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#7181 madmac451

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Posted 01 January 2014 - 09:40 AM

i like the potential of this game when i got into closed beta i decied i would support the game as much as i posably could and i have. 4 founders accounts given to friends another 4 accounts to my brother and my children youngest is 17 i did that to get more people into closed beta only 3 of the 9 accounts i got are being used on a regular bases i still fell that way i will get a clan pack but not untill i see some new forward progress in the game ie unit collision community warfare a working ui 2.0 a lobby system with a ingame voice chat like what we thought c3 was supposed to become. and no finaly showing roadmaps to features that should have been maped out at the start of alpha does not count as progress

#7182 NautilusCommand

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Posted 01 January 2014 - 09:40 AM

I'd just like to say that I really don't pay attention anymore to what PGI says because I fully expect it to not happen.
This .Gif sums it up pretty well:
Posted Image

#7183 Aim64C

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Posted 01 January 2014 - 11:48 AM

View PostDarkFang253, on 01 January 2014 - 12:35 AM, said:

i laugh so ******* hard at ALL the flaming comments "OMGZ 240$ FOR ONE MECH *WHINE*WHINEWHINE* but if you take an actual look and READ what they all say,


I'm going to stop you right there, Sensei.

If you would READ what most people are saying - their issue is that 'the mech they want' is arbitrarily selected and placed into a tier that costs hundreds of dollars.

This was a minor complaint back with Phoenix - but people largely went along with it because "well - I don't dislike the Warlord or the mechs below it... though the locust seems like a pretty lame $20."

The reason a number of people were upset with the pricing was because the pricing stretches over a much greater range. Want the Puma? $150. Want the Ryoken? $180. The Madcat - THE embodiment of the Clan invasion in many people's eyes? $210.

Had they released those as two separate $120 packages - it would have been looked at as a doubling-down on a slightly more expensive Phoenix. There would have been some outcry - but not nearly as much.

The reason is that plenty of people want to support the game (many already to the tune of hundreds of dollars) - but feel insulted by the fact that many of their favorites were arbitrarily placed at pricing points that double the investment made by Legendary and Overlord purchasers (combined).

Then the whole: "And only for our most loyal customers" comment has many people upset. Loyalty isn't spending $500 on a single item. Loyalty is being a returning customer at any investment tier. Be it $7 mc packages every six moths or $100 yearly premium subscriptions with regular purchasing of hero mechs and mech packages.

Unfortunately - both of those crowds are not recognized for their loyalty unless they deposit $500 in one go.

Which is why the "A la carte" option was later developed. Someone at PGI got a clue and decided that there were large swaths of the population (40% or more) that would simply not pay $210 for a madcat. Ever. But if you allow them to buy the Madcat and the Ryoken at $100 - they will be a little more inclined to part with money on content that PGI has already invested money in to create.

Remember - the mech packs cost them nothing, at this point. All of the cost has already been absorbed by the company - the selling of it is all an attempt to recover those costs. If there's a substantial portion of the population that will only spend $10 on what they've already done, they'll figure out a way to try and market a portion of the Clans to that group.

Which was why the 'exclusive skin' for phoenix mechs was made into a skin that anyone could buy with MC.

Expect similar trends with the Clans. I imagine you'll be able to buy a war-horn for $20 (... whatever the hell that is) in the not too distant future.

Now, continue:

Quote

they are PACKS, 24 mech variants for $240 is reasonable when with MC it does take about $10 per mech, and lets not even notice the extras they are throwing in for it. the gold pack is a tad high but its the full masakari pack plus one gold mech so just quit complaining about it. i understand the hate because of no CW or UI2 but cmon its pretty far from cash grab when its just packing stuff together at the same price it would be otherwise. if you dont want to spend it fine its not like it matters because you can buy them with Cbills anyways but ******** just quit CRYING.


Bluntly, quit being stupid.

You're complaining about people complaining on internet forums. If that doesn't exemplify ignorance of one's self, I really don't know what does.

Back to the point - one could argue that the Clan Mechs are a "good deal" within the vacuum of MechWarrior Online being the only game to exist in the history of man-kind.

