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Want My Money? I Want Concrete, Clear, Concise Information


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#21 Zuri Prime

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Posted 13 December 2013 - 08:16 PM

View PostSandpit, on 13 December 2013 - 08:10 PM, said:

It doesn't matter where the thread is located. What matters is getting enough civil and constructive voices that PGI hopefully and finally listens.

Blame the publisher, not the developer. IGP is the culprit here. I doubt they'll listen even if their already minuscule playerbase got sliced in half.

Edited by Airmanator, 13 December 2013 - 08:17 PM.


#22 KovarD

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Posted 13 December 2013 - 08:18 PM

View PostAirmanator, on 13 December 2013 - 08:16 PM, said:

Blame the publisher, not the developer. IGP is the culprit here.


This thread will be jettisoned anyways,,,

This is not IGP fault only...

#23 Sandpit

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Posted 13 December 2013 - 08:22 PM

View PostAirmanator, on 13 December 2013 - 08:16 PM, said:

Blame the publisher, not the developer. IGP is the culprit here. I doubt they'll listen even if their already minuscule playerbase got sliced in half.

Spin it any way you want. When a football team's offense plays poorly people look to the quarterback and/or coach in the press conference.

I sincerely doubt IGP is actively telling PGI "Don't you dare leak any information about this game to the customers"

This is also coming from a guy who actually wrote and conversed with IGP customer service about things and the way this game has been handled. Needless to say IGP is not very hands-on with day-to-day operations at PGI. They are the "bosses" so to speak but they are very hands-off when it comes to micro-managing

View PostMarack Drock, on 13 December 2013 - 08:18 PM, said:

I think that more information will come up and in the mean time I am fine to wait for Cbill versions or buy the packages. But people come on! THE CLAN MECHS ARE COMING LIKE I'VE BEEN SAYING. I know all the skepticism is completely right. We don't have a lot of info but common this thing was only released a few hours ago. Lets wait a few days before we begin our hissy fits. Sandpit you make some very valid points: We don't have much info and not reason yet to really get these. But lets not go haywire yet until they have a chance to really get things underway. Lets give PGI a few days okay guys. Then if info doesn't start coming up, Let the Onslaught Begin!. But for now I say lets give them a lil bit.

That doesn't excuse the lack of information on every other aspect of the game that was announced 2 years ago. Clans aren't the issue really. The lack of information disbursement is.

#24 Harmatia

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Posted 13 December 2013 - 08:24 PM

View PostRebas Kradd, on 13 December 2013 - 07:43 PM, said:

The reason they can't tell us anything is because they obviously don't know the loadouts or the balance details yet. They'll start thinking about it sometime in March once UI is online at last.

I wish I knew what the slowdown in their offices is. Are they working under an IGP-inflicted skeleton budget? Is CryEngine once again throwing hundreds of wrenches per minute into each line of code? Is their small UI team being held back by one or two lazy/incompetent programmers (very common for such a small outfit)?


They're "year end designer update" was pretty evident in suggesting their design team has a very difficult time designing. If this were a school project it would have failed PGI.

#25 Kyrie

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Posted 13 December 2013 - 08:25 PM

View PostSandpit, on 13 December 2013 - 08:22 PM, said:

Spin it any way you want. When a football team's offense plays poorly people look to the quarterback and/or coach in the press conference.

I sincerely doubt IGP is actively telling PGI "Don't you dare leak any information about this game to the customers"

This is also coming from a guy who actually wrote and conversed with IGP customer service about things and the way this game has been handled. Needless to say IGP is not very hands-on with day-to-day operations at PGI. They are the "bosses" so to speak but they are very hands-off when it comes to micro-managing


That doesn't excuse the lack of information on every other aspect of the game that was announced 2 years ago. Clans aren't the issue really. The lack of information disbursement is.


