Jump to content

- - - - -

Clan Collections - Feedback


7768 replies to this topic

#3021 MoonUnitBeta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,560 posts
  • LocationCanada ᕙ(⇀‸↼‶)ᕗ

Posted 14 December 2013 - 12:47 PM

View Postpbiggz, on 14 December 2013 - 12:37 PM, said:


PGI screwed up one thing. They made promises they couldn't keep. It's a rookie mistake from a new company, but they ARE however slowly, making progress. The rest of this irrational hate is all on your end.

Every time I see any new feature get released, I see some gratitude, mixed with "where was this X weeks ago, PGI sucks" mentality. It is sickening. You are among perhaps the most toxic Battletech community I have ever seen. So congratulations, you're a {Richard Cameron}!

IF YOU FEEL LIKE IT'S NOT WORTH THE MONEY, THEN WAIT UNTIL CW AND UI 2.0 HIT, THEN MAKE A JUDGEMENT CALL. DOING IT NOW IS POINTLESS, SO UNRUSTLE YOUR JIMMIES, AND SOMEONE CLOSE THIS THREAD OF VITROLIC DRIVEL.

It's a feedback thread and we're giving them negative feedback. If you don't like what's being said then take your own advise and don't read. I'm sorry for being harsh, but things like this have been done in the past. Patience is a virtue but that doesn't mean it lasts forever. There's some good posts in here that offer good constructive feedback, and there's posts in here that ooze hatred for ruining the Clan Tech announcement... This is definitely not how the clans should have been released. The invasion in March (of 2013), and so them releasing clans now doesn't make any sense, especially when the community has been literally BEGGING for UI2.0 and CW. The community has literally pleaded PGI NOT TO LAUNCH in september because the game is INCOMPLETE. They ignored us (where's the UI2.0, where's all the essential features that actually make this a game???) and launched anyways, and what followed? Expectations for a complete game, new users came in, lots of people played and they saw what the game was because PGI said it was Launched. Their excuse? It's the nature of the F2P model!
They think that launching an complete game is exempt because they're a F2P game, AND they expected the entire community and new players to cut them this slack. The game is still in beta, because there is literally no point in buying mechs anymore. There is no purpose to having MORE mechs. The game doesn't change if you have 1 or 48 mechs (like i do. I'm not even bragging, i feel silly saying i have that many mechs. It's pointless having so many mechs. Why? because there's nothing to work towards in the game.)


All I can say, is that the attitude of this thread is just and sound. This announcement literally raised a 1000 red flags that make me go "whoa, I dunno if I want to be part of this anymore." I've spend $230 on this game and I feel like I've seen about $30 of that in bug fixes and some minor features. a year and a half later...... It shouldn't be a surprise that some people's attitudes range from a placid "meh" to full out rage.

#3022 Victor Morson

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 6,370 posts
  • LocationAnder's Moon

Posted 14 December 2013 - 12:48 PM

View PostWhatzituyah, on 14 December 2013 - 12:45 PM, said:

Only pack thats worth it Masakari.


The Masakari is great with it's VERY iconic 4 ER PPC configuration. It's a good thing MW:O has no systems that make using that terrible, right?

#3023 Tarzilman

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,011 posts
  • LocationRim Territories

Posted 14 December 2013 - 12:48 PM

View PostMighty Spike, on 14 December 2013 - 03:53 AM, said:



For those who didn't get this news.
It's a shame these infos didn't find their way in the forums (or maybe I just overlooked them?), but at least one can hope for some kind of acceleration in development after UI2.0 is released.
They told it before, I know, but maybe in January we'll finally see UI2.0 and DX11.

#3024 Ustarish

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • 221 posts
  • LocationSide Torso

Posted 14 December 2013 - 12:48 PM

pgi
Posted Image

Edited by Ustarish, 14 December 2013 - 12:49 PM.


#3025 Liev Andropov

    Member

  • PipPip
  • 29 posts

Posted 14 December 2013 - 12:48 PM

So I came here to comment, but 153 pages have already taken care of it for me. I'm with them.

