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#61 Warblood

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Posted 23 January 2014 - 05:39 PM

don't see how u cant make cbills.. I just did this...
Posted Image

in one of the hottest mechs.. AWS-8Q
http://mwo.smurfy-ne...3adbd69a6fd11de

#62 6xero9

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Posted 23 January 2014 - 05:54 PM

Warblood, can you get that same result consistently? Even if you can, what about the new players? Or the ones that bought a mech not knowing if they would like it or not and now have to deal with it until they get the money to try again. It's bad enough to make them barely worth selling when done with them (my atlas can sell for 1/3 of the price I bought it for after all my modifications to it) so how would one know what mech to buy? the trial mechs have the same heavy/assault from when I started and there's no mech rental for oh so much c-bills a match.

#63 Warblood

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Posted 23 January 2014 - 06:47 PM

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Warblood, can you get that same result consistently? Even if you can, what about the new players?

yes, just about every winning game I make 100k-180k with no premTime. As for new players I don't expect them to make that much, as I have 2yrs more game xp on them, but it is doable if you play smart.


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Or the ones that bought a mech not knowing if they would like it or not and now have to deal with it until they get the money to try again.

that's what the trials were for... so you could test n get the feel of each weight class. also a little research goes long way, MWO forums(Mechs&Loadouts), youtube, smurfy.


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so how would one know what mech to buy?

1st, I would go by the feel of the trial mechs, seeing as all the mechs in the same weight class feel the same 2nd, opinions of other on the forums n other sources all across the internet. (now when I say opinions I don't mean the loudest person in the thread lol)
3rd, Looks... cause everyone wants to look baddaas ;)



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It's bad enough to make them barely worth selling when done with them
don't ever sell ur mechs.. strip them, take out the eng.. push them off to the side.. but never sell them.. unless u have no bays n need the room for a few mech.. cause u never know.. u might wanna play that mech again.. u know.. for shiitz'n'giggles ;)

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the trial mechs have the same heavy/assault from when I started and there's no mech rental for oh so much c-bills a match

I hear you, it does take them forever to change up the trials, but they are "free rentals" no cbills needed to use.


Just remember this is a ThinkingMansShooter, one should always be putting a great amount of thought into everything you do.

#64 xTrident

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Posted 23 January 2014 - 07:00 PM

Uh, yeah... 735 damage... That isn't something I see all the time in matches. As well as three kills and nine assists. I've actually only hit the 500 mark, and I've done that single digit times on one hand. And three kills in one match is also a high for me. It's cool you did that, but imo that's a rarity, not the standard.

#65 6xero9

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Posted 23 January 2014 - 07:02 PM

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1st, I would go by the feel of the trial mechs, seeing as all the mechs in the same weight class feel the same

That's not entirely true, each mech handles differently no matter if it's the same weight class or not. The highlander is a prime example due to it's jump jets, a new player might not know that not all assault mechs might not have them (as this is my first MechWarrior game, I was surprised there was a 90ton flying mech)

A similar example would be that all sports cars handle like a BMW M3 or Viper SRT-10, they are two VASTLY different vehicles that excel at what they were designed to do (And look good while doing it ;) )

Edited by 6xero9, 23 January 2014 - 07:05 PM.


#66 Warblood

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Posted 23 January 2014 - 07:18 PM

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each mech handles differently no matter if it's the same weight class or not, The highlander is a prime example due to it's jump jets

yes, this is true, but handling is dependent on the engine. JumpJet is more of a mobility thing.


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a new player might not know that not all assault mechs might not have them

only Highlander's n Victor's have JJs.. this is were "research n smurfy" come in handy.

#67 6xero9

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Posted 23 January 2014 - 07:36 PM

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this is were "research n smurfy" come in handy.

there is also a drawback on that, something can sound amazing(or terrible) on paper and then prove to be the opposite when it's actually used, only through actual use can you determine if something is right for you or not, which again, is limited by the amount of money one can make.

#68 mekabuser

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Posted 23 January 2014 - 07:51 PM

View PostWarblood, on 23 January 2014 - 05:39 PM, said:

don't see how u cant make cbills.. I just did this... Posted Image in one of the hottest mechs.. AWS-8Q http://mwo.smurfy-ne...3adbd69a6fd11de


AMAZING!
yeah.... but..
even @100k per match thats 60 matches for a module... alone. that match should have netted you 250k.
its not the worst grind in the world. but its not great either for me. a BT junkie. For some casual player , who isnt that great, the grind is oppressive.
When i read Dev x saying some time ago that "premium time is a necessity" or something like that, ALARMS went off in my head.
This is all relative. If we had an amazing game , no one would care. If we had some concrete development, no one would care.