While we can only speculate as to the contractual relationship between PGI and IGP, I sincerely doubt IGP is the "boss" in the relationship. From what I can put together, PGI is in the drivers seat for pretty much everything to do with this game. PGI was working on developing a game based on the BT/MW IP well before IGP existed. If I recall correctly, IGP was basically formed subsequent to PGI getting the deal for the IP.

#26 Sandpit

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Posted 13 December 2013 - 08:29 PM

View PostKyrie, on 13 December 2013 - 08:25 PM, said:


While we can only speculate as to the contractual relationship between PGI and IGP, I sincerely doubt IGP is the "boss" in the relationship. From what I can put together, PGI is in the drivers seat for pretty much everything to do with this game. PGI was working on developing a game based on the BT/MW IP well before IGP existed. If I recall correctly, IGP was basically formed subsequent to PGI getting the deal for the IP.

This is much closer to the truth from the way I understand it. IGP still, at the very least from my understanding, has say in bigger and broader executive type decisions.

But this is still getting way off-topic. If you support what I'm asking for in the OP I'd love for people to click the like button and post something similar for PGI to see.

If you don't agree then feel free NOT to click the like button and CONSTRUCTIVELY post why you like the way PGI is handling information dispersal and such at this point.

#27 Kyrie

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Posted 13 December 2013 - 08:30 PM

View PostSandpit, on 13 December 2013 - 08:29 PM, said:

This is much closer to the truth from the way I understand it. IGP still, at the very least from my understanding, has say in bigger and broader executive type decisions.

But this is still getting way off-topic. If you support what I'm asking for in the OP I'd love for people to click the like button and post something similar for PGI to see.

If you don't agree then feel free NOT to click the like button and CONSTRUCTIVELY post why you like the way PGI is handling information dispersal and such at this point.


IGP as a publisher might have some input or control on pricing and marketing, but I suspect that PGI has "creative control" over the entire game. This would tend to agree with the hands-off approach IGP has taken.

#28 Whatzituyah

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Posted 13 December 2013 - 08:31 PM

View PostSandpit, on 13 December 2013 - 07:17 PM, said:

Look PGI, there's a growing perception (right or wrong) that you're just a bunch of money grubbing cash grabbing incompetent programmers running a multi-million dollar company and franchise into the ground.

You announced a new package today for hundreds upon hundreds of dollars. Want to know what the problem with that is?

We have NO concrete information on ANYthing. That's one of the biggest problems. They treat it like if they keep secretive and hush hush on their "top secret" developments that it's somehow better than dispersing information to paying and potential customers.
Why would I spend money on something that I have no information on how it works, how it will be implemented, how the game will play, how CW will work, how it's going to be balanced, how the different game modes will work within CW, what modules and components like command console will work, wtf a horn is, what a "unique module is (is it functional, purely aesthetic?), what the hardpoints on clan mechs are...

Want me and the rest of the community to support and purchase stuff like this? Stop acting like everything involved in your game is some sort of trade secret that is on par with national security. There's no excuse for you to continue this kind of non-communication. I can't throw money at a blind product anymore. I simply cannot do it. None of the items I ticked off in that list above have had ANY concrete information dispersed on them. The sad part is that list is far from complete or comprehensive. Would you continue to throw hundreds of your hard-earned dollars into a product developed by a company that refused to give you any pertinent or concrete information on the product you're buying?
Many of us did it for founders. Many of us did it for PP. Now you're wanting us to do it again on faith yet "one more time" because "We've got some cool stuff coming in Q1 of 2014!" and Russ is "hopeful" that UI2.0 will be implemented in January. You can listen to what I'm saying here or not. The rest of the community can agree, troll, disagree or ignore. It doesn't matter to me because without that kind of information I cannot give you 200+ dollars of my hard earned cash. I can play your game for free from here on out though. It doesn't matter if you agree with the perceptions and opinions of players when they call you "cash grabbers", etc. but that's their perception and you're not getting their money until YOU ACTIVELY DO SOMETHING TO CHANGE THAT PERCEPTION


Pgi is like this right now so far.
Posted Image

#29 Sandpit

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Posted 13 December 2013 - 08:35 PM