#3026 Taynak

    Member

  • PipPipPipPipPip
  • Bad Company
  • Bad Company
  • 180 posts

Posted 14 December 2013 - 12:49 PM

View PostOutlaw, on 14 December 2013 - 12:37 PM, said:

I guess im paying into it because i hope they hire additional staff to actually get the other stuff done. Hell the only department this represents is the Art Department and as we all know they are the only ones who have been able to make their deadlines, and then some.... wouldnlt surprise me if the entire 3050 and 3055 TRO is finished and waiting on the other departments to catch up to actually code them into the game.

Besides that, a lot can happen in 6 months and I highly doubt that it will take them a full 6 months to get the assets primed and in game, so i really don't see this effecting the development of other aspects of the game.



NO... sadly this represents all departments... sure the art is the main priority here... but then think about this... they have to program this nonsense and make it work in game thereby taking coders and programmers away from the UI2.0 and bug fixing areas....

#3027 Victor Morson

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 6,370 posts
  • LocationAnder's Moon

Posted 14 December 2013 - 12:49 PM

Another key difference with the Star Citizen pricing is how long this has been going on, for sure.

If SC had been nothing but a dogfighting module for 3 years, people would not be buying expensive ships anymore.

#3028 Dihm

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,312 posts
  • Google+: Link
  • LocationPlanet Trondheim

Posted 14 December 2013 - 12:49 PM

Posted Image

#3029 Roadbeer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 8,160 posts
  • LocationWazan, Zion Cluster

Posted 14 December 2013 - 12:50 PM

View PostNgamok, on 14 December 2013 - 10:59 AM, said:


RAAAAAAGGGGEEE !!!!!!

Lulz

#3030 Colddawg

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 317 posts
  • LocationYork, Pennsylvania

Posted 14 December 2013 - 12:50 PM

View PostTarzilman, on 14 December 2013 - 12:48 PM, said:


For those who didn't get this news.
It's a shame these infos didn't find their way in the forums (or maybe I just overlooked them?), but at least one can hope for some kind of acceleration in development after UI2.0 is released.
They told it before, I know, but maybe in January we'll finally see UI2.0 and DX11.


I agree, everyone is asking for new stuff, but they aren't realizing that the clan 'Mechs aren't even done yet either. Between now and June a lot SHOULD be released and completed.

However, everyone saying to fix stuff that has been broken forever have a valid point and PGI should fix this stuff.

#3031 John MatriX82

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 2,398 posts
  • LocationItaly

Posted 14 December 2013 - 12:50 PM

View PostCloneWarrior85, on 14 December 2013 - 12:47 PM, said:

We already bought the last tier of both Legendary Founders and Overlord Pack, and now this?

GIve us a break, how about cut down 50-75% to everyone who bought the previous founders/overlord???

This is really insulting.


Maybe 50/75% it's a tad too much, I'd be happy if they EVEN BOTHERED TO PROPOSE a 20% discount for those who bought either Founders or Phoenix packs this is.. oh let me quote you again please:

View PostCloneWarrior85, on 14 December 2013 - 12:47 PM, said:

This is really insulting.


View PostCloneWarrior85, on 14 December 2013 - 12:47 PM, said:

This is really insulting.


View PostCloneWarrior85, on 14 December 2013 - 12:47 PM, said:

This is really insulting.


#3032 JayDIII

    Member

  • Pip
  • Ace Of Spades
  • Ace Of Spades
  • 10 posts

Posted 14 December 2013 - 12:51 PM

Congrats PGI, I have never posted on the forums, I don't like all the hate and rage commenters that come with it. I just wanted to give you my opinion on what you have done. You will make cash off of some, so congrats. I have spent much $ trying to support what I thought would be a great game, it is still fun but the lack of content over money grabs is dragging my spirits down. I will still play but no more $ until I get some content or I am just too bored to continue. I sincerely hope you have some major plans on getting that content out well prior to your June 17th timetable because this is just a blatant cash grab, I think some have it right that you see the end of days coming and are trying to fill your pockets before the end. I hope I am wrong, I really hope I am wrong, only time will tell... New mechs, maps, and trinkets will only go so far.

