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#2241 HellJumper

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Posted 14 December 2013 - 06:33 AM

View PostNaduk, on 14 December 2013 - 06:01 AM, said:

i cant wait to see these mechs on the field

i also cant wait to see all the hypocrites in this thread be the first out of the gates with them on release day
just like project phoenix , just like the founder program
all the same comments
prices to high, package selections bad, we hate you for reason X

every sale package they have put forth has sold more than their last
we even go through this on a smaller scale each time they put out a hero mech

we all know most of you are going to buy these
no matter how much you claim otherwise


oh i will buy it...either the daishi package or mad cat package (depending how much i save) but i will wait till end january to see the major components they have promised to deliver...

#2242 Joe Decker

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Posted 14 December 2013 - 06:35 AM

View PostPhobiaOne, on 14 December 2013 - 06:22 AM, said:

He isn't the only one that needs to be fired, but starting with him would be a great start! Art team is WONDERFUL. Rest of the team...Meh. Marketing team should be shot.


Sadly this reminds me more and more of my favourite MMO of all Time, Age of Conan. Game for a small Audience. Small Team. Norwegian Guys at Funcom. Moved to Canada with their Team (!!!) Artists some of the best you ever saw (like here). Marketing and Communication ? Maybe the worst in the MMO Universe. Announced lots of Things. Realized only very few of them. Fired lots of their core Personnel finally. Time schedule was nearly never met. A lot of Similarities. Finally I gave up.

Hopefully PGI/IGP will turn this Thing in the correct Direction... hopefully.

#2243 Rattlehead NZ

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Posted 14 December 2013 - 06:36 AM

I love this game with all its faults. The Overlord packs were good value, but what the hell is this abomination??

Runs off to check if it's April 1st because this is the biggest joke i've heard all year :D

#2244 DrHat

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Posted 14 December 2013 - 06:37 AM

View PostPhobiaOne, on 14 December 2013 - 06:22 AM, said:



He isn't the only one that needs to be fired, but starting with him would be a great start! Art team is WONDERFUL. Rest of the team...Meh. Marketing team should be shot.



Bit harsh to say that..I mean for starters, do you know the circumstance of the pricing decision? Do you know for a fact it was Paul who made it, and not something decided by upper management and he was tasked with publishing it?

Secondly "meh" at the coders? Do you know what schedule they have on their hands in order to accommodate changes, demanded by the publisher? I've been in a publisher role before in the game industry, and I know that we (publishers) tend to change our minds a lot about things, especially if we get a "cool" idea about what the game should and should not be doing (believe you me, publishers can (not "will") get notoriously giddy about throwing in their random ideas that sound awesome to them at the time - in the most classic case of "ooooh I just saw this cool idea that another game had, we should do the same! :wub:") ..this really messes up any prior planning the developers themselves had, and any planning they previously had from us.

Meetings are had where hands are thrown into the air and genuine looks of incomprehension, grumblings are done in the corners, and rant-filled smoke breaks are had all around - but you move on and try to make ends meet. After all, the publisher is paying your salary for the most part.

In the case of the publisher I worked for, it brought a situation from bad to worse, and so the game never made it past open beta unfortunately - and I'd say that half the fault (at least!) was ours.

I'm not saying you should excuse everything, but I do know from first hand experience that the developers tend to do the best they can, with what they have, and despite what you see, they tend to be very talented and passionate people with a dream and care for their game, often rivalling even the most veteran player of their game..many hours of sleep are lost, weekends are lost, vacations are postponed, sanities are tested and so on. I don't mean to make this sound like "oh boo hoo, the devs have it so hard! how dare you!" sort of speech..but really, I'd wager, with a semi-degree of certainty, that things are a lot more complicated than you think.

Having said that, I still agree that the prices are too high :D

EDIT: Just to make it totally clear, I am not in any way affiliated with MWO Devs or Publishing, my experience in the game industry is from somewhere else.

Edited by DrHat, 14 December 2013 - 06:45 AM.


#2245 General Veers

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Posted 14 December 2013 - 06:37 AM

I haven't even had my Pheonix package that long and you're wanting more of my money without releasing any of promised or desired features while implimenting over the top and complex solutions for easy problems.


