Remarius, on 08 April 2014 - 09:08 AM, said:
I’ve played every PC based Mechwarrior/Battletech game with all add on’s including the online versions.
The online play for MW4 was so unbalanced it was laughable. The graphics were awful even when it was launched. By today’s standards they’re downright pathetic.
The ONLY good things about the game were the mods and the single player side which wasn’t exactly long. The reason people could mod it to an ok extent was because the mechs were so minimalist in terms of graphics, basically a blob you could hack to assign different data to easily. Which brings up the use of third party tools which was rife.
The fact you’re after certain of the features you rant about is the give away that you just like to min max everything – the ability to remove challenge by refitting your mech once you know the map is a game killer. Currently you have a lottery – go extreme and risk getting punished by weaknesses to your mech, go balanced and reduce the risk. It gives away that your only interest in clan mechs is almost certainly in having them as overpowered as they were in tabletop or in fact MW4.
Your ranting about Founders is laughable. The fact you ponied up at the start like I did does not entitle you to anything except what was in that pack.
“Are you happy about what was sold and where we are today?”
Yes, I’ve got certain hopes for content coming but that’s to enhance my experience not replace it.
“What about the costs for the Clan Packs?”
I’ve mentioned quite a few times I have a Gold Daishi waiting so what do you think?
“Are they fair when you got more and better Mechs back in MW4 mods for free?”
So laughable you must be trolling. The mechs were not better in any way I can think of except you didn’t have to pay or grind for them which from your rant is actually your objection. Tech and mechs were totally unbalanced, graphics were awful and changing data was so simple that people hacked it or used 3rd party mods to bypass server restrictions. MWO has some flaws or issues I really don’t like but MW4 was so flawed that only a player who wants to play easy mode would champion it.
Alright, so MW4 is not the most pretty out of the bunch and MS shipped it in a state that was not necessarily balanced. But you knew that already and the fact that mods changed it for the better, didn't you?
And since you mentioned the ease with which it was possible to change/hack the game, that may have been true in case of the vanilla product, but it was pretty much a non-issue after mektek introduced adequate security measures. I wonder why you chose to omit that particular information.
So you decided to skip some of the most glaring issues, such the pathetic pool of maps in MWO? How interesting.
We can't vote/change maps/Mechs/variants either, let alone reconnect if the game decides to crash again. That's totally acceptable right?
Or how about the Mechlab that is such a usability nightmare, that it actually kills half the fun of the game?
These are just a couple of things that stand out in MWO so much, that you simply cannot ignore them, yet you chose to do so. We had no issues in MW4 with any of the above and that's a fact. The game worked as expected and intended for the most part. And if it didn't, you were not stuck with waiting 15 minutes to get your Mech back. That is what MWO or WoT forces on people these days and if that ain't pathetic by comparison, then your perception of reality is heavily distorted.
Last but not least, MW4 was a highly competitive game, long before esports took off. You were either not there when big leagues like MWL or EBTL thrived or you did not have what it took to compete. Easy mode only applied to the singleplayer campaign or NHUA server settings. You would get mauled in multiplayer if you fielded any of the singleplayer configs against halfway competent players in multiplayer. Let's not talk too much about NHUA because it amounted to legal cheating or prodding the engine for edge cases.
MW4 was a game, where your money wouldn't allow you to bypass anything. Here in MWO you can accelerate or even skip the tedious grind, which is actually encouraged. The grind here and in other games is an artificial wall that is keeping you from experiencing the game to its fullest. Of course, I'm against this measure because I've been around the block and know what amounts to fun and what is simply a waste of time. I wouldn't expect people that throw money at problems to understand the lure of games like MW4. In fact, I would expect them to bash it for trivial or even invalid reasons, which is precisely what you did. What you also did was to ignore the fact that MW4 was feature complete and not a minimally viable product like MWO.
The problem with you and other people is that you are so used to sh1tty games by now, that you have forgotten what an actual good game is all about. A game that lets you dig in and do your thing without wasting precious time. Hint: MW3 and MW4 were such games. MWO can only dream of being anywhere close. It's like the little brother of both that still has to grow up. A lot.
Edited by CCC Dober, 09 April 2014 - 01:07 AM.