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Gauss & Ppc 'charge' Fire Delay


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#41 Joseph Mallan

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Posted 21 January 2014 - 04:55 AM

View PostSkyfaller, on 17 January 2014 - 09:18 AM, said:

The Gauss 'charge up' fire delay is excellent and I'd like to see it applied to the PPCs.

The PPC requiring a charge up delay would balance the weapon rather nicely. Being an unlimited ammo and only 7 tons and 3 slots has to be counterbalanced by something (10 heat really isn't that much of a counterbalance in an FPS game as it was in TT).

The charge up feature does need a little improvement however... it is very hard to know when its ready to fire as in the middle of a fight the sound gets drowned out. A visible indicator in the HUD would be appreciated.
For a long range weapon, yes. For a Sniper's weapon... it is the dumbest thing since non lethal ammo!





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