Clan Collections - Feedback
#241
Posted 13 December 2013 - 05:53 PM
I'm not going to complain about the price on the mechs that have already been made available. Plenty of information was available for those, and people could make informed choices.
I'm not going to complain about Community Warfare and all the assorted other prerequisites that have yet to be delivered. You've made it clear you're working on them; I'm willing to give you the time to do it right.
I'm not even going to complain about the pricing structure of the 'regular' Clan packages. I think it's *wrong* - I'd much rather see this split into two tracks (Track A and Track B, with every other mech alternating between tracks), because I think it's ridiculous to spend $200+ to pick up a bunch of {Scrap} you may not want to get a Timberwolf. One variant you may not find interesting? Ok. Three or four? Uh, no
I'm not even going to complain about the price of the Gold mechs.
What I am going to complain about is the price of the Gold mechs, coupled with the "limited availability" notice, and the complete lack of details on what you're getting for your money.
I feel *that* is not just wrong, but *very* wrong. Whether the implicit or explicit intent is to actively take advantage of the "completionists", who have a desire for every shiny thing out there, the *appearance* is that you're taking people for a ride by offering a glorified paint scheme, some vague promises of other bonuses, and *nothing else*.
I think you should immediately cease all sales of the gold mechs. Leave the buttons there with a "details coming soon" sticker, but until you offer enough information for people to make an informed choice, not only do you have the *chance* of taking advantage of people, you offer the *appearance* of it - and PGI simply *cannot* give the "PGI is a cashgrab" audience such a perfect talking point.
You've received criticism in the past for the pace of development, with people - rightly or wrongly - believing you have not kept to the commitments you've made. To combat this, you appear to have done your best to make the best information possible available to people lately - which (of course) does not convince your detractors, but offers a competing viewpoint for those interested in figuring out what is going on.
I cannot see any possible 'spin' you can put on the current pricing + "limitedness" + lack of information on the Gold variants that does not reflect very poorly on your choices
#242
Posted 13 December 2013 - 05:53 PM
Edited by Marvyn Dodgers, 13 December 2013 - 06:05 PM.
#243
Posted 13 December 2013 - 05:53 PM
No Community Warfare
No UI 2.0
Tiny map pool
Maps with severe issues still (clipping, no textures on Frozen, many small map, etc.)
Two pathetic game modes
Significant weapon balance issues
LRMs and Electronics are a JOKE
Ghost Heat is still a thing
Nah, I think I'll pass on a $500 dollar Warhawk. Thanks but, no thanks.
Aleksanteri Bekker, on 13 December 2013 - 05:03 PM, said:
Good job, I am now actively rooting for your failure.
Edited by mwhighlander, 13 December 2013 - 05:59 PM.
#244
Posted 13 December 2013 - 05:53 PM
where is UI 2.0? CW?
you want me to spend more $$$ you need to win my FAITH in your product
I should have spent my cash on star citizen
#245
Posted 13 December 2013 - 05:54 PM
Looks like PGI really milking this one. And gold skinned mech, really PGI?
Finishing my prem time and leaving this game for good. Not supporting a blatant cash grabbing company anymore.
#246
Posted 13 December 2013 - 05:55 PM
This game is finished !!!!!!!
#247
Posted 13 December 2013 - 05:55 PM
- Not enough information about the clans to make me buy a single clan mech yet.
- Buy a super expensive golden mech for what exactly?
- Compared to the Phoenix sale, the prices are to high.
We aren't even able to make full use of our phoenix packs yet, as we are still missing the loyalty system. It's time to deliver more content to the complexity of the game instead of just more mechs. Finish one thing, before you offer the next. You have so many open issues in production that are not yet delivered and here you are adding onto the workload once more.
You can add IS-Mechs all year long, as long as the CW System isn't fully implemented, balanced and bugfixed. Adding the clans before that is done, might be good income now, but it looks like bad business on the long run.
#248
Posted 13 December 2013 - 05:55 PM
#249
Posted 13 December 2013 - 05:55 PM
#250
Posted 13 December 2013 - 05:55 PM
#251
Posted 13 December 2013 - 05:55 PM
Judging by how vehement the rage is at some of these money grab prices, I...don't think that is a good sign. Well, time to stop recommending MoneyGrab Online to my friends. Oh well, there's always Starbound.
#252
Posted 13 December 2013 - 05:56 PM
#253
Posted 13 December 2013 - 05:57 PM
#254
Posted 13 December 2013 - 05:57 PM
Here is my honest feedback about the Clan packs. Right now I feel the only thing being invaded is my wallet.
Without any sort of immersion or attachment to anything in the MWO Inner Sphere universe, what exactly are the Clans invading? I have nothing to defend, no planet to protect, no indepth allegiance to a cause, faction, or House. The Clans as of yet have nothing to take from me.
So unless some serious Community Warfare is in place and ongoing before June 17 (2014? I assuming this) then what is the point of an Invasion at all? The Clan Invasion upset the whole balance of the Inner Sphere, the warring Houses had to overcome differences and band together to fight off a common foe. If there is not something more indepth, then this is just buy Clan Mechs to buy them. I just don't have the same feeling putting down money for these Clan packs as I did when I dropped coin without a second thought on the Legendary Founder's pack. I'm not saying 'no' but I'll be waiting for more info before I decide 'yes'. What does all this stuff do? What is a warhorn? I'm still waiting to learn exactly how faction medals are going to work. Hopefully more info to come on all this stuff.
This is going to be a firestorm in the community with much debate on both sides, but you had to know $500 gold mechs were going to fan the flames.
So in closing, more immersion, more cockpit immersion, more mechbay immersion, more pilot/profile immersion. Get Community Warfare in there ASAP. Factions, Mercs, Pirate allegiances, do it now. Give me something to fight for.
#255
Posted 13 December 2013 - 05:57 PM
#256
Posted 13 December 2013 - 05:57 PM
So far, this game offers nothing else but TDM, founders have paid ~$200 and more for...what? A glorified TeamDeathMatch game with promises that have yet to be kept. The only problem is that everyone competitive will probably have to get those mechs just to keep up to date with the meta.
Not saying it's a bad game, I'm saying we need more to do in it..more variety besides mechs.
Edited by Sturmwind, 13 December 2013 - 06:08 PM.
#257
Posted 13 December 2013 - 05:57 PM
Edited by Will9761, 13 December 2013 - 05:58 PM.
#259
Posted 13 December 2013 - 05:58 PM
Are you out of your %*#@!^$ minds?
#260
Posted 13 December 2013 - 05:58 PM
wightknights get dirty,
they have a problem,
where is the honor?
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