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The Underrated Locust


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#3981 3xnihilo

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Posted 03 May 2016 - 08:18 AM

I have been using the spider 5d for ecm and jumpjets. Works well, but don't expect an 80 matchscore for the challenge points.

#3982 Tim East

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Posted 03 May 2016 - 08:54 AM

View PostPFC Carsten, on 03 May 2016 - 05:48 AM, said:

Exaclty. Spider 5V also works great for this, because you can basically drop from above into the zone, giving you an additional time windows of about a second while being in the air above the evac zone.

I don't drive Spiders, or really many jumpers at all, but is the dropship solid? And if you don't clip through it, does standing atop it count for being in the square?

If I were IS, I'd have to bust out my super-Panther and test it...

#3983 3xnihilo

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Posted 03 May 2016 - 09:16 AM

View PostTim East, on 03 May 2016 - 08:54 AM, said:

I don't drive Spiders, or really many jumpers at all, but is the dropship solid? And if you don't clip through it, does standing atop it count for being in the square?

If I were IS, I'd have to bust out my super-Panther and test it...


I was wondering exactly the same thing. I will see if I can try this if I get a chance.

#3984 Bud Crue

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Posted 08 May 2016 - 03:57 AM

Thoughts on the missile variants? So the 3S and 1M give me pause, since at least on paper, I would think a commando does the srm harasser role better, and it seems pointless to buy a 1M just to drop a LPL into it (ala a 1V). Thoughts? Ideas? Worth my time to acquire vs other locusts or commandos?

Sorry if discussed above, but the thread has gotten too big to easily find relevant posts, and google searches only come up with stuff back in 2014 and earlier.

#3985 3xnihilo

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Posted 08 May 2016 - 05:04 AM

View PostBud Crue, on 08 May 2016 - 03:57 AM, said:

Thoughts on the missile variants? So the 3S and 1M give me pause, since at least on paper, I would think a commando does the srm harasser role better, and it seems pointless to buy a 1M just to drop a LPL into it (ala a 1V). Thoughts? Ideas? Worth my time to acquire vs other locusts or commandos?

Sorry if discussed above, but the thread has gotten too big to easily find relevant posts, and google searches only come up with stuff back in 2014 and earlier.


Locusts handle differently than commandos, so there is that. But if you are asking the question, there probably isn't a lot of reason to use the missile locusts over commandos or even the other locust variants. Some of us just have a sickness that demands we own and use all of the locusts ;)

#3986 Ovion

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Posted 08 May 2016 - 05:52 AM

View PostBud Crue, on 08 May 2016 - 03:57 AM, said:

Thoughts on the missile variants? So the 3S and 1M give me pause, since at least on paper, I would think a commando does the srm harasser role better, and it seems pointless to buy a 1M just to drop a LPL into it (ala a 1V). Thoughts? Ideas? Worth my time to acquire vs other locusts or commandos?

Sorry if discussed above, but the thread has gotten too big to easily find relevant posts, and google searches only come up with stuff back in 2014 and earlier.
The 1M is one of my favourite Locusts, if not favourite.
I favour 2 MPL + 2SRM2 for extra needed punch / finishers.

LCT-1M

LCT-3S

Edited by Ovion, 08 May 2016 - 05:54 AM.


#3987 Ovion

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Posted 08 May 2016 - 06:08 AM

Made a thing - General Locust Builds + Help

#3988 loopala

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Posted 08 May 2016 - 02:47 PM

no discussion about missile locusts can be complete with out the littlest LRM dingy

http://mwo.smurfy-ne...8643df1cbc6f380

now admittedly with the roll back of the energy weapon range to 10% it can no longer tag from a different zip code, it can still spread hate and discontent to the red's back line. just get behind them, tag them, then light them up with lrms when they try to seek cover. not a big damage mech. troll mech of the first order. keep a close watch on what is around you. if you get caught by other fast lights you will not be able to defend yourself.

#3989 Ovion

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Posted 08 May 2016 - 03:12 PM

View Postloopala, on 08 May 2016 - 02:47 PM, said:

no discussion about missile locusts can be complete with out the littlest LRM dingy

http://mwo.smurfy-ne...8643df1cbc6f380

now admittedly with the roll back of the energy weapon range to 10% it can no longer tag from a different zip code, it can still spread hate and discontent to the red's back line. just get behind them, tag them, then light them up with lrms when they try to seek cover. not a big damage mech. troll mech of the first order. keep a close watch on what is around you. if you get caught by other fast lights you will not be able to defend yourself.
LCT-1M
+1T ammo.

You could also take a backup weapon instead.

Edited by Ovion, 08 May 2016 - 03:12 PM.


#3990 Virlutris

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Posted 08 May 2016 - 06:24 PM

View PostOvion, on 08 May 2016 - 06:08 AM, said:



I "borrowed" a link to your thing, for the Locust Bundle listing over at my thing.

