assaults are not supposed to be an automatic win against Mediums, which they are. Heavies are not supposed to be an automatic win against Mediums, which many of them are. Mathematically speaking, almost any engagement a Medium mech makes will end up being face to face within a couple of seconds, at which point he will be outarmored and outgunned and lose. The only exception is with Lights, who present a more balanced opponent. Give me a couple good shots at a Jenner and I can core it or leg it with my weapons, but he can JJ over my head and turn to fire at my back, so they're relatively even given similarly skilled pilots.
You also failed to address the tonnage limit issue. It's coming whether you like it or not. Under that system we won't have teams with 8 or 9 Assaults anymore, and probably won't see many teams with 6+ Light wolfpacks wreaking havok. What we will see is a lot of middle weight mechs due to the min/max limits needing a team somewhere in between. With players like you that think that Assaults should just flat out win against almost anything lighter than them (except for the Light that can do 120+kph within 25m of them, which is the speed and distance needed to get behind an Assault) you're essentially telling half the team to take inferior mechs so that the few Assault players in the match can just two shot core them. That's frankly just stupid.