Ask The Devs 7 - Answers!
#1
Posted 18 June 2012 - 12:02 PM
A: As of right now, yes. It may change, though it will at the very least have an extremely bad impact should you lose a torso piece [GARTH]
Q: What's your favorite Crusader variant? [Solis Obscuri]
A: I think the 3R base model - well rounded, good weapons - though I'd drop the MG's for more ML's and heatsinks. the 7L maybe too - man that'd be fun. [GARTH]
Q: Are the Base capture mechanics based off of locations (i.e. stand in the circle), destruction (i.e. destroy all these buildings/turrets/etc), or some combination there of? [PirateNixon]
A: Currently it is a location (square, actually) based one, but we're tweaking it all the time. It'd be fun to mix it up though, eh? [GARTH]
Q: Is it possible to get into battle unrepaired? Say you lost an arm, decide not to repair, can you go into battle still? (in World of Tanks you can't) [VK4502B]
A: Absolutely - in fact Dennis did that just yesterday (accidentally). We're working on making the warning system more clear [GARTH]
Q: Will Founders Packs still be available for purchase after the game goes to open beta. [QuantumStorm]
A: They will not be available after August 7th. [GARTH]
Hope you enjoyed these answers - and no, Solis Obscuri did not pay me off to answer two, I just liked both questions
#2
Posted 18 June 2012 - 12:03 PM
Edit: I hate people who do this, but I feel better now that I am a jerk too!
Edit 2: They answered my question! I win the internet!
Edited by PirateNixon, 18 June 2012 - 12:04 PM.
#3
Posted 18 June 2012 - 12:05 PM
#4
Posted 18 June 2012 - 12:07 PM
#5
Posted 18 June 2012 - 12:11 PM
3 crits in each torso, I call it liability
#6
Posted 18 June 2012 - 12:11 PM
#7
Posted 18 June 2012 - 12:13 PM
#8
Posted 18 June 2012 - 12:16 PM
#9
Posted 18 June 2012 - 12:17 PM
Edited by alben5k, 18 June 2012 - 12:22 PM.
#10
Posted 18 June 2012 - 12:17 PM
#11
Posted 18 June 2012 - 12:19 PM
Gotta armor up that torso!
Edited by Aegis Kleais, 18 June 2012 - 12:20 PM.
#12
Posted 18 June 2012 - 12:23 PM
Aegis Kleais, on 18 June 2012 - 12:19 PM, said:
Gotta armor up that torso!
I like this better....I know in table-top it is death, but maybe just engine shut down for a side torso, or 1/3 speed.... death is a bit much for an equipment choice!
#13
Posted 18 June 2012 - 12:33 PM
Slavgaard, on 18 June 2012 - 12:16 PM, said:
Given they've already touted the Artemis system, I'd say there's a fairly good chance it's going to be joystick capable.
Edited by Feachador, 18 June 2012 - 12:35 PM.
#14
Posted 18 June 2012 - 12:41 PM
Technoviking, on 18 June 2012 - 12:23 PM, said:
I like this better....I know in table-top it is death, but maybe just engine shut down for a side torso, or 1/3 speed.... death is a bit much for an equipment choice!
Seems fair sort of since it offers the bonus's it does but in a game of this speed that can be an issue.
#15
Posted 18 June 2012 - 12:41 PM
Aegis Kleais, on 18 June 2012 - 12:19 PM, said:
Gotta armor up that torso!
I was thinking the same thing, a critical hit on a side torso should give engine damage (XL engine), not core the engine and destroy the mech, that would make such mechs too easy to destroy I suppose.
#16
Posted 18 June 2012 - 12:47 PM
#17
Posted 18 June 2012 - 12:47 PM
Lex Peregrine, on 18 June 2012 - 12:41 PM, said:
I was thinking the same thing, a critical hit on a side torso should give engine damage (XL engine), not core the engine and destroy the mech, that would make such mechs too easy to destroy I suppose.
Now you know why many mechs throughout the Clan Invasion, FedCom Civil War, and Jihad were still being produced with standard fusion engines.
It is a trade off. The XL is lighter, letting you carry more/bigger weapons, but a huge liability in terms of staying power.
Choices are good.
#18
Posted 18 June 2012 - 12:47 PM
#19
Posted 18 June 2012 - 12:58 PM
Fresh Meat, on 18 June 2012 - 12:47 PM, said:
Thanks for saying your honest opinion and i agree. These Ask the Dev's threads have been a dissapointment lately.
I understand that the dev's can't answer everything due to the fact that a lot will change by the time it hits open beta, but this is kind of annoying.
Last time they answered the jump jet question twice.
#20
Posted 18 June 2012 - 01:05 PM
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users