Unfortunately for PGI - they are not the only game to exist. That means the value of the game is now in question. $240 is close to a lifetime subscription offered by some MMOs. You pay for an effective 3 years of subscription up-front, and don't have to worry about it if you're still around in 3 years. It also represents a new console - or 4 new game titles at their launch.

$240 is what I've spent on books. Actually - I've spent closer to $450 on books this holiday season. That's what happens when I go into a book store.

So, even if MWO were the only game in existence, there are still other things to value against the cost of MWO.

What it boils down to is that PGI's game is not worth the $30 at its lowest tier. It's kind of like most Zynga games in that regard. Except those games try to get you $1 at a time - kind of like how the old arcades used to be - take you one quarter at a time, and you've spent $40 before you fully comprehend what happened. But you'll return to those because you think you will be able to manage your spending, next time.

MWO tries to invert that logic. "Let's give a penny arcade experience and try to market it $100 at a time."

There are plenty of discussions on market dynamics like this. It's pretty much agreed that you'll always find some customers no matter what you've got to offer (so long as your market exposure is high enough).

The fact that you have some customers does not mean you have a sound marketing strategy/philosophy.

#7184 Devari

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Posted 01 January 2014 - 02:17 PM

Nautilus, that sonic gif looked a lot like the last match I piloted a locust. Except my locust got cored by an AC20 halfway through the run.

#7185 Airborne Thunder

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Posted 01 January 2014 - 06:53 PM

Sweet! The Clan Mechs come in ComStar colors!



Posted Image

#7186 Whatzituyah

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Posted 01 January 2014 - 10:12 PM

View PostNautilusCommand, on 01 January 2014 - 09:40 AM, said:

I'd just like to say that I really don't pay attention anymore to what PGI says because I fully expect it to not happen.
This .Gif sums it up pretty well:
Posted Image


You ruined a bit of my childhood with that gift my friend.

Infact all of them are part of my steam collection "Atleast the ones that are on steam"

Edited by Whatzituyah, 01 January 2014 - 10:14 PM.


#7187 Shadowsword8

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Posted 01 January 2014 - 10:24 PM

View PostAim64C, on 01 January 2014 - 11:48 AM, said:

There are plenty of discussions on market dynamics like this. It's pretty much agreed that you'll always find some customers no matter what you've got to offer (so long as your market exposure is high enough).

The fact that you have some customers does not mean you have a sound marketing strategy/philosophy.


Even if the priced the Madcat at 5000$, there would have been some people, somewhere, who'd have bought it, if only to be "different" from the masses.

But with this insane pricing scheme, and more importantly, promises that never deliver, PGI just shot down the remaining good will from the core of the community, and became an object or ridicule on gaming forums.
Few peoples will be willing to give money to those who said they were working on some features for over a year, only to discover recently that those features never went past the discussion stage. being lied to has that effect.

Outside of this forum, MWO is no more "A game that can be fun and has potential, but a bit boring at the moment". Now, it is seen as a waste that will never live up to it's promise, and a scam.

Was it worth it for PGI? Will this clan invasion bring them a bigger financial result for the year 2014? I doubt it.

Edited by Shadowsword8, 01 January 2014 - 10:27 PM.


#7188 Airborne Thunder

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Posted 01 January 2014 - 10:31 PM

View PostShadowsword8, on 01 January 2014 - 10:24 PM, said:


Even if the priced the Madcat at 5000$, there would have been some people, somewhere, who'd have bought it, if only to be "different" from the masses.

But with this insane pricing scheme, and more importantly, promises that never deliver, PGI just shot down the remaining good will from the core of the community, and became an object or ridicule on gaming forums.
Few peoples will be willing to give money to those who said they were working on some features for over a year, only to discover recently that those features never went past the discussion stage. being lied to has that effect.

Outside of this forum, MWO is no more "A game that can be fun and has potential, but a bit boring at the moment". Now, it is seen as a waste that will never live up to it's promise, and a scam.

Was it worth it for PGI? Will this clan invasion bring them a bigger financial result for the year 2014? I doubt it.

My money is "unavailable" for this sale.

Posted Image

Edited by Airborne Thunder, 02 January 2014 - 01:00 PM.


