I really loved seeing that the clans will finally be implemented. Doing it right now really surprised me since the whole reason to implement them is still not live.
I read through a good bit of the thread and read a lot of {Scrap} as well as a whole lot of good suggestions.
The first thing to keep in mind is, that you're really stumbling over your own {Scrap} PGI. You began swinging the Awesome Nerfbat of Doom before thinking through the whole game concept. You start implementing things and realize that this would be overpowered so you nerfed it. DHS, ghost heat, ECM, BAP just to give some examples.
Now you just realized, that the (intended to be) overpowered clan 'Mechs are even more overpowered, so let's swing the nerfbat on the nerf. Honestly... are we playing NerfWarrior Online or what? Then give everyone of us a wheelchair with a machine gun and this might work out. And dare not asking money for this!
So much for the rage, now let's try to be constructive...
With the current game concept the clans will never work as they are. I thought about the honor code, but honestly, as much as I would appreciate this, this will never work with human beings. We're not genetically modified and this much coordination with pugs, where some people wouldn't even understand what you're talking about, won't work at all. It would even scare some people off I would guess. Another problem would be, that this would severly hamper the clans, as you would be focus fired one by one.
Asymmetric drops would be the easiest thing to do with the current game we have. 10 vs 12 would be fair I guess. Less clans or more IS would give the IS a too strong advantage with the current focus fire mechanics.
Drop weight limit won't work on it's own. Many clan Heavies are far more powerful the IS assaults. You need to count in for that. Either take BV into account or write your own calculation.
Stop changing established values. Heat, weight, crits... all those stats should absolutely stay untouched, even for IS 'Mechs.
Refrain from using that abysmal nerfbat which produces even more {Scrap} you'll stumble upon. Don't even think about mixed tech in this stage. This would most likely break the game.
Tbh I thought about the idea of using just premade (stock) builds, some people suggested. This actually might be fun. I tried to build as many stock variants as possible back in MW4, some were regrettably not possible to build. But I had a lot of fun playing them instead of boring boats or custom I-win-builds.
The most elegant thing to come around would really be to adjust the timeline once more. Give the IS their OmniMechs and advanced weaponry and everything's fine.
The most realistic balance would be a lot of work though. Just implement a campaign mode. Planetary conquest in different phases. Clans have to invade against IS, capture ressources and bases, destroy or conquer supply lines, industry and comm units and finally conquer the planetary capital to force surrender (see the idea behind Warhammer Online RvR). After a while ComStar assists the IS houses and planets become more and more difficult to conquer and are more heavily fortified. That would need NPC ground forces and static defenses of course. IS should be able to call in air strikes and artillery and launch counter offensives until the clan drop ships are destroyed which would result in a victory for the IS. Clans should have limited numbers, starting with maybe one galaxy to invade a planet on the beginning, later two to three galaxies, limited supply to start with, but their more advanced tech. The grande finale would be the battle of Tukayyid and the refusal war. That would be awesome... I guess... And it would seriously even out the factions.
I've no problem to invest further money in that game as long as you stop doing stupid things and stop being ignorant and stop making ******** "fixes". Even those $240 would be okay as long as I can drive my favorite 'Mechs and get the feel of being in a clan warmachine. I'll not pay a single buck for piloting a Clan Wolf wheelchair...
Something positive along the way... I really love the designs of the chassis. You're really doing a great job here. Looking forward to see all the other sexy clan designs (Hellbringer, Mad Dog or even a Dasher... maybe IIC variants as well?).
As a note. What in the nine freaking hells is that page:
http://mwomercs.com/theplan. You're sure going to tell us you have 40% plan in implementing CW. That scared the living **** out of me... Honestly... what is this?