Jump to content

Enough Is Enough


303 replies to this topic

#201 Henry Morgan

    Member

  • PipPipPipPipPipPip
  • 338 posts

Posted 02 January 2014 - 12:34 PM

View Postbabadude71, on 02 January 2014 - 12:29 PM, said:

instead of bitching at each others comments can we for just 1 page hold an intellectual conversation at the issue i first posted which was addressing the new players first experience of the game and to try and get a larger pool of players so that the match maker be given a fair chance to work.
Or are alot of you so obsessed with bitching for likes.....jeez peeps

Its not about proving or disproving but maintaining a conversation to aid in the improvement of a gaming experience for those that dont have a clue about this game, i bet when you learnt to walk one of your parents was there to hold your hand and teach you, yes you fell a few times but that is the process of learning, im quite sure you were not just left to your own devices and laughed at or trolled each time you fell flat on your face.


But then how will some of us be able to keep our "eeeeeeeevil pre-made" agenda going? Don Quixote needs his windmill to tilt at.

#202 Sandpit

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 17,419 posts
  • Facebook: Link
  • Twitter: Link
  • LocationArkansas

Posted 02 January 2014 - 12:37 PM

View Postbabadude71, on 02 January 2014 - 12:33 PM, said:


i'm not trying to blame anyone but pointing out that it is pre-mades that new players a put up against which is a tough way to get introduced to a game, especially if you want that player to buy something, there is only so much of a beating you can take before you end up walking away.

What I'm pointing out is that premades in the queues against pugs isn't the problem nor will it solve the problem. What it WOULD do is create new problems with launch times for EVERYone and create an anarchy of mm for cw

#203 Shredhead

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 1,939 posts
  • LocationLeipzig, Germany

Posted 02 January 2014 - 12:37 PM

I like this thread. It is new and exciting! Now, show me where the evil premade touched you...
Posted Image

#204 BLOOD WOLF

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 6,368 posts
  • Locationnowhere

Posted 02 January 2014 - 12:38 PM

srry, i get carried away with air-heads, these MMO sure got alot of them. the only viable option would be mandatory in depth training session. I know we all played games where we just want to skip the tutorial but some people need it.

#205 Bilbo

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 7,864 posts
  • LocationSaline, Michigan

Posted 02 January 2014 - 12:38 PM

View Postbabadude71, on 02 January 2014 - 12:33 PM, said:



i'm not trying to blame anyone but pointing out that it is pre-mades that new players a put up against which is a tough way to get introduced to a game, especially if you want that player to buy something, there is only so much of a beating you can take before you end up walking away.

If the new guy is playing against a premade team he will be playing with one as well, and there is a good deal to be learned by spectating team mates after death. Whether they use the time to watch and learn or not is their choice.

#206 BLOOD WOLF

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 6,368 posts
  • Locationnowhere

Posted 02 January 2014 - 12:40 PM

People need to stop thinking pre-made groups are better than anyone else because their not. Ive seen the leaders in some clans get 78 damage before they die. players should just focuse on getting better and like i said before have a level of battlefield awareness. Its easy to get caught up and forget your playing with others but their needs to be direction

#207 Abivard

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • 1,935 posts
  • LocationFree Rasalhague Republic

Posted 02 January 2014 - 12:44 PM

View PostShredhead, on 02 January 2014 - 12:37 PM, said:

I like this thread. It is new and exciting! Now, show me where the evil premade touched you...
Posted Image


Damn plagiarist! That is my Line!

#208 FoxNine

    Member

  • Pip
  • 10 posts

Posted 02 January 2014 - 12:44 PM

Ofcourse they are, its foolish to state premade groups are not any better, 4 organized guys can carry the match easily.

#209 BLOOD WOLF

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 6,368 posts
  • Locationnowhere

Posted 02 January 2014 - 12:50 PM

View PostFoxNine, on 02 January 2014 - 12:44 PM, said:

Ofcourse they are, its foolish to state premade groups are not any better, 4 organized guys can carry the match easily.

LOLOLOLOL, XDXDXDXDXDXDXDXD, How so? i guess im lucky because i drop premade i win 80% of my matches right? even against public players.

I can understand the truth but can we cut the illusions?

We need a poll actually, of pre-made groups of how well they general do because matches for me have been going the same even after joining a clan

#210 Varent

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,393 posts
  • Facebook: Link
  • LocationWest Coast - United States

Posted 02 January 2014 - 12:51 PM

View PostBLOOD WOLF, on 02 January 2014 - 12:49 PM, said:

LOLOLOLOL, XDXDXDXDXDXDXDXD, How so? i guess im lucky because i drop premade i win 80% of my matches right? even against public players.