#7189 NautilusCommand

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Posted 01 January 2014 - 10:53 PM

View PostAirborne Thunder, on 01 January 2014 - 10:31 PM, said:

Posted Image

I fear this was meant for the steam sale.
Wrong forum altogether.
10/10 will save.

#7190 The Decoy

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Posted 02 January 2014 - 07:58 PM

I've purchased both mech packages at their highest tier previously. I've spent just shy of $500 for MC in this game, for virtual paint and skins, because I thought that at least some part of the money I was spending would help fund the features/vision that PGI had shared with the community back in the beta. Features that were planned over a year ago. Features that slipped past deadlines, more than once.

Everyone get a good Christmas bonus at PGI this year? Yeah, that's real good.

No CW, no UI 2.0. But gold mechs for $500, with unique modules?! A new mech pack, mere months after the last one, for even more money?

You've lost another paying customer PGI. I think that this game is on life support and you are going to soul-crush so many fans of this genre by mishandling it so badly.

#7191 Onlystolen

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Posted 02 January 2014 - 09:35 PM

View PostIqfishLP, on 20 December 2013 - 02:04 PM, said:

How about a Reinforcement Package with the

Dasher (20t)
http://www.sarna.net...e_Moth_(Dasher)

Shadow Cat (45t)
http://www.sarna.net/wiki/Shadow_Cat

Vulture(60t)
http://www.sarna.net...d_Dog_(Vulture)

Annihiliator (100t)
http://www.sarna.net/wiki/Annihilator


This game isnt ready for an annihilator

#7192 Nekki Basara

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Posted 02 January 2014 - 09:50 PM

Also it's an IS mech.

#7193 Featherwood

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Posted 03 January 2014 - 05:09 AM

View PostOnlystolen, on 02 January 2014 - 09:35 PM, said:

This game isnt ready

Fixed it for ye.

#7194 Airborne Thunder

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Posted 03 January 2014 - 11:36 AM

View PostOnlystolen, on 02 January 2014 - 09:35 PM, said:

This game isnt ready for an annihilator

Don't worry they would just nerf the {Scrap} out of it.

#7195 Airborne Thunder

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Posted 03 January 2014 - 11:51 AM

Great, another Friday with no sales or updates whatsoever. This game hasn’t been updated in like 3 weeks now. It is starting to feel like abandonware. Does anyone still work at PGI or did they run off with all that Gold mech money to the Caribbean?

#7196 Kyrie

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Posted 03 January 2014 - 01:45 PM

I'm wondering how long it will be before the big launch of this game on the Xbone. I'm starting to believe the conspiracy theories that they have been working on porting this instead of developing this game.

#7197 Chronojam

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Posted 03 January 2014 - 02:11 PM

There are more recent conspiracy theories that attempt to be grounded in reality. For example, we see so few new maps, right? One of the guys over at Star Citizen's forums discovered that a PGI senior environment artist who is ostensibly working on new MWO maps actually started a new restaurant business on the side over the past year!

#7198 Airborne Thunder

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Posted 03 January 2014 - 03:24 PM

View PostChronojam, on 03 January 2014 - 02:11 PM, said:

There are more recent conspiracy theories that attempt to be grounded in reality. For example, we see so few new maps, right? One of the guys over at Star Citizen's forums discovered that a PGI senior environment artist who is ostensibly working on new MWO maps actually started a new restaurant business on the side over the past year!

At least he has a fall back plan... wonder if he knows something we don't...

#7199 Lysander Voidrunner

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Posted 03 January 2014 - 06:23 PM

View PostKyrie, on 03 January 2014 - 01:45 PM, said:

I'm wondering how long it will be before the big launch of this game on the Xbone. I'm starting to believe the conspiracy theories that they have been working on porting this instead of developing this game.


Porting to Xbone? The Xbone is practically a PC already.

#7200 Whatzituyah

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Posted 03 January 2014 - 08:40 PM

View PostLysander Voidrunner, on 03 January 2014 - 06:23 PM, said:


Porting to Xbone? The Xbone is practically a PC already.


If there is a Xbox one port then I would be surprised but you have to pay for the Xbox service with the game so in turn everything in the game should be free because your paying Microsoft anyway :ph34r: .





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