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#1861 Lianesch ZA

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Posted 14 December 2013 - 03:08 AM

People dont you see, this is there Christmas bonus. Thats all. They wont even read what we post here. Happy holidays :)

#1862 Lord Sevenous

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Posted 14 December 2013 - 03:08 AM

View PostAlexEss, on 14 December 2013 - 02:46 AM, said:

I do agree with that we need CW phase 1... Like... Now. But all in all if they get U.I 2.0 in before x-mas they can still get CW in before clan mechs are released.

Russ Bullock on Twitter: "BTW UI 2.0 is getting really close. I think we have a very strong chance of getting the first iteration released in January."

#1863 Corvus Antaka

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Posted 14 December 2013 - 03:08 AM

View PostChronojam, on 14 December 2013 - 03:05 AM, said:

Posted Image

Quote this if you're down.


Hell Yes!

But only if it comes with fan oversight so we can actually make sure this stuff gets .. you know .. developed.

#1864 C E Dwyer

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Posted 14 December 2013 - 03:11 AM

Props to panda V, welcome to the dark side

#1865 Victor Morson

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Posted 14 December 2013 - 03:11 AM

View PostLord Sevenous, on 14 December 2013 - 03:08 AM, said:

Russ Bullock on Twitter: "BTW UI 2.0 is getting really close. I think we have a very strong chance of getting the first iteration released in January."


I've said it before and I'll say it again: How desperately sad have we been driven to care this much about new menus?

They are dangling the prospect of usable menus that every game has ever had, ever, like it will revolutionize game play.

#1866 xSKYEx

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Posted 14 December 2013 - 03:12 AM

Pictures, pictures, pictures... And nothing else! PGI's are you really think we are idiots?

#1867 WTNoob

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Posted 14 December 2013 - 03:12 AM

Buy a mech for 500 and become the chief ***** of the year

Edited by Noob Ubivashka, 14 December 2013 - 03:17 AM.


#1868 MoonUnitBeta

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Posted 14 December 2013 - 03:13 AM

View PostStigson, on 14 December 2013 - 03:01 AM, said:

Dear PGI/IGP

Please help me understand why should I buy any ingame stuff in a game which had no real development in a year?

Why should I spend more money for mechs to shoot random guys in the same boring gamemodes (skirmish and turrets are not a new gamemode) without any goal? Without real ingame social backround (lobby, corps)?
In this year you spend our money to "develop" the glorious UI 2.0 the vital 3rd PV and the stupendous DX 11 and all we got this year is 3rd PV, which people did'nt want at all... Oh, wait, I forgot the thoughtful "ghos heat" which cooking your new gamers because there's still no tutorial.
The player's number is dropping... See this topic - which is about the biggest announcement in this year - has only 280 people reading it, and it's weekend.

You've just stated that UI.2 is slipped, you haven't start to develop CW yet... and after alll this, you've just push into our face the biggest money grab the game industry ever saw. Really, how dare you mocking us that much? I guess you want new sports car for the holidays.

Let's see what is missing from this game 3-4 months after LaunchTM:
- communication from devs
- CW
- UI 2
- lobby
- corps
- achievements
- VOIP
- more than 2 game modes
- working hit detection
- stable connection
- game balance
- background music?!
- etc...

Seriously, a bunch of independent modders could do better than this.

Give us something that enhance player experience. I will not throw cash in a dying, vegetating game and I will not support this unethical attitude of yours either. No more money for you...

Just going to re-quote this... It reflects how I feel about the game not being complete enough to back up this sale. In a post previous to this one I mentioned that there is a lack of meaningful content that gives purpose to the mechs. More mechs don't make shooting mechs more fun. It flat lined after Phoenix pack was released. This sale should have been saved for a June 17th announcement....

#1869 Victor Morson

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Posted 14 December 2013 - 03:15 AM

View PostxSKYEx, on 14 December 2013 - 03:12 AM, said:

Pictures, pictures, pictures... And nothing else! PGI's are you really think we are idiots?


Given they just started the pipeline for CW - which is the movie equivalent of pre-production - they literally came to the launch party with hasty MS Paints of whatever the person drawing them sounded cool with no grounding in ANYTHING.

No wonder Paul was bored playing tetris during the whole presentation. Why have interest in stuff you've made up?