I can understand the truth but can we cut the illusions?


I will say your foolish to think there is no advantage. But I will say the amount of advantage there is based off those that are droping together. How much they coordinate there builds, how much they communicate and how good they are with those builds and at the game in general. Some people in a premade can be just as much a detriment as a boon depending on those factors.

#211 Sandpit

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 17,419 posts
  • Facebook: Link
  • Twitter: Link
  • LocationArkansas

Posted 02 January 2014 - 12:52 PM

View PostFoxNine, on 02 January 2014 - 12:44 PM, said:

Ofcourse they are, its foolish to state premade groups are not any better, 4 organized guys can carry the match easily.

If only that were true
It's simply not
This also completely discounts the fact that one premade on their side means a premade on your side

This also discounts the fact that many premades are just pugs with voip

Again this train of thought does nothing to solve the real problem which is new player experience and not evil premades

#212 DaZur

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 7,512 posts
  • LocationWisconsin

Posted 02 January 2014 - 01:08 PM

View PostNgamok, on 02 January 2014 - 11:24 AM, said:

I saw you in a match before or after Christmas can't remember. I was looking for you to kill you.

Funny you mention that match... I was looking for you to. I suspect our efforts resulted in us doing not much more than chasing each other though hallway doors like in the ol' Scooby Doo cartoons... :lol:

​Oh and just for clarity... "I" was going to kill "you". Not the other way around. ;)

#213 Navy Sixes

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,018 posts
  • LocationHeading west

Posted 02 January 2014 - 01:12 PM

View PostAlmond Brown, on 02 January 2014 - 08:42 AM, said:

Anyone who think that some supposed Solo only queue will solve whatever they see as an issue with MWO is simply missing the point.


You know, it's funny. I feel the same way about CW. I fear a lot of people think there's going to be some radical dynamic shift once we get CW, and they are setting themselves up for disappointment. "I want the matches to matter," they say. Aside from dropping with players sporting matching livery, what will change? There will be a map with 24 mechs on it. They'll play conquest, assault, or skirmish.

Sure, their will be an IS map and the borders will fluctuate and a few worlds will be exchanged. But PGI has made it pretty clear that none of the factions is ever going to be wiped out. There will always be a FRR and a Capellan Confederacy. No one ever really loses, and no one ever really wins.

I'm okay with that; I've read enough canon to know that that's pretty much the point of the Battletech universe. It is a dystopian vision of warfare: unending, pointless, and ultimately self-destructive. As far as I'm concerned, as a soldier fighting in this ugly future, CW could be going on right now (if I ignore the mish-mash of little banners beside my PUG mates call signs!) One battle after another after another. After a while, all the worlds you fight on start to look the same (or at least like the same six ;) ).

I hope there are enough people out there who understand this, but I have my doubts and it scares me. I think there are too many players around here who think that CW means that if you win every battle against the Federated Suns you are going to "win" and wipe Davion off the map. That's not the way it will work. New players will always be able to choose Davion colors; it follows that there will always be a Federated Suns for them to fight for. No matter how well you play, your performance will not lead to some ultimate victory beyond the battlefield you just dropped into... just like now.

Then there are the people who think CW is going to be... who knows? I keep hearing people screaming for it, but I'm never quite sure what they think CW will really change. They'll still be lining up on the same maps against the same mechs, often against the same players driving them, and with the same game-modes defining the victory conditions.

This is not to say there shouldn't be CW. I'm looking forward to it as much as the next guy. A lot of the ideas PGI has shared of late seem really interesting and awarding special skin unlocks and whatnot will be something more interesting to chase than a KDR.

That said, I hope everyone understands that they are still going to be spending their time in MWO doing exactly what they're doing right now. This is the game.

Finally, a word on SC. When is that supposed to come out? (I understand they've already blown past a deadline or two... sound familiar?) In any event, I can't wait for all the people who are saying they're going to leave for SC to do so. You'll be their problem, then, and the rest of us won't have to put up with you anymore. When you find yourself trolling the same negative sh*t over there, I hope you realize how much of the problem isn't the devs... it's you and your unrealistic expectations.