It still irks me every startup sequence seeing a Jstick. WHeres my joystick? not even a peep about it anymore which is just pitiful . Just because people dont realize that ANALOG in put for left and right is FAR superiour to hitting A and D doesnt mean it shouldnt be developed
Devs have a lot of work to do before we can all just say screw it, the grind is tough, but the game is great. The development of the game has been tepid at best.
They DONT get credit for mech combat. Mech combat has been simulated for 20 years now and pretty graphics dont make it any MORE epic than it was years ago.
Lack of Collisions, <hip check sale made puke a little> lack of dfa, lack o f jstick support and a whole slew of things make me wish i was playing "my fathers Mechwarrior game".
I play this mechwarrior game because there is no other choice at this moment. Pgi/igp saw to that.
I enjoy it, because I enjoy mech combat and the pilots i play with and against.

#69 Warblood

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Posted 23 January 2014 - 07:55 PM

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something can sound amazing(or terrible) on paper and then prove to be the opposite when it's actually used

yes for sure ofcourse.


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only through actual use can you determine if something is right for you or not, which again, is limited by the amount of money one can make.
yes this is also true.. but this is why I suggested to research an get ppls opinions so you can make that informed decision

#70 mekabuser

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Posted 23 January 2014 - 07:57 PM

View PostxTrident, on 23 January 2014 - 07:00 PM, said:

Uh, yeah... 735 damage... That isn't something I see all the time in matches. As well as three kills and nine assists. I've actually only hit the 500 mark, and I've done that single digit times on one hand. And three kills in one match is also a high for me. It's cool you did that, but imo that's a rarity, not the standard.

Its a rarity for alot of players, the post was obnoxious.

#71 6xero9

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Posted 23 January 2014 - 08:05 PM

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yes this is also true.. but this is why I suggested to research an get peoples opinions so you can make that informed decision

the thing about people's opinions, it varies from person to person, some prefer Ferro-fibrous armor for their assault mech, others like endo steel, you shouldn't use people's opinions to find out what works for you and is enjoyable

#72 Warblood

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Posted 23 January 2014 - 08:05 PM

@mekabuser
I use Logitech Extream3D PRO an it work great! its no "ForceFeedback"(imo best JStick) that I used to use back when MW4 was still new, but still a great stick for 40$.
I left hand dive an aim w/ mouse.(hint: set center feet to torso on a free hat slot makes turning a lot easier ;)

#73 Warblood

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Posted 23 January 2014 - 08:44 PM

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the thing about people's opinions, it varies from person to person
ofcourse, and that's why you should take it with a grain of salt. An opinion is just n opinion, its meant to give you an idea, its up to you to figure out what to make of it.


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some prefer Ferro-fibrous armor for their assault mech, others like endo steel
IMO, use FF if you know you might be in a position were you'll b taking more damage in said mech as it gives 12% more armor.
Endo if u want to carry heavier weapons as you free up more weight then FF.
or just take light mech n u can have both lol ;)


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you shouldn't use people's opinions to find out what works for you and is enjoyable
true. but it does give you a good starting point to work from to get an idea of want you wanna do.

ex: u picked the Atlas DDC, after reading threw the forums u found 3 diff builds.. (builds r just n ex)

ones for up close
http://mwo.smurfy-ne...2cde155667713b1
another is a mid range
http://mwo.smurfy-ne...f54c92fee98f516
third is Ranged.
http://mwo.smurfy-ne...30b88e76226f810

which build should u work with to get an idea for what you would like to do to it?
IMO mechs build should revolve around what role you want to play, once you know that u can the build it to fit your needs..

or you can just follow the Fotm/alpha meta: AC5/10/20 with dual PPCs.. <--- imo this is the mindless drone build.

Edited by Warblood, 23 January 2014 - 09:01 PM.