#3033 Taynak

    Member

  • PipPipPipPipPip
  • Bad Company
  • Bad Company
  • 180 posts

Posted 14 December 2013 - 12:51 PM

what i think is absolutely HIGHLARIOUS is that pgi has the balls to ask for more money after the fiasco that happened with the phoenix package.

#3034 Skoll

    Member

  • PipPipPipPipPipPipPip
  • Hearing Impaired
  • 994 posts

Posted 14 December 2013 - 12:51 PM

View PostVictor Morson, on 14 December 2013 - 12:49 PM, said:

Another key difference with the Star Citizen pricing is how long this has been going on, for sure.

If SC had been nothing but a dogfighting module for 3 years, people would not be buying expensive ships anymore.

You're forgetting that Star Citizen didn't directly and blatantly rip off World of Tank's entire pricing module.

View PostRoadbeer, on 14 December 2013 - 12:50 PM, said:

Lulz


You're such a failtroll I can't even begin... It really IS a sign of the community and the game if you're the best they have to offer.

#3035 TLBFestus

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,519 posts

Posted 14 December 2013 - 12:52 PM

View PostNeozero, on 13 December 2013 - 04:48 PM, said:

you know I was ok paying 120-180 for packs but 240 for the highest tier and only 90 days of preimum time this is out of control. Further more did you devs not promise this game would not become pay to win?

What is up with unique modules or your Gold 500 dollar mechs? that is pay to win and not only that your prices are so high and outragous at this point this announcement did more to upset me then get me hyped about MWO.

No UI 2.0 No CW but we damn sure as hell can milk the community for some scratch~



Read my tag line under my Siggy. In the words of The Who,


"I won't get fooled again"

I never thought when I originally went Founders that they would milk the community this much. No content, No serious progress, just over-priced cash grabs.

#3036 Roadbeer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 8,160 posts
  • LocationWazan, Zion Cluster

Posted 14 December 2013 - 12:53 PM

View PostShadowbaneX, on 14 December 2013 - 11:15 AM, said:


Other than, you know, disobeying the law and getting sued/arrested for false advertising.

Double Lulz

#3037 Abivard

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • 1,935 posts
  • LocationFree Rasalhague Republic

Posted 14 December 2013 - 12:53 PM

View PostTolkien, on 14 December 2013 - 12:22 PM, said:

Remember - if you're like me and you're a legendary founder and an overlord package backer there is an important lesson in this:

We are to blame for not having Community Warfare or UI2.0 or any of the other features we really wanted in by now.

Why do I blame myself and fellow 'OverGolds'?

Because they told us in June 2012 that we would have all the features in game by open beta except community warfare, and that would follow within 90 days. (Link here)

We were gullible enough to believe them and give them $120 for a game sight unseen. From this they learned a $5 million lesson that Mechwarrior fans are gullible optimists that believe anything. Even after going to open beta with nothing in, people kept giving them money.

By 90 days after open beta they failed to deliver on CW, they failed to deliver on the 1:1 timeline, they failed to deliver on role warfare, they failed to deliver on pilot levels, they failed to deliver on skill trees, they failed to deliver on information warfare, they failed to deliver on UI2.0, they failed to deliver on DX11.

But then in March 2013 150 days after open beta they announced that community warfare would be released in 3 phases up until late summer. (video link here of Bryan saying it would be all 3 phases in up to launch/late summer.)

Up until June they still hadn't delivered anything from the list above, but hey they released phoenix and us overgolds bought it to reward their lack of progress. They told us it would come with a ~30% loyalty point boost and some medallions that would boost it a further 2%.

As of August they stabbed us in the back eyes over 3pv after having literally promised
Posted Image

We should have paid attention at that point because PGI had clearly declared that they were going to change their position no matter what they had outright promised in the past if it suited them financially to do so. But gullible people like me who cancelled our phoenix packs bought them again when they took 3pv out of 12 mans as a 'good will gesture'.

