Imperius, on 01 January 2014 - 12:06 PM, said:
So you understand that he can be clan if he wants just like you. Good talk! We have nothing further to discuss.
Pariah Devalis, on 01 January 2014 - 12:15 PM, said:
Again, big fat logic error.
Clans, as defined by the context of Battletech and Mechwarrior Online are a specific TYPE of faction that follows a specific mindset and lore. Marack can go ahead and make a band of Pirates, Merc Unit, House Unit, merry band of heavily armed men who pilfer from the rich and give to the poor, but under the explanations and viewpoints he himself has stated, Marack Drock himself denied himself the option to be a "Clan."
He made this thread asking for acceptance as a Clan, by us, given his unit's ideals. That is a no. There was never any question of it. What he proposes simply is not Clan.
Edit:
Specifically, the error you keep making is one of false equivalencies. Look up what makes a "Clan" in Battletech and Mechwarrior. A key common denominator is a sense of reverence or at least extreme respect for the Kerenskys. No matter how extreme the internal atmosphere of a clan is, they all respect them. Layered on top, the Honor, the metric unit construction, the caste system, the pseudo-meritocracy. Only the shallowest level is the tech.
Edit Edit:
He can claim from now until doomsday that he is part of Clan Blood Scorpion. That will not make him a legitimate clan by anyone else's expectations. To Clans, he would be a Dark Caste organization.
Part of the problem, such as it is & as has been previously noted, is Marack's presentation of his case - and himself - to other other Clan-affiliated players.
Several elements that Marack has proposed for his "Clan" simply do not fit with the values of the mainstream society of any Clan extant as of the time of the Clan Invasion; he might have fit with the Wolverines prior to & during their annihilation at the hands of the other Clans (as far as the whole "Nicky-K was a half-cocked loon!" idea he's espoused), or he and his group could have roleplayed their "Blood Scorpions" as counter-culture group of
Dark Caste MechWarriors that have decided to team up with the IS to fight against the rigid Clan society that shunned and rejected them (or something like that)... or roleplayed as a group of Dark Caste MechWarriors seeking to be reintegrated into the greater Clan society, ideally as their own distinct Clan "that starts as retaining their original counter-culture ideals for a time but eventually comes to accept Kerensky's vision" (though, canon & PGI's attempted to mirror it dictates that they can never
succeed in becoming a recognized Clan... but they can make the attempt nonetheless).
However, there is still a level of decorum that needs to be maintained, and Marack has as yet failed to do that; he's presented himself as not only insolent, but spiteful & brash (and, frankly, a bit petulant as well)... and not in either the "fun-RP way" (contrast, my own post
here) or even the "still-polite 'the Clan way is BS, and here's why' way" (contrast, my own post
here).
As might be expected, a number of the more-serious Clan-oriented players (and perhaps a few of my fellow Spheroid-oriented players?) apparently did not take kindly to Marack's approach, and reacted accordingly.
Rather than attacking Marack as a person (or Marack attacking anyone else as a person - we know you're still checking this thread, Marack
![:D](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
), we try to help him understand why he is mistaken and offer constructive potential solutions for character-building (see, above proposals for "Dark Caste turncoat to the IS" or "would-be reformed Dark Caste"), while making it clear that he's going to have to work for the acceptance he seems to desire?