

Clan Collections - Feedback
#7181
Posted 01 January 2014 - 09:40 AM
#7183
Posted 01 January 2014 - 11:48 AM
DarkFang253, on 01 January 2014 - 12:35 AM, said:
I'm going to stop you right there, Sensei.
If you would READ what most people are saying - their issue is that 'the mech they want' is arbitrarily selected and placed into a tier that costs hundreds of dollars.
This was a minor complaint back with Phoenix - but people largely went along with it because "well - I don't dislike the Warlord or the mechs below it... though the locust seems like a pretty lame $20."
The reason a number of people were upset with the pricing was because the pricing stretches over a much greater range. Want the Puma? $150. Want the Ryoken? $180. The Madcat - THE embodiment of the Clan invasion in many people's eyes? $210.
Had they released those as two separate $120 packages - it would have been looked at as a doubling-down on a slightly more expensive Phoenix. There would have been some outcry - but not nearly as much.
The reason is that plenty of people want to support the game (many already to the tune of hundreds of dollars) - but feel insulted by the fact that many of their favorites were arbitrarily placed at pricing points that double the investment made by Legendary and Overlord purchasers (combined).
Then the whole: "And only for our most loyal customers" comment has many people upset. Loyalty isn't spending $500 on a single item. Loyalty is being a returning customer at any investment tier. Be it $7 mc packages every six moths or $100 yearly premium subscriptions with regular purchasing of hero mechs and mech packages.
Unfortunately - both of those crowds are not recognized for their loyalty unless they deposit $500 in one go.
Which is why the "A la carte" option was later developed. Someone at PGI got a clue and decided that there were large swaths of the population (40% or more) that would simply not pay $210 for a madcat. Ever. But if you allow them to buy the Madcat and the Ryoken at $100 - they will be a little more inclined to part with money on content that PGI has already invested money in to create.
Remember - the mech packs cost them nothing, at this point. All of the cost has already been absorbed by the company - the selling of it is all an attempt to recover those costs. If there's a substantial portion of the population that will only spend $10 on what they've already done, they'll figure out a way to try and market a portion of the Clans to that group.
Which was why the 'exclusive skin' for phoenix mechs was made into a skin that anyone could buy with MC.
Expect similar trends with the Clans. I imagine you'll be able to buy a war-horn for $20 (... whatever the hell that is) in the not too distant future.
Now, continue:
Quote
Bluntly, quit being stupid.
You're complaining about people complaining on internet forums. If that doesn't exemplify ignorance of one's self, I really don't know what does.
Back to the point - one could argue that the Clan Mechs are a "good deal" within the vacuum of MechWarrior Online being the only game to exist in the history of man-kind.
Unfortunately for PGI - they are not the only game to exist. That means the value of the game is now in question. $240 is close to a lifetime subscription offered by some MMOs. You pay for an effective 3 years of subscription up-front, and don't have to worry about it if you're still around in 3 years. It also represents a new console - or 4 new game titles at their launch.
$240 is what I've spent on books. Actually - I've spent closer to $450 on books this holiday season. That's what happens when I go into a book store.
So, even if MWO were the only game in existence, there are still other things to value against the cost of MWO.
What it boils down to is that PGI's game is not worth the $30 at its lowest tier. It's kind of like most Zynga games in that regard. Except those games try to get you $1 at a time - kind of like how the old arcades used to be - take you one quarter at a time, and you've spent $40 before you fully comprehend what happened. But you'll return to those because you think you will be able to manage your spending, next time.
MWO tries to invert that logic. "Let's give a penny arcade experience and try to market it $100 at a time."
There are plenty of discussions on market dynamics like this. It's pretty much agreed that you'll always find some customers no matter what you've got to offer (so long as your market exposure is high enough).
The fact that you have some customers does not mean you have a sound marketing strategy/philosophy.
#7184
Posted 01 January 2014 - 02:17 PM
#7185
Posted 01 January 2014 - 06:53 PM

#7186
#7187
Posted 01 January 2014 - 10:24 PM
Aim64C, on 01 January 2014 - 11:48 AM, said:
The fact that you have some customers does not mean you have a sound marketing strategy/philosophy.
Even if the priced the Madcat at 5000$, there would have been some people, somewhere, who'd have bought it, if only to be "different" from the masses.
But with this insane pricing scheme, and more importantly, promises that never deliver, PGI just shot down the remaining good will from the core of the community, and became an object or ridicule on gaming forums.
Few peoples will be willing to give money to those who said they were working on some features for over a year, only to discover recently that those features never went past the discussion stage. being lied to has that effect.
Outside of this forum, MWO is no more "A game that can be fun and has potential, but a bit boring at the moment". Now, it is seen as a waste that will never live up to it's promise, and a scam.
Was it worth it for PGI? Will this clan invasion bring them a bigger financial result for the year 2014? I doubt it.
Edited by Shadowsword8, 01 January 2014 - 10:27 PM.
#7188
Posted 01 January 2014 - 10:31 PM
Shadowsword8, on 01 January 2014 - 10:24 PM, said:
Even if the priced the Madcat at 5000$, there would have been some people, somewhere, who'd have bought it, if only to be "different" from the masses.
But with this insane pricing scheme, and more importantly, promises that never deliver, PGI just shot down the remaining good will from the core of the community, and became an object or ridicule on gaming forums.
Few peoples will be willing to give money to those who said they were working on some features for over a year, only to discover recently that those features never went past the discussion stage. being lied to has that effect.
Outside of this forum, MWO is no more "A game that can be fun and has potential, but a bit boring at the moment". Now, it is seen as a waste that will never live up to it's promise, and a scam.
Was it worth it for PGI? Will this clan invasion bring them a bigger financial result for the year 2014? I doubt it.
My money is "unavailable" for this sale.

Edited by Airborne Thunder, 02 January 2014 - 01:00 PM.
#7190
Posted 02 January 2014 - 07:58 PM
Everyone get a good Christmas bonus at PGI this year? Yeah, that's real good.
No CW, no UI 2.0. But gold mechs for $500, with unique modules?! A new mech pack, mere months after the last one, for even more money?
You've lost another paying customer PGI. I think that this game is on life support and you are going to soul-crush so many fans of this genre by mishandling it so badly.
#7191
Posted 02 January 2014 - 09:35 PM
IqfishLP, on 20 December 2013 - 02:04 PM, said:
Dasher (20t)
http://www.sarna.net...e_Moth_(Dasher)
Shadow Cat (45t)
http://www.sarna.net/wiki/Shadow_Cat
Vulture(60t)
http://www.sarna.net...d_Dog_(Vulture)
Annihiliator (100t)
http://www.sarna.net/wiki/Annihilator
This game isnt ready for an annihilator
#7192
Posted 02 January 2014 - 09:50 PM
#7195
Posted 03 January 2014 - 11:51 AM
#7196
Posted 03 January 2014 - 01:45 PM
#7197
Posted 03 January 2014 - 02:11 PM
#7198
Posted 03 January 2014 - 03:24 PM
Chronojam, on 03 January 2014 - 02:11 PM, said:
At least he has a fall back plan... wonder if he knows something we don't...
#7199
Posted 03 January 2014 - 06:23 PM
Kyrie, on 03 January 2014 - 01:45 PM, said:
Porting to Xbone? The Xbone is practically a PC already.
#7200
Posted 03 January 2014 - 08:40 PM
Lysander Voidrunner, on 03 January 2014 - 06:23 PM, said:
Porting to Xbone? The Xbone is practically a PC already.
If there is a Xbox one port then I would be surprised but you have to pay for the Xbox service with the game so in turn everything in the game should be free because your paying Microsoft anyway

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