Tarzilman, on 28 January 2014 - 11:14 PM, said:
Not this again. There's a differenve between realistic and authentical. Sry, if I used the wrong word. Even in a science-fiktion or fantasy world authenticity is a good thing imo to give you a more solid feeling, when you play the game.
And pls don't start the 3PV debate again. It's not unrealistic since they used a little camera-drone flying behind your mech which transmits the visual data directly to your neuro-helmet. It's really not hard to imagine. And if you're still pissed off because of 3PV, why are you still here? I think it's kind of a self torture to stay here all that long, complaining about the same things over months. You have a big problem, sir.
You have your points. I admit that some things which came up with cockpit glass are disturbing and unrealistic (this time I mean unrealistic ^^). Light shouldn't shine through the back of your mech.
But why are you thinking it'll stay as it is? PGI is still working on it. The game is in an continuous improvement process. New features come, they have some issues, issues will be resolved. We can argue about the current state of the game and if such features should've already been in the game since beta. Well, we all know the developing went on very slow, but at least NOW you see a constant movement in development with great ideas finding their way in the game. And cockpit glass is one of those ideas. Don't try to make me believe you don't like the idea of a finally seeable cockpit glass! But it's the implementation which lacks of completion. Just be patient and let PGI listen to your criticism.
Would it not have been better from a PR standpoint to have tested the glass more before implementing another flawed component into the game? I mean don't they have enough to fix with out piling on? The decisions just leave you scratching your head and doubting the continued viability of each patch especially when they are suggesting the staff is stretched thin. How necessary was the glass for the program to move forward? These issue they have not addressed nor answered and that just feeds the speculating beast that is trying to devour this game. Russ maybe a great gamer maybe even a good guy but as far as a project manager goes I hope he has a second skill set to fall back on. He keeps planting these mine fields and walking into them.