Fast forward to 3 months after launch which is now 435 days after open beta they failed to deliver on CW, they failed to deliver on the 1:1 timeline, they failed to deliver on role warfare, they failed to deliver on pilot levels, they failed to deliver on skill trees, they failed to deliver on information warfare, they failed to deliver on UI2.0, they failed to deliver on DX11, they failed to deliver on loyalty points actually being in game, they failed to deliver on the phoenix badges.


Notice how they correctly interpreted our weakness and gullibility to mean that they don't have to deliver any of the content they promised to make or promised not to make?

We who have bought legendary founders packs and overlord packages are to blame for the state of the game. If you want them to actually implement the features you want, stop giving them money so they realize the have to follow through on past promises to get money. We tried the carrot, now we have to resort to the stick of starvation.

Posted Image

Remember: Giving them lots of money for nothing is the reason we still have none of the above (ok we do have the island we're on). We tried giving them money, now it's time to try holding out. If they die as a company it's not like they'll be really moving much slower than they are now.



Keep playing, just don't pay them.

#3038 Peter Powers

    Member

  • PipPip
  • Elite Founder
  • Elite Founder
  • 39 posts

Posted 14 December 2013 - 12:53 PM

so.. i was a founder during the orignal founding period, and i was like "yeah, i love battletech, and why not spent some money on this game and see where it is going"...
a lot of my friends didn't like it back in closed beta already - but i was "well its a mechwarrior game, and they will surely get somewhere when they are done". I bought a few premium mechs, premium time, and played every now and then. After a while it became boring. Still only Arena/WoT style gameplay, nothing with any meaning, and only a hand full of boring maps.
Then there was the phoenix package, and i was "oh, the shadowhawk is added, i need that." and i enjoyed the shadowhawk enough when it finally came to buy the largest phoenix pack - just to learn the other mechs sucked.
Then there was this part about it where it said limited, only for a short time... and they sold it for what, half a year? So once the phoenix pack was live everyone and his mother was running around in the phoenix mechs.
Mh. Not what i understand as "limited"

Well at some point playing the shadowhawk wore down enough to be back at "god, is this boring".
Now i just checked back in to see this clan offer, and there are so many things that **** me off with that.

a) we don't even have warfare between the houses yet, no meaning full battles, in the end the battles we are fighting are less than a solaris match.
;) they stated they want to balance the clans in a way that they are not stronger than innersphere mechs. balance them differently than in other mech games. WTF one of the main reasons for me (and a lot others) to play this over for example Hawken is that we love the Battletech Franchise, you can't just fiddle with that and think its ok.
c) the extreme prices. The most iconic clan mech in my opinion is the mad cat - its the first that comes to mind if someone says "clan mech". To buy that, i need to buy a package with 6 others that i don't want? for 210$? Are you serious?
Just to put this in a relation: 210$ are the value of 4 to 5 full-price pc games. Or in MMO Terms about a year of subscription. (actually a bit more). And ofcourse it is more than half a year out. lol.

I've put about this value into this game already (give or take a few). Do i feel like i got ONE full-price value of title yet?
No. And while i'm at it - the same goes for mwtactics also a game published by IGP - and also the founders pack i bought over a year ago got me so far a bit better techdemo.

I'm done with throwing money at this company, who seems to mostly burn through it.

#3039 Roadbeer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 8,160 posts
  • LocationWazan, Zion Cluster

Posted 14 December 2013 - 12:54 PM

View PostSkoll, on 14 December 2013 - 12:51 PM, said:


You're such a failtroll I can't even begin... It really IS a sign of the community and the game if you're the best they have to offer.


[Citation needed]

#3040 Banshee Bullet

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 431 posts
  • LocationUncomfortably Close

Posted 14 December 2013 - 12:54 PM

View PostTaynak, on 14 December 2013 - 12:49 PM, said:

NO... sadly this represents all departments... sure the art is the main priority here... but then think about this... they have to program this nonsense and make it work in game thereby taking coders and programmers away from the UI2.0 and bug fixing areas....


Not really. The "agile development" system they use pretty much ensures every project in the office is understaffed at all times. There's a good reason reputable companies don't use that management style.





8 user(s) are reading this topic

0 members, 8 guests, 0 anonymous users