#214 FoxNine

    Member

  • Pip
  • 10 posts

Posted 02 January 2014 - 01:19 PM

View PostVarent, on 02 January 2014 - 12:51 PM, said:


I will say your foolish to think there is no advantage. But I will say the amount of advantage there is based off those that are droping together. How much they coordinate there builds, how much they communicate and how good they are with those builds and at the game in general. Some people in a premade can be just as much a detriment as a boon depending on those factors.


This.

Competitive Premade groups have greater chance of winning. All this could be put in control with ingame voip.

#215 Iskareot

    Member

  • PipPipPipPipPipPip
  • The Universe
  • The Universe
  • 433 posts
  • Google+: Link
  • LocationNW,IN

Posted 02 January 2014 - 01:24 PM

Whole thread went the wrong way... way too soon. lol.... Next thing ya know people will be wanting a mech painted solid gold JEESH!!!!!!!!!

View PostFoxNine, on 02 January 2014 - 01:19 PM, said:


This.

Competitive Premade groups have greater chance of winning. All this could be put in control with ingame voip.


And choice of which way to drop -- premade or solo - (Minor detail) Throwing VOIP will be a mess lol... I see some 14 year old kid yelling at a older fan/player telling him to go jump off a cliff... Oh yeah -- VOIP is not the perfect answer

#216 Noesis

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,436 posts
  • LocationIn the Lab

Posted 02 January 2014 - 01:30 PM

The Comstar channels are still running for NA and EU (These used to be the closed beta TS3 servers as I recall)

Then there is the NGNG site, other units and lone wolf groups that encourage casual dropping with others in some of their VOIP servers.

So even if you don't want to be a part of an organised unit (though there are potential benefits here) there are opportunities to drop in more organised groups.

Though I don't think MWO forums heavily advertise the use of these resources other than a reference in new player help:

Community VOIP resources

Edited by Noesis, 02 January 2014 - 01:31 PM.


#217 Varent

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,393 posts
  • Facebook: Link
  • LocationWest Coast - United States

Posted 02 January 2014 - 01:31 PM

View PostIskareot, on 02 January 2014 - 01:24 PM, said:

Whole thread went the wrong way... way too soon. lol.... Next thing ya know people will be wanting a mech painted solid gold JEESH!!!!!!!!!



And choice of which way to drop -- premade or solo - (Minor detail) Throwing VOIP will be a mess lol... I see some 14 year old kid yelling at a older fan/player telling him to go jump off a cliff... Oh yeah -- VOIP is not the perfect answer



this would happen alot. and keep in mind a I said, not all problems are solved with communication, ability to actually work together, make the right calls and coordinate builds..e tc.. etc... all are key...

#218 Sandpit

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 17,419 posts
  • Facebook: Link
  • Twitter: Link
  • LocationArkansas

Posted 02 January 2014 - 01:31 PM

View PostIskareot, on 02 January 2014 - 01:24 PM, said:

Whole thread went the wrong way... way too soon. lol.... Next thing ya know people will be wanting a mech painted solid gold JEESH!!!!!!!!!



And choice of which way to drop -- premade or solo - (Minor detail) Throwing VOIP will be a mess lol... I see some 14 year old kid yelling at a older fan/player telling him to go jump off a cliff... Oh yeah -- VOIP is not the perfect answer

Then you hit the mute button....

#219 Varent

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,393 posts
  • Facebook: Link
  • LocationWest Coast - United States

Posted 02 January 2014 - 01:32 PM

View PostNoesis, on 02 January 2014 - 01:30 PM, said:

The Comstar channels are still running for NA and EU (These used to be the closed beta TS3 servers as I recall)

Then there is the NGNG site, other units and lone wolf groups that encourage casual dropping with others in some of their VOIP servers.

So even if you don't want to be a part of an organised unit (though there are potential benefits here) there are opportunities to drop in more organised groups.

Though I don't think MWO forums heavily advertise the use of these resources other than a reference in new player help:

Community VOIP resources


They arent as helpful as a guild on alot of levels, but they arent bad. Its a nice go between.

#220 BLOOD WOLF

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 6,368 posts
  • Locationnowhere

Posted 02 January 2014 - 01:33 PM

How many of you are actually in pre-mades? they are players just like the rest of us and are subject to the same mistakes. The communication helps but overall there is not much beyond that. there are no defense bonuses or attk. an example would be i would have a lance captain that calls coords, its all our job to point targets and we engage together, most of the time. We work together which everyone should be doing regardless. I dont understand what the supposed advantages are supposed to be?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users