#74 Ngamok

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Posted 23 January 2014 - 08:46 PM

View PostxTrident, on 23 January 2014 - 07:00 PM, said:

Uh, yeah... 735 damage... That isn't something I see all the time in matches. As well as three kills and nine assists. I've actually only hit the 500 mark, and I've done that single digit times on one hand. And three kills in one match is also a high for me. It's cool you did that, but imo that's a rarity, not the standard.


Assists pay more. Get 12 assists get paid.

#75 6xero9

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Posted 23 January 2014 - 08:56 PM

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IMO, use FF if you know you might be in a position were you'll b taking more damage in said mech as it gives 12% more armor.
Endo if u want to carry larger weapons as you free up more weight then FF.
or just take light mech n u can have both lol

FF on assault is actually pointless as it's actually just 12% lighter, so on an atlas that save 2 tons or so, Endo steel saves 5 tons. if FF actually let you put armor on, it'd be better, but as it stands it's kinda useless

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ofcourse, and that's why you should take it with a grain of salt. An opinion is just n opinion, its meant to give you an idea, its up to you to figure out what to make of it.

yet you still won't know if you'll enjoy it or not when it comes to actually using it. So the fact you might buy a mech and not want to use it will always be a possibility, a costly one at that if you average around 70k a match an you want to try out a mech that's around 8m, you'd need to do 115 at 70k each and if each match averages 10 minutes then that's almost 20 hours to get that mech stock. and if you don't like it? you could sell it for 3m maybe and salvage a couple hours of play...

Edited by 6xero9, 23 January 2014 - 09:03 PM.


#76 Warblood

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Posted 23 January 2014 - 09:04 PM

looking at the description right now... "12% more protection per ton, occupies 14crit slots but weights less."

but yes u save 2 tons with FF on a 100t mech.. endo nets 5tons.

Edited by Warblood, 23 January 2014 - 09:07 PM.


#77 Warblood

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Posted 23 January 2014 - 09:09 PM

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yet you still won't know if you'll enjoy it or not when it comes to actually using it

but this applys any n all mechs.. are u askin for a testing ground for mechs before you buy them?

#78 6xero9

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Posted 23 January 2014 - 09:51 PM

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looking at the description right now... "12% more protection per ton, occupies 14crit slots but weights less."

that has to be one of the most confusing descriptions in the game.


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but this applys any n all mechs.. are u askin for a testing ground for mechs before you buy them?

that's not what I'm saying. I'm saying that for the current earning system in the game, what is happening now to find out If you like a mech or no, you need to put a considerable amount of time into the game, and that is tedious to a fault to where it pushes new players away after the cadet bonus is spent you were kinda missing the point of what I was saying. I was originally advocating for a 100k or so minimum for losses an 300k for wins, with there being a reduction in pay for using trial mechs (let's say 75%), granted to make it more viable for using trial mechs. they get rid of the 4 rarely changed mechs and allow all c-bill mechs be used as a trial version albeit stock only. This will allow players to test out the mech they're interested in and find out if they like it or not, while still allowing a decent amount of capital to be gained in the experience.

#79 Warblood

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Posted 23 January 2014 - 10:05 PM

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looking at the description right now... "12% more protection per ton, occupies 14crit slots but weights less."

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that has to be one of the most confusing descriptions in the game.


not really.. it just means that ur getting 12% more armor n it weights less. its a win win ;)

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I was originally advocating for a 100k or so minimum for losses an 300k for wins, with there being a reduction in pay for using trial mechs (let's say 75%),

I think this would be a great idea if Repair&Rearm was brought back.


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granted to make it more viable for using trial mechs. they get rid of the 4 rarely changed mechs and allow all c-bill mechs be used as a trial version albeit stock only. This will allow players to test out the mech they're interested in and find out if they like it or not

agree. but make it so u can only use that mech once a day. other wise no one would need to buy any mechs really.

Edited by Warblood, 23 January 2014 - 10:13 PM.


#80 6xero9

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Posted 23 January 2014 - 10:45 PM

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not really.. it just means that ur getting 12% more armor n it weights less. its a win win

no, it means it just weighs less, 100 points of armor still equal 100 points of armor, they phrase it so it sounds like you're getting more bang for the tonnage used. in all actuality you fill the armor faster for less weight, it's not actually more effective damage absorption wise.


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agree. but make it so u can only use that mech once a day. other wise no one would need to buy any mechs really.

wouldn't only letting them be stock be enough? If not, limit it to one variant, as a demo to that chassis.





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