#1870 Appogee

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Posted 14 December 2013 - 03:15 AM

View PostCathy, on 14 December 2013 - 03:00 AM, said:

loving this

Thank you. Your feedback on my PGI parody delivered me more pleasure than the last 10 hours I spent grinding on the same eight maps for the few Mechs variants I don't yet own.

Edited by Appogee, 14 December 2013 - 03:21 AM.


#1871 Asmosis

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Posted 14 December 2013 - 03:16 AM

I'm assuming this means we will have a fully functional CW within the next 6 months. By that I don't mean something slapped together (i.e. another tab on MWO client called "warfare") but something solid and engaging.

Because, well, if clan mechs come and CW isn't fully fleshed out, that's pretty much it. We *SHOULD* have had CW with IS only mechs for a decent period of time so that we could actually have a war going when the clans invade but the current timeframe simply doesnt allow that to happen unless CW is released in jan/feb, and tbh i think we'll be lucky to have UI 2.0 by then.

#1872 Wu Jen

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Posted 14 December 2013 - 03:17 AM

View PostChronojam, on 14 December 2013 - 03:05 AM, said:

Posted Image

Quote this if you're down.

You sir are a GOD!!

#1873 Victor Morson

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Posted 14 December 2013 - 03:18 AM

View PostAppogee, on 14 December 2013 - 03:15 AM, said:

Thank you. Sadly, I now have more fun parodying PGI than I do grinding on the same five maps for the few Mechs I don't yet own.


I have no idea how we only have 5 maps.

Making a good map for a game like MechWarrior is not the same as making a map for, say, a first person shooter.

There are people - many of which on this very forums - that have done better looking maps than most of those in the game in under a week. All you need is some satellite data, textures, and some nice models to put around the map. Making maps in Crysis is insanely easy.

I've known people who have picked up the editor and done maps of the quality in MW:O in under a week from first time usage.

So yeah, I want to know why we have so few maps, too.

PS: We wouldn't be in this state if Paul, Russ and the rest didn't just stop working for like 8 months after consumables got put out, counting on the mech artists to make them all their money.

#1874 Boris Javorina

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Posted 14 December 2013 - 03:18 AM

View PostChronojam, on 14 December 2013 - 03:05 AM, said:

Posted Image

Quote this if you're down.


From the bottom of my heart!

And NO! I will not spend so much money on ¢lan$ without all above quoted in the game working fine!!!

#1875 Zimmy

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Posted 14 December 2013 - 03:19 AM

Well this is a lot of hate, plz stop tell igp pgi how u feel and dont rant , but $550 for the Khan mech is way to much , your marketers need to fix that all the rest is fine ,

#1876 Appogee

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Posted 14 December 2013 - 03:19 AM

View PostChronojam, on 14 December 2013 - 03:05 AM, said:

Posted Image



Nice!

But please don't give them ideas. I wouldn't put it past PGI to sell us the option to buy CW next July, when it becomes apparent they're still nowhere near releasing it.

#1877 WTNoob

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Posted 14 December 2013 - 03:19 AM

And should we write here at all? I think no one developer here will not even look

#1878 Reaper0084

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Posted 14 December 2013 - 03:20 AM

View PostSteelWarrior, on 14 December 2013 - 02:51 AM, said:

The sliver of good news out of this....is some of the mechs look sexy as hell. That Timberwolf screams "Shinningswords" artistry all over it, and it looks beast. Cant wait to get my hands on the game files and 3D print me up some of these bad boys for personal use in Battletech.....


That Timberwolf looks like **** , arms too big , torso too big and ears too small - and the prices LOL ..

#1879 BadOptics

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Posted 14 December 2013 - 03:20 AM

View PostChronojam, on 14 December 2013 - 03:05 AM, said:

Posted Image

Quote this if you're down.


:master:

#1880 Victor Morson

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Posted 14 December 2013 - 03:20 AM

Hey do we have a countdown until this thread gets locked like the 3PV "apology" thread?

My favorite part of that thread is how Destined edited a post in the start claiming that the thread was biased because the same several people accounted for most of the posts, even after we had statistics from checking that that was not only entirely false, but the people with the highest post counts were all on PGI's side on the issue.

So yeah. Waiting until this thread gets locked and some note gets put up about the few "trouble makers" in here.

Edited by Victor Morson, 14 December 2013 - 03:21 AM.






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