

Could You Address The Matchmaking
#1
Posted 15 January 2014 - 06:49 AM
#2
Posted 15 January 2014 - 08:53 AM
#3
Posted 15 January 2014 - 09:34 AM
seriously though just process that.
I paid 500$ to not be able to play a game.......
Gave up on premium time along time ago on this account.
#4
Posted 15 January 2014 - 05:18 PM
#5
Posted 15 January 2014 - 05:43 PM
Villz, on 15 January 2014 - 09:34 AM, said:
seriously though just process that.
I paid 500$ to not be able to play a game.......
Gave up on premium time along time ago on this account.
Bro, that has to be a personal problem because i never have that problem, 500$ you should get better connection
#6
Posted 15 January 2014 - 11:48 PM
Matthew Craig, on 15 January 2014 - 05:18 PM, said:
Massive improvements. Played more games in 2 hrs than i usually could in a whole day of gaming before (8hrs or so)
Honestly best change since skirmish added ty
BLOOD WOLF, on 15 January 2014 - 05:43 PM, said:
Thnx for the advice on how to mechwarrior it was insightful, articulate and well thought out.
JK
Edited by Villz, 15 January 2014 - 11:48 PM.
#7
Posted 16 January 2014 - 01:09 AM
Pretty Pls!

PS: I feel a serious urge to DC every Skirmish i have to endure
Edited by Thorqemada, 16 January 2014 - 01:10 AM.
#8
Posted 16 January 2014 - 01:48 AM
Matthew Craig, on 15 January 2014 - 05:18 PM, said:
I noticed an uptick in matches being found as well as the time to find them, much appreciated on that front!
#9
Posted 16 January 2014 - 04:18 AM
#10
Posted 17 January 2014 - 07:12 AM
#11
Posted 17 January 2014 - 11:30 AM

#12
Posted 17 January 2014 - 01:42 PM
Matthew Craig, on 15 January 2014 - 05:18 PM, said:
I'm afraid it didn't work first match of the day my firebrand and another JM were the heaviest mechs on what i'll call my team, the other side had two atlases a highlander and a victor, plus a catapult and assorted extra's .
fortunately two of the assaults couldn't have hit a barn from the inside and the other two got swamped by us, as the rest of their team was pretty dire, so what should have been a big stomp, turned out a victory.
but, its not fixed
third match I played team 1 a single battle master team b two atlas and two victors (I'd like to say the the weight was made up by having more heavies than mediums but I can't)
4th game team one 3 assaults 1 orion, team two, heaviest mech cataphract
Edited by Cathy, 17 January 2014 - 03:09 PM.
#13
Posted 17 January 2014 - 09:12 PM
Matthew Craig, on 15 January 2014 - 05:18 PM, said:
Was hoping to see the "detailing" that was promised today of what was changed. I should have known better than to see anybody in development stick to any kind of time constraint

#14
Posted 17 January 2014 - 09:57 PM
WarZ, on 17 January 2014 - 09:12 PM, said:
Was hoping to see the "detailing" that was promised today of what was changed. I should have known better than to see anybody in development stick to any kind of time constraint

Matthew has generally been pretty forthcoming in terms of responding with information and the like. While these changes may not be completely desirable, it may also be beneficial in terms of getting matches found in a shorter time frame for more players. All of that data would be instrumental in the upcoming Matchmaker revamp, and I would wager that the answer coming would be one that will possibly incorporate some of these findings.
#15
Posted 18 January 2014 - 06:44 PM
Wispsy, on 17 January 2014 - 11:30 AM, said:

I like the concept of no fail to find. And i think everyone would be happy to see a doubling of the max que time to allow alot better tuned matches :-).
Edited by Villz, 18 January 2014 - 06:44 PM.
#16
Posted 18 January 2014 - 06:49 PM
#17
Posted 19 January 2014 - 05:26 AM
#19
Posted 19 January 2014 - 08:39 AM
team 2 one assault
match making doesn't need tweaking it needs kicking on its behind and starting over
edit
While I do think completely the same weight balances with exactly the same mechs would be dull, there is clearly something very wrong.
The last few days I've been posting a few of the most obvious imbalances, and only focusing on assault mechs but there are now very few close games anymore, its rare that the losing side takes out more than 6 of the other team and its virtually unheard of that a team ging 3 down, turns it around and wins.
under the current conditions its to big a gamble to go out in anything lighter than 65 tonnes, ok some of us accept it and do it because we want to master mechs but if its down to wanting to win and wanting to grind c-bills its a waste of effort to launch piloting anything but a hero heavy or assault mech
Edited by Cathy, 19 January 2014 - 08:50 AM.
#20
Posted 20 January 2014 - 04:01 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users