Even then, as someone who has purchased both of the other packages for this game, this is too much. The price is too high and these unique modules and the implied awesomeness of these mechs have me worried about the direction the game is taking.

I'm going to continue to play with the friends I have in this game, but I'm not putting more money into this joke.

#2246 Sudden Reversal

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Posted 14 December 2013 - 06:38 AM

Just buy the Omni of your choice with C-Bills.

This overpriced package can go hang.

I'm more worried about the mention of variants and sadly lacking information on how clans will operate.

#2247 Thunder Lips Express

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Posted 14 December 2013 - 06:40 AM

View PostSilent, on 14 December 2013 - 06:33 AM, said:

Nice to see that because of PGI's ineptness at getting anything regarding Community Warfare completed the Clan Invasion, one of the most defining events in BattleTech history probably, is reduced to little more than an overpriced Black Friday sale.

Sorry, there's no galaxy spanning event for the Clan Invasion, there's no month long in-game PR campaign to get everyone hyped for the arrival, the first planets to fall to the Clans won't actually happen.

Because PGI couldn't finish a user interface.

spot on man

#2248 Modo44

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Posted 14 December 2013 - 06:41 AM

View PostRounin, on 14 December 2013 - 06:21 AM, said:

Difference being that WoT actually has a community warfare in the form of Clan Wars.

And is over 2 more years in development.

#2249 Nimura Nekogami

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Posted 14 December 2013 - 06:41 AM

I would buy the Masakari Pack as "soon" as DX11, UI2.0 and CW is fully implemented (and working as intended).
(i dont think im that freaky to buy one of those 500$ thingis :excl: )

PGI will get my money for this when they deserve it. No more promisses. 175 € vor masakari isnt cheep. :wub:

At this moment it looks like money grabbing. MWO is at the same state as an open BETA. Finnish the game, then we speak again for cash. :D

#2250 KKillian

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Posted 14 December 2013 - 06:42 AM

We really need to help PGI guys, clearly they are struggling... I have a best friend that is a chemical dependancy consoler, we could set up a twelve step program to help ween them from their obvious crack habit. We gotta cut off the money, all the signs are there, lets help with understanding and moral support! Cocaines a hell of a drug.

#2251 tulip

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Posted 14 December 2013 - 06:42 AM

Those prices are hilarious, actually funny. You want people to drop that sort of cash on a game that still doesn't have community warfare, DX11 or UI 2.0 and the mythical quantities of game fixes you've been saying are dammed behind it's implementation for...over 8 months now? You haven't even delivered the phoenix reinforcement pack yet!

I suppose some people will buy it, but really...

#2252 Kaishaku

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Posted 14 December 2013 - 06:43 AM

View PostCrusadiar, on 13 December 2013 - 11:10 PM, said:


BUT I WANT IT NOW, ITS ABOUT ME ME ME ME!


Dude your comment doesnt even make sense. Im expressing disconent that PGI is just expecting the community to put more money into a game when they still have not delivered on their promises since closed beta... Im not complaining about the price - much

#2253 Xenosphobatic

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Posted 14 December 2013 - 06:43 AM

Yeah, are you guys out of your minds? Did you just list a price on a FICTIONAL item in a F2P game at $500? Is that seriously a thing? I can buy CARS for that kind of money. Not good ones, but still.

#2254 tvaughanx

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Posted 14 December 2013 - 06:44 AM

Posted Image

#2255 Tahribator

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Posted 14 December 2013 - 06:45 AM

View PostSilent, on 14 December 2013 - 06:33 AM, said:

Nice to see that because of PGI's ineptness at getting anything regarding Community Warfare completed the Clan Invasion, one of the most defining events in BattleTech history probably, is reduced to little more than an overpriced Black Friday sale.

Sorry, there's no galaxy spanning event for the Clan Invasion, there's no month long in-game PR campaign to get everyone hyped for the arrival, the first planets to fall to the Clans won't actually happen.

Because PGI couldn't finish a user interface.


I'm also sad there's been no hype for clans. There should have been months of teasing, info releases, developer blogs, stories, video snippets . . . all we get is an empty trailer with the shadow of a probably unskinned Mad Cat and a website design out of 1998.