#3991 Ovion

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Posted 08 May 2016 - 06:57 PM

View PostVirlutris, on 08 May 2016 - 06:24 PM, said:

I "borrowed" a link to your thing, for the Locust Bundle listing over at my thing.
Fine by me.

Shame we can't get a Locust Statue.

#3992 Virlutris

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Posted 08 May 2016 - 07:01 PM

View PostOvion, on 08 May 2016 - 06:57 PM, said:

Fine by me.

Shame we can't get a Locust Statue.


I appreciate you putting this up in its own thread. Much easier than sifting through this monolithic uberthread ;)

#3993 Ovion

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Posted 08 May 2016 - 07:38 PM

View PostVirlutris, on 08 May 2016 - 07:01 PM, said:

I appreciate you putting this up in its own thread. Much easier than sifting through this monolithic uberthread Posted Image
800% of the reason I did it.
Got sick of going through my post history looking for the thing!

Going to start updating my Handy-Dandy guides soon too!

#3994 mad kat

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Posted 10 May 2016 - 02:03 PM

View PostBud Crue, on 08 May 2016 - 03:57 AM, said:

Thoughts on the missile variants? So the 3S and 1M give me pause, since at least on paper, I would think a commando does the srm harasser role better, and it seems pointless to buy a 1M just to drop a LPL into it (ala a 1V). Thoughts? Ideas? Worth my time to acquire vs other locusts or commandos?

Sorry if discussed above, but the thread has gotten too big to easily find relevant posts, and google searches only come up with stuff back in 2014 and earlier.


Been playing my 3s just now with the typical 4xsrm2 build. Its very much an harasser not quite so much a killer. You can run out of ammo quickly and stupidly fast if you have lvl5 srm2 cooldown too. What it does do however is tear open the backs of assaults at an alarming rate as the direwolf in a match tonight found out. Unfortunately it can actually only fire enough to rear two assaults before it becomes a fast paper weight.

The 1m equiped with a pulse laser and some streaks can work but is a little 'MEH'.

#3995 3xnihilo

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Posted 10 May 2016 - 02:59 PM

View Postmad kat, on 10 May 2016 - 02:03 PM, said:


Been playing my 3s just now with the typical 4xsrm2 build. Its very much an harasser not quite so much a killer. You can run out of ammo quickly and stupidly fast if you have lvl5 srm2 cooldown too. What it does do however is tear open the backs of assaults at an alarming rate as the direwolf in a match tonight found out. Unfortunately it can actually only fire enough to rear two assaults before it becomes a fast paper weight.

The 1m equiped with a pulse laser and some streaks can work but is a little 'MEH'.


Yeah, I really like the 3s, but if you catch an atlas out alone, by the time you burn through his rear armor and internal structure you have just enough ammo left to harass a little then you're done.

#3996 el piromaniaco

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Posted 15 May 2016 - 04:40 AM

Just levelling all of them, using the 1E right now.

Doing this in T3 is kinda hard. One game you win, good team, good players, moderate damage but many XP.
Next game you loose, weak team, weak players, moderate dmg again, but hti stime you are best of your team with 373 and don't get much XP.

Well, 1E is elited, now on to the next.

#3997 DarthHias

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Posted 17 May 2016 - 02:34 AM

Attention fellow Locust pilots! Peanut Butter stealt buff incoming detected in Patch Notes! Posted Image

All 'Mechs: Reduced the brightness/flaring when firing Machine Guns in first-person view. This issue was particularly bad in variants such as the LCT-PB.

Edited by DarthHias, 17 May 2016 - 02:35 AM.


#3998 Fox With A Shotgun

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Posted 17 May 2016 - 02:47 AM

View PostDarthHias, on 17 May 2016 - 02:34 AM, said:

Attention fellow Locust pilots! Peanut Butter stealt buff incoming detected in Patch Notes! Posted Image

All 'Mechs: Reduced the brightness/flaring when firing Machine Guns in first-person view. This issue was particularly bad in variants such as the LCT-PB.


Oh good. Does this mean the SHD with two AC2s is not going to blind me any more? Posted Image Nope? Sadface.

There's a lot of places where flare effects could be reduced, but this is a start.

Edited by Fox With A Shotgun, 17 May 2016 - 02:51 AM.


#3999 Fox With A Shotgun

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Posted 19 May 2016 - 05:33 PM

PSA to all Locust pilots:

Feeding season is here. With so many bears around, it's time for you to rack up some CBills. Particularly while those bears aren't particularly skilled due to the fact that players using them aren't dedicated assault pilots.

Harvest that hay while the sun shines!

Edited by Fox With A Shotgun, 19 May 2016 - 05:33 PM.


#4000 Tim East

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Posted 19 May 2016 - 07:35 PM

Congratulations, Fox! You've made the 4000th reply to the underrated Locust thread! What are you going to do next?

Also, I rather like my Kodiaks, the little amount I've driven them. Still, can't hate on Locusts doing what Locusts do, since I'll always be a Locust ace first and foremost.





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