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The Underrated Locust


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#4081 Takashi Uchida

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Posted 12 June 2016 - 10:56 AM

Send me a friend-request, def be down for Locust battles when I'm on.

#4082 Tim East

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Posted 12 June 2016 - 01:17 PM

And I'm out for the night. Some other time, perhaps.

#4083 DarthHias

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Posted 15 June 2016 - 02:22 AM

Does anyone know if the Locusts are being affected by the rescale?

#4084 IraqiWalker

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Posted 16 June 2016 - 06:49 PM

View PostDarthHias, on 15 June 2016 - 02:22 AM, said:

Does anyone know if the Locusts are being affected by the rescale?

I honestly have no idea

#4085 InspectorG

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Posted 16 June 2016 - 07:38 PM

View PostDarthHias, on 15 June 2016 - 02:22 AM, said:

Does anyone know if the Locusts are being affected by the rescale?


Dunno.

But smaller would be great.

#4086 shopsmart

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Posted 17 June 2016 - 04:17 PM

Mech rescale is up. Locust got reduced in size. LOLOL HA HA HA!!!

#4087 Ovion

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Posted 17 June 2016 - 04:34 PM

View Postshopsmart, on 17 June 2016 - 04:17 PM, said:

Mech rescale is up. Locust got reduced in size. LOLOL HA HA HA!!!
Which is great.
Basically every other Light got bigger though.
Is going to be... interesting to say the least.

#4088 SlightlyMobileTurret

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Posted 17 June 2016 - 05:01 PM

BTW, even the adder got bigger. Enjoy your locusts. Posted Image

Edited by Keshav Murali, 17 June 2016 - 05:01 PM.


#4089 Fox With A Shotgun

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Posted 17 June 2016 - 05:02 PM

View PostOvion, on 17 June 2016 - 04:34 PM, said:

Which is great.
Basically every other Light got bigger though.
Is going to be... interesting to say the least.


It's not great. It's downright ridiculous.

I dearly hope that the Locust will lose its structure quirks if it got downscaled by that much. Moving at nearly 170 kph with such a tiny profile? It's ridiculously overpowered now.

#4090 Ovion

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Posted 17 June 2016 - 05:14 PM

View PostFox With A Shotgun, on 17 June 2016 - 05:02 PM, said:

It's not great. It's downright ridiculous.

I dearly hope that the Locust will lose its structure quirks if it got downscaled by that much. Moving at nearly 170 kph with such a tiny profile? It's ridiculously overpowered now.
Except it isn't going 170, it's 165, from when it lost 6kph before.
And even being made roughly 10% smaller, with the quirks, it's still going to go down in 1-2 volleys.
Hardly 'ridiculously overpowered' at all, especially for most pilots.
It'll be nice to have, and those that are already extremely good at the Locust will be given a little extra edge, but the rest of us... it's a little help.

The rest of the Lights are going to be medium sized though.
That's less good.

#4091 shopsmart

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Posted 17 June 2016 - 05:20 PM

Not to detract from the locust thread, but a bunch of mechs got slightly bigger than just lights. Back to our ankle biting.

#4092 Takashi Uchida

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Posted 17 June 2016 - 06:56 PM

View PostOvion, on 17 June 2016 - 04:34 PM, said:

Which is great.
Basically every other Light got bigger though.
Is going to be... interesting to say the least.


Even the Urbie! wtf?

Any reason why the Panther got hella bigger but the Cheeter went untouched? Baffling.. It just seems weird that the light queue is often below 20%, yet most of em got bigger. It is true that a lot of the heavier mechs got bigger too, so I wonder if proportionally they did get smaller in context with the other classes. We'll just have to see. All we know is the Locust seems to benefit (assuming they don't nuke the quirks again).

Edited by Takashi Uchida, 17 June 2016 - 07:02 PM.


#4093 InspectorG

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Posted 17 June 2016 - 07:36 PM

Locust run Barter Town!!!!

#4094 InspectorG

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Posted 17 June 2016 - 08:33 PM

View PostOvion, on 17 June 2016 - 05:14 PM, said:


The rest of the Lights are going to be medium sized though.
That's less good.


Unless PGI is gonna juke Heavy/Assault agility again, Lights are even less viable now.

Bigger rescale. Bigger ST. XL engines. Yeah...

But hey, Locust should be tight.

#4095 DarthHias

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Posted 17 June 2016 - 10:51 PM

Ugh yeah, other Light´s got pretty shafted. Though I think the changes on the Adder and Cutefox will hardly be noticed. The IS ones are to be pettied. Also in the patch notes pretty much at the bottom is stated that movement archetypes are changed as well:

Catapult (all variants): Movement Archetype changed from Large (25°) to Medium (30°).
• Jenner (all variants): Movement Archetype changed from Tiny (40°) to Small (35°).
• Jenner IIC (all variants): Movement Archetype changed from Tiny (40°) to Small (35°).
• Nova (all variants): Movement Archetype changed from Medium (30°) to Small (35°).
• Quickdraw (all variants): Movement Archetype changed from Large (25°) to Medium (30°).
• Spider (all variants): Movement Archetype changed from Tiny (40°) to Small (35°).


So Jenner and Jenner IIC will be less maneuvarable as well as getting bigger. Spidy also less twisty...
Nova now shares the Archetype with Jenner, Jenner IIC, Spider, Firestarter and the other 35 tonners. (Think also Cicada)

Hail Locust, King of Kings, Light of Lights.
Hail Nova, Light of Mediums Posted Image

#4096 Red Shrike

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Posted 18 June 2016 - 05:55 AM

Who knows, maybe I'll be able to expend all 6000 rounds of Machine Gun ammunition before getting a face full of laservomit. Posted Image
Spoiler


#4097 Cato Phoenix

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Posted 18 June 2016 - 08:13 AM

I might finally pull the trigger on the 1E.

There will definitely be some people feeling the heat of my 1V next week.

#4098 IraqiWalker

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Posted 18 June 2016 - 09:09 PM

View Postshopsmart, on 17 June 2016 - 05:20 PM, said:

Not to detract from the locust thread, but a bunch of mechs got slightly bigger than just lights. Back to our ankle biting.


When did we ever stop ankle biting all the ballistic mechs that think 4 tons of explodium in their legs is a good idea?

View PostCato Phoenix, on 18 June 2016 - 08:13 AM, said:

I might finally pull the trigger on the 1E.

There will definitely be some people feeling the heat of my 1V next week.

You still don't have the 1E? What heresy is this? Get that alpha predator NAO, XD.

#4099 DarthHias

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Posted 18 June 2016 - 10:34 PM

With the event ongoing, I will have satisfied all my leveling needs till patch day. Then I will mostly Lolcust in QP and do my serious play in FP with my Nopevas Posted Image

#4100 Vlasterx

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Posted 20 June 2016 - 12:00 AM

I had such a great game in a Locust 1V Posted Image First part was a bit boring, but close combat afterwards was fun fun fun Posted Image This game definitely needs more urban maps.


Edited by Vlasterx, 20 June 2016 - 12:27 AM.






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