#2256 Vaan

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Posted 14 December 2013 - 06:46 AM

View PostDrHat, on 14 December 2013 - 06:37 AM, said:

Bit harsh to say that..I mean for starters, do you know the circumstance of the pricing decision? Do you know for a fact it was Paul who made it, and not something decided by upper management and he was tasked with publishing it? Secondly "meh" at the coders? Do you know what schedule they have on their hands in order to accommodate changes, demanded by the publisher? I've been in a publisher role before in the game industry, and I know that we (publishers) tend to change our minds a lot about things, especially if we get a "cool" idea about what the game should and should not be doing (believe you me, publishers can get notoriously giddy about throwing in their random ideas that sound awesome to them at the time) ..this really messes up any prior planning the developers themselves had, and any planning they previously had from us. Meetings are had where hands are thrown into the air and genuine looks of incomprehension, grumblings are done in the corners, and rant-filled smoke breaks are had all around - but you move on and try to make ends meet. In the case of the publisher I worked for, it brought a situation from bad to worse, and so the game never made it past open beta unfortunately - and I'd say that half the fault (at least!) was ours. I'm not saying you should excuse everything, but I do know from first hand experience that the developers tend to do the best they can, with what they have, and despite what you see, they tend to be very talented and passionate people with a dream and care for their game, often unrivalled by even the most veteran player of their game..many hours of sleep are lost, weekends are lost, vacations are postponed, sanities are tested and so on. I don't mean to make this sound like "oh boo hoo, the devs have it so hard! how dare you!" sort of speech..but really, I'd wager, with a semi-degree of certainty, that things are a lot more complicated than you think. Having said that, I still agree that the prices are too high :D



Things a lot more complicated??? Do you even realized how many empty promises they made? Do you even realized that they don't listen to THE COMMUNITY at all?? Do you even realized that they don't even BOTHER to reply us in the forum?

#2257 Erata

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Posted 14 December 2013 - 06:46 AM

View PostChronojam, on 14 December 2013 - 03:05 AM, said:

Posted Image

Quote this if you're down.

Jesus Christ, Chronojam.
I came back for the King Midas's sale on the Brooklyn Bridge, and stayed for your comedy.

#2258 Gherrek

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Posted 14 December 2013 - 06:47 AM

The only place i've ever seen this vague information about coming features and changes is the WoT patch notes where they might as well say

"We've changed stuff but we're not telling you what so please shut the hell up."

HUGE prices for what...
And $500 for...a digital download, thats the 1/3 of a monster PC from Alienware. Thats a car, thats someones rent for a month.

The hell was you thinking.

#2259 DevlinCognito

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Posted 14 December 2013 - 06:48 AM

Wow! Supported this game with a Founders Pack, put faith in this game with Overlord Phoenix, happily supported with buying MC when I had the cash free .. this, this is something else. 'Buying' avatars at $10 a pop, when (if Phoenix is any guide) a few you wont actually want is bad enough but does make some sort of business sense as people seem willing to pay it.

However if the Phoenix pack is anything to go by, you then have nothing 'new' to do for several months afterwards. Community Warfare is still a half thought up (not even work in progress) idea, the few maps (after several thousand games) are just bland with no feeling of immersion (a single mech can level a city eh? Not in MWO), balance is laughable with artificial penalties put in with no simple (or plausible) explanation and we still have no reason to keep playing other than the grind, some weapons still don't even work properly, the 1:1 timeline with regular updates has disappeared with the front page showing sale after sale with rare and tenuous 'progress updates', pages after pages of people giving feedback and making suggestions to make the game better yet not one single update to even TRY these things out (even if its to shut the guys up clamouring for it once they are proven wrong).

I've never slated this game, the chance to play a live action Mech game with a chance to refight the battles I grew up loving has been enough for me for a long time. This money grab though has actually made me regret paying hard earned cash on this reboot.

TLDR: WTF are you guys doing?

Edit: Punctuation

Edited by DevlinCognito, 14 December 2013 - 06:51 AM.


#2260 Kaishaku

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Posted 14 December 2013 - 06:48 AM

So much rage so much hate in the past 48 hours, never seen the forums this bad. Any official response from PGI yet?





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