UAV means: "Un-manned Aerial Vehicle"
This is the definition of "UAV": UAV means a flying drone that shows all targets within the UAV range for a short period of time.
You can equip your mech with an UAV. It's a consumable, that means that you have to equip it and it's consumed upon use. If you have used it you have to equip a new one if you want to use it again.
Additional to this thread, PGI has posted some general information and advice for the different UAV variants respectively upgrades.
PGI said:
- With a UAV module equipped, you can press Insert to launch a UAV into the air, 150 m directly above you. The UAV will automatically target all enemy Mechs that come within its sensor radius; this information will be shared to your team
- A UAV will not launch if there is insufficient clearance above you
- The UAV can target Mechs that are shielded by ECM and will share this with your team
- Like other shared enemy information, friendly Mechs blocked by ECM will not be able to receive this
- A UAV will be destroyed after taking a cumulative 10 damage. The UAV will self-destruct after being in the air for a certain length of time
- Destroying an enemy UAV is worth 50 XP
Consumable Module: UAV
- Automatically unlocked
- 40,000 C-Bills
- Hovers for 45 seconds before self-destructing
- Detects enemies up to 240 m away
- Can be detected and targeted by enemies within 180 m
- Consumed upon use
Consumable Module: Advanced UAV
- Automatically unlocked
- 15 MC
- Hovers for 60 seconds before self-destructing
- Detects enemies up to 240 m away
- Can be detected and targeted by enemies within 180 m
- Consumed upon use
Upgrade Module: Improved UAV
- 15,000 GXP to unlock
- Upgrades the UAV module
- Increases the UAV's hover time by 15 seconds (60 seconds total)
- Does not need to be equipped to a BattleMech
Upgrade Module: UAV Upgrade
- 15,000 GXP to unlock
- Increases the sensor range of all your UAVs by 25%
- Does not need to be equipped to a BattleMech
Now I want to show you how UAV really works. Today I had luck. I took some screenshots from a great UAV scenario at Crimson Strait (click screenshots to enlarge).
You can see the blue light above the enemy mechs, this is the UAV drone (open the hidden screenshot for a better view with arrows). It's now possible to target nearly all enemy mechs, disregarding the fact that they are hidden or simply not in sight for any friendly mech.
This is the battlegrid screenshot where you can watch lots of enemies now due to the UAV (open the hidden screenshot with a marking for the UAV).
This is a video where a player activates an UAV.
It's launched right above him and it happens at 3:05 minutes of the vid.
My thread needs an addition of the rewarded XP or C-Bills per UAV launch. Please don't post any thoughts but facts (maybe with a PGI link).
Edited by Catalina Steiner, 27 May 2014 - 03:50 PM.