View PostWhatzituyah, on 13 December 2013 - 08:31 PM, said:


Pgi is like this right now so far.
Posted Image

Unfortunately. The only problem is I'm not mad. I'm disappointed and too skeptical to spend money. That's MUCH worse than being mad

#30 Belorion

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Posted 13 December 2013 - 08:40 PM

View PostSandpit, on 13 December 2013 - 08:35 PM, said:

Unfortunately. The only problem is I'm not mad. I'm disappointed and too skeptical to spend money. That's MUCH worse than being mad


This is kind of how I feel right now. I have been one of their biggest supporters, but I must say I was taken aback by the lack of progress on UI 2.0 when it hit the test server, and we are coming upon a full year for the wait for DX11, UI 2.0 and CW.

I am going to have to see some kind of progress before I even consider whether or not I want this package.

#31 Sandpit

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Posted 13 December 2013 - 08:53 PM

View PostBelorion, on 13 December 2013 - 08:40 PM, said:


This is kind of how I feel right now. I have been one of their biggest supporters, but I must say I was taken aback by the lack of progress on UI 2.0 when it hit the test server, and we are coming upon a full year for the wait for DX11, UI 2.0 and CW.

I am going to have to see some kind of progress before I even consider whether or not I want this package.

Oh make no mistake. I WANT the pack. I WANT my Timberwolf. I also want a completed game before I spend that kind of money though

#32 Kanatta Jing

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Posted 13 December 2013 - 09:02 PM

Well here's the thing.

This bundle is going to be on sale for 7 months. 58% of a year.

Whatever questions you have are going to be answered. Answering them now is going to result in a lot of conversations that look like this:

"Dude! Did you see that thing that PGI is doing? Releasing the Clan Mechs without telling us how they'll be nerfed or integrated or anything?"

"Wow."

"And look! Gold Mechs. 500$ for a gold plated Timberwolf. Who would buy that seriosuly?"

"I know right..."

"Dude... What are you doing with your wallet. Are you pulling out your credit card?"

"Yes, yes I am."

"Dude, no stop!"

"It's a gold plated Timberwolf. I have to buy it. This is what I was born to do."

: Just not happening.

#33 Necromantion

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Posted 13 December 2013 - 09:04 PM

View PostBelorion, on 13 December 2013 - 08:40 PM, said:


This is kind of how I feel right now. I have been one of their biggest supporters, but I must say I was taken aback by the lack of progress on UI 2.0 when it hit the test server, and we are coming upon a full year for the wait for DX11, UI 2.0 and CW.

I am going to have to see some kind of progress before I even consider whether or not I want this package.


I agree with everything in this thread.

I really want to drop 240 bucks but honestly im not sure if its worth it at the moment.

I mean first of all like people said all these empty promises, lack of or just pure misinformation.

The games been out for over a year and a bit and we cant get a chat box that works which has been used in how many games prior? The coding for a simple chat box cannot be that much more different or complex for this game from others, i mean its like the programmers have never done this before?!!? :D The UIs interaction and function seems like it was thrown together overnight, i mean when i invite a friend a box pops up that impedes my ability to interact with the rest of the UI till i close it? Really?

Ok i get things werent ready or were in beta or stuff has happened but at least let us know what the heck is going on.

I know people will pay for those $500 mechs but i can tell you that i sure as heck wont be one. If for the 500 i got the 240 package and that other special mech MAAAAAAAAAAAAYBE and thats a big if still.

So as much as i love the mechwarrior game, as much as im happy pgi is a canadian company the management side of pgi/igp really makes themselves look like a bunch of blundering lemmings which is about the nicest way to put things now :)

#34 Aim64C

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Posted 13 December 2013 - 09:14 PM

View PostSandpit, on 13 December 2013 - 08:53 PM, said:

Oh make no mistake. I WANT the pack. I WANT my Timberwolf. I also want a completed game before I spend that kind of money though


I seriously hope I am wrong - but I really do not think that is going to happen.

With the staffing PGI has, the money they have received from this community; there is no reason for them to not be making advancements to this game hand-over-fist. MechCommander: Omnitech has changed more in the past six months than MWO has - and that's one guy re-working an ancient engine produced by Microsoft coordinating every aspect of development.

If they haven't taken the investment from players seriously up until this point - why would they begin to in the future? Even if they were to comply with our demands for a more complete game - I highly suspect the diligence would decline.

Perhaps it is their plan - or just the side-effect of stupidity... but they will market this game to death. When people stop spending money on sparkle-ponies for a game that is hardly worth telling your friends about (other than it is the only modern depiction of MechWarrior to be found).... they'll use it as justification to kill the program.

Most of the funds they have received, I would imagine, have been soaked up by intentionally inflated expenses - over-paid workers, bogus contracts for service, convoluted closed-loop accounting, etc. There wouldn't be any money for lawyers to find even if someone were to pursue litigation (and they will have likely covered their bases regarding legal violations).

These types of schemes (in varying degrees) are becoming more prevalent:

But they have been around for a while (again, in varying degrees):

http://combatace.com...17-fighter-ops/

Edited by Aim64C, 13 December 2013 - 09:15 PM.


#35 Fooooo

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Posted 13 December 2013 - 09:39 PM

I won't be getting them.

I'll just use c-bills or grab some MC and buy 1 or 2 if I really feel like it when they come out.........thats if I even decide to use a clan mech at all. (somewhat depends on how they implement the whole thing....of IS mechs and clan mechs....all in 1 mechbay ? seperate bays? Do I choose 2 affiliations ?)

Same reason I haven't really grabbed any of the packages after founders. Theres no point for me, I can wait and use c-bills.

I am however grateful that people DO buy these packages as they support the game, not that myself and others who occasionaly get MC for bays, heros and / or prem are not supporting as well, but I am still grateful.


The prices are what they are, however sandpit is right.

There needs to be more info on this before anyone should even think about buying one of these packages.

I'm sure this info will be released somewhat soon, but it probably should have been out before they showed the actual packages tbh.

So yeah, even tho I probably won't be buying any of the clan packages (only package I probably will ever buy after having got my founders would be a unseen/reseen MAD package.. :) ) I still want more info, and who knows, getting this info may even make me grab one of the lower packages....

People have until june 17th or something anyway (they injected on the 17th, not sure if they will allow buying up until the 17th....) so I'd just suggest most hold off if there is no info until near that date........unless they really really want one of those gold mechs and they are getting close to almost sold out etc etc.......

Edited by Fooooo, 13 December 2013 - 09:42 PM.


#36 GRiPSViGiL

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Posted 13 December 2013 - 09:48 PM

I want to buy all this stuff also but will be waiting for more info.

#37 Damocles69

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Posted 13 December 2013 - 10:17 PM

QFT

#38 Necromantion

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Posted 13 December 2013 - 10:37 PM

On a somewhat related note
https://robertsspace...i-ship-packages
LOOOOOOOOOOOOOOL 15 Grand.

#39 Sandpit

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Posted 14 December 2013 - 12:17 AM

View PostNecromantion, on 13 December 2013 - 10:37 PM, said:

On a somewhat related note
https://robertsspace...i-ship-packages
LOOOOOOOOOOOOOOL 15 Grand.

That's really here nor there though. This isn't that game and that game isn't this one. Let the players on their forums worry about it. My concern is PGI giving me info and features that have been held out on for nearly 2 years before I spend another dime on THIS game

#40 Necromantion

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Posted 14 December 2013 - 12:52 AM

View PostSandpit, on 14 December 2013 - 12:17 AM, said:

That's really here nor there though. This isn't that game and that game isn't this one. Let the players on their forums worry about it. My concern is PGI giving me info and features that have been held out on for nearly 2 years before I spend another dime on THIS game


Yeah i know just saw that